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llvm-mirror/include/llvm/Support/raw_ostream.h
Alp Toker fd9ead3b6f Introduce a string_ostream string builder facilty
string_ostream is a safe and efficient string builder that combines opaque
stack storage with a built-in ostream interface.

small_string_ostream<bytes> additionally permits an explicit stack storage size
other than the default 128 bytes to be provided. Beyond that, storage is
transferred to the heap.

This convenient class can be used in most places an
std::string+raw_string_ostream pair or SmallString<>+raw_svector_ostream pair
would previously have been used, in order to guarantee consistent access
without byte truncation.

The patch also converts much of LLVM to use the new facility. These changes
include several probable bug fixes for truncated output, a programming error
that's no longer possible with the new interface.

llvm-svn: 211749
2014-06-26 00:00:48 +00:00

527 lines
18 KiB
C++

//===--- raw_ostream.h - Raw output stream ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the raw_ostream class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_RAW_OSTREAM_H
#define LLVM_SUPPORT_RAW_OSTREAM_H
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
class format_object_base;
template <typename T>
class SmallVectorImpl;
namespace sys {
namespace fs {
enum OpenFlags : unsigned;
}
}
/// raw_ostream - This class implements an extremely fast bulk output stream
/// that can *only* output to a stream. It does not support seeking, reopening,
/// rewinding, line buffered disciplines etc. It is a simple buffer that outputs
/// a chunk at a time.
class raw_ostream {
private:
void operator=(const raw_ostream &) LLVM_DELETED_FUNCTION;
raw_ostream(const raw_ostream &) LLVM_DELETED_FUNCTION;
/// The buffer is handled in such a way that the buffer is
/// uninitialized, unbuffered, or out of space when OutBufCur >=
/// OutBufEnd. Thus a single comparison suffices to determine if we
/// need to take the slow path to write a single character.
///
/// The buffer is in one of three states:
/// 1. Unbuffered (BufferMode == Unbuffered)
/// 1. Uninitialized (BufferMode != Unbuffered && OutBufStart == 0).
/// 2. Buffered (BufferMode != Unbuffered && OutBufStart != 0 &&
/// OutBufEnd - OutBufStart >= 1).
///
/// If buffered, then the raw_ostream owns the buffer if (BufferMode ==
/// InternalBuffer); otherwise the buffer has been set via SetBuffer and is
/// managed by the subclass.
///
/// If a subclass installs an external buffer using SetBuffer then it can wait
/// for a \see write_impl() call to handle the data which has been put into
/// this buffer.
char *OutBufStart, *OutBufEnd, *OutBufCur;
enum BufferKind {
Unbuffered = 0,
InternalBuffer,
ExternalBuffer
} BufferMode;
public:
// color order matches ANSI escape sequence, don't change
enum Colors {
BLACK=0,
RED,
GREEN,
YELLOW,
BLUE,
MAGENTA,
CYAN,
WHITE,
SAVEDCOLOR
};
explicit raw_ostream(bool unbuffered=false)
: BufferMode(unbuffered ? Unbuffered : InternalBuffer) {
// Start out ready to flush.
OutBufStart = OutBufEnd = OutBufCur = nullptr;
}
virtual ~raw_ostream();
/// tell - Return the current offset with the file.
uint64_t tell() const { return current_pos() + GetNumBytesInBuffer(); }
//===--------------------------------------------------------------------===//
// Configuration Interface
//===--------------------------------------------------------------------===//
/// SetBuffered - Set the stream to be buffered, with an automatically
/// determined buffer size.
void SetBuffered();
/// SetBufferSize - Set the stream to be buffered, using the
/// specified buffer size.
void SetBufferSize(size_t Size) {
flush();
SetBufferAndMode(new char[Size], Size, InternalBuffer);
}
size_t GetBufferSize() const {
// If we're supposed to be buffered but haven't actually gotten around
// to allocating the buffer yet, return the value that would be used.
if (BufferMode != Unbuffered && OutBufStart == nullptr)
return preferred_buffer_size();
// Otherwise just return the size of the allocated buffer.
return OutBufEnd - OutBufStart;
}
/// SetUnbuffered - Set the stream to be unbuffered. When
/// unbuffered, the stream will flush after every write. This routine
/// will also flush the buffer immediately when the stream is being
/// set to unbuffered.
void SetUnbuffered() {
flush();
SetBufferAndMode(nullptr, 0, Unbuffered);
}
size_t GetNumBytesInBuffer() const {
return OutBufCur - OutBufStart;
