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4006e15ad2
This adds implementations for Symbols and FrameData, and renames the existing codeview::StringTable class to conform to the DebugSectionStringTable convention. llvm-svn: 304222
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
//===- DebugFrameDataSubsection.cpp -----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DebugInfo/CodeView/DebugFrameDataSubsection.h"
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#include "llvm/DebugInfo/CodeView/CodeViewError.h"
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using namespace llvm;
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using namespace llvm::codeview;
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Error DebugFrameDataSubsectionRef::initialize(BinaryStreamReader Reader) {
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if (auto EC = Reader.readObject(RelocPtr))
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return EC;
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if (Reader.bytesRemaining() % sizeof(FrameData) != 0)
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return make_error<CodeViewError>(cv_error_code::corrupt_record,
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"Invalid frame data record format!");
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uint32_t Count = Reader.bytesRemaining() / sizeof(FrameData);
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if (auto EC = Reader.readArray(Frames, Count))
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return EC;
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return Error::success();
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}
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uint32_t DebugFrameDataSubsection::calculateSerializedSize() const {
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return 4 + sizeof(FrameData) * Frames.size();
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}
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Error DebugFrameDataSubsection::commit(BinaryStreamWriter &Writer) const {
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if (auto EC = Writer.writeInteger<uint32_t>(0))
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return EC;
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if (auto EC = Writer.writeArray(makeArrayRef(Frames)))
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return EC;
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return Error::success();
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}
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void DebugFrameDataSubsection::addFrameData(const FrameData &Frame) {
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Frames.push_back(Frame);
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}
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