}
//===--------------------------------------------------------------------===//
// Data Output Interface
//===--------------------------------------------------------------------===//
void flush() {
if (OutBufCur != OutBufStart)
flush_nonempty();
}
raw_ostream &operator<<(char C) {
if (OutBufCur >= OutBufEnd)
return write(C);
*OutBufCur++ = C;
return *this;
}
raw_ostream &operator<<(unsigned char C) {
if (OutBufCur >= OutBufEnd)
return write(C);
*OutBufCur++ = C;
return *this;
}
raw_ostream &operator<<(signed char C) {
if (OutBufCur >= OutBufEnd)
return write(C);
*OutBufCur++ = C;
return *this;
}
raw_ostream &operator<<(StringRef Str) {
// Inline fast path, particularly for strings with a known length.
size_t Size = Str.size();
// Make sure we can use the fast path.
if (Size > (size_t)(OutBufEnd - OutBufCur))
return write(Str.data(), Size);
memcpy(OutBufCur, Str.data(), Size);
OutBufCur += Size;
return *this;
}
raw_ostream &operator<<(const char *Str) {
// Inline fast path, particularly for constant strings where a sufficiently
// smart compiler will simplify strlen.
return this->operator<<(StringRef(Str));
}
raw_ostream &operator<<(const std::string &Str) {
// Avoid the fast path, it would only increase code size for a marginal win.
return write(Str.data(), Str.length());
}
raw_ostream &operator<<(unsigned long N);
raw_ostream &operator<<(long N);
raw_ostream &operator<<(unsigned long long N);
raw_ostream &operator<<(long long N);
raw_ostream &operator<<(const void *P);
raw_ostream &operator<<(unsigned int N) {
return this->operator<<(static_cast<unsigned long>(N));
}
raw_ostream &operator<<(int N) {
return this->operator<<(static_cast<long>(N));
}
raw_ostream &operator<<(double N);
/// write_hex - Output \p N in hexadecimal, without any prefix or padding.
raw_ostream &write_hex(unsigned long long N);
/// write_escaped - Output \p Str, turning '\\', '\t', '\n', '"', and
/// anything that doesn't satisfy std::isprint into an escape sequence.
raw_ostream &write_escaped(StringRef Str, bool UseHexEscapes = false);
raw_ostream &write(unsigned char C);
raw_ostream &write(const char *Ptr, size_t Size);
// Formatted output, see the format() function in Support/Format.h.
raw_ostream &operator<<(const format_object_base &Fmt);
/// indent - Insert 'NumSpaces' spaces.
raw_ostream &indent(unsigned NumSpaces);
/// Changes the foreground color of text that will be output from this point
/// forward.
/// @param Color ANSI color to use, the special SAVEDCOLOR can be used to
/// change only the bold attribute, and keep colors untouched
/// @param Bold bold/brighter text, default false
/// @param BG if true change the background, default: change foreground
/// @returns itself so it can be used within << invocations
virtual raw_ostream &changeColor(enum Colors Color,
bool Bold = false,
bool BG = false) {
(void)Color;
(void)Bold;
(void)BG;
return *this;
}
/// Resets the colors to terminal defaults. Call this when you are done
/// outputting colored text, or before program exit.
virtual raw_ostream &resetColor() { return *this; }
/// Reverses the forground and background colors.
virtual raw_ostream &reverseColor() { return *this; }
/// This function determines if this stream is connected to a "tty" or
/// "console" window. That is, the output would be displayed to the user
/// rather than being put on a pipe or stored in a file.
virtual bool is_displayed() const { return false; }
/// This function determines if this stream is displayed and supports colors.
virtual bool has_colors() const { return is_displayed(); }
//===--------------------------------------------------------------------===//
// Subclass Interface
//===--------------------------------------------------------------------===//
private:
/// write_impl - The is the piece of the class that is implemented
/// by subclasses. This writes the \p Size bytes starting at
/// \p Ptr to the underlying stream.
///
/// This function is guaranteed to only be called at a point at which it is
/// safe for the subclass to install a new buffer via SetBuffer.
///
/// \param Ptr The start of the data to be written. For buffered streams this
/// is guaranteed to be the start of the buffer.
///
/// \param Size The number of bytes to be written.
///
/// \invariant { Size > 0 }
virtual void write_impl(const char *Ptr, size_t Size) = 0;
// An out of line virtual method to provide a home for the class vtable.
virtual void handle();
/// current_pos - Return the current position within the stream, not
/// counting the bytes currently in the buffer.
virtual uint64_t current_pos() const = 0;
protected:
/// SetBuffer - Use the provided buffer as the raw_ostream buffer. This is
/// intended for use only by subclasses which can arrange for the output to go
/// directly into the desired output buffer, instead of being copied on each
/// flush.
void SetBuffer(char *BufferStart, size_t Size) {
SetBufferAndMode(BufferStart, Size, ExternalBuffer);
}
/// preferred_buffer_size - Return an efficient buffer size for the
/// underlying output mechanism.
virtual size_t preferred_buffer_size() const;
/// getBufferStart - Return the beginning of the current stream buffer, or 0
/// if the stream is unbuffered.
const char *getBufferStart() const { return OutBufStart; }
//===--------------------------------------------------------------------===//
// Private Interface
//===--------------------------------------------------------------------===//
private:
/// SetBufferAndMode - Install the given buffer and mode.
void SetBufferAndMode(char *BufferStart, size_t Size, BufferKind Mode);
/// flush_nonempty - Flush the current buffer, which is known to be
/// non-empty. This outputs the currently buffered data and resets
/// the buffer to empty.
void flush_nonempty();
/// copy_to_buffer - Copy data into the buffer. Size must not be
/// greater than the number of unused bytes in the buffer.
void copy_to_buffer(const char *Ptr, size_t Size);
};
//===----------------------------------------------------------------------===//
// File Output Streams
//===----------------------------------------------------------------------===//
/// raw_fd_ostream - A raw_ostream that writes to a file descriptor.
///
class raw_fd_ostream : public raw_ostream {
int FD;
bool ShouldClose;
/// Error This flag is true if an error of any kind has been detected.
///
bool Error;
/// Controls whether the stream should attempt to use atomic writes, when
/// possible.
bool UseAtomicWrites;
uint64_t pos;
/// write_impl - See raw_ostream::write_impl.
void write_impl(const char *Ptr, size_t Size) override;
/// current_pos - Return the current position within the stream, not
/// counting the bytes currently in the buffer.
uint64_t current_pos() const override { return pos; }
/// preferred_buffer_size - Determine an efficient buffer size.
size_t preferred_buffer_size() const override;
/// error_detected - Set the flag indicating that an output error has
/// been encountered.
void error_detected() { Error = true; }
public:
/// raw_fd_ostream - Open the specified file for writing. If an error occurs,
/// information about the error is put into ErrorInfo, and the stream should
/// be immediately destroyed; the string will be empty if no error occurred.
/// This allows optional flags to control how the file will be opened.
///
/// As a special case, if Filename is "-", then the stream will use
/// STDOUT_FILENO instead of opening a file. Note that it will still consider
/// itself to own the file descriptor. In particular, it will close the
/// file descriptor when it is done (this is necessary to detect
/// output errors).
raw_fd_ostream(const char *Filename, std::string &ErrorInfo,
sys::fs::OpenFlags Flags);
/// raw_fd_ostream ctor - FD is the file descriptor that this writes to. If
/// ShouldClose is true, this closes the file when the stream is destroyed.
raw_fd_ostream(int fd, bool shouldClose, bool unbuffered=false);
~raw_fd_ostream();
/// close - Manually flush the stream and close the file.
/// Note that this does not call fsync.
void close();
/// seek - Flushes the stream and repositions the underlying file descriptor
/// position to the offset specified from the beginning of the file.
uint64_t seek(uint64_t off);
/// SetUseAtomicWrite - Set the stream to attempt to use atomic writes for
/// individual output routines where possible.
///
/// Note that because raw_ostream's are typically buffered, this flag is only
/// sensible when used on unbuffered streams which will flush their output
/// immediately.
void SetUseAtomicWrites(bool Value) {
UseAtomicWrites = Value;
}
raw_ostream &changeColor(enum Colors colors, bool bold=false,
bool bg=false) override;
raw_ostream &resetColor() override;
raw_ostream &reverseColor() override;
bool is_displayed() const override;
bool has_colors() const override;
/// has_error - Return the value of the flag in this raw_fd_ostream indicating
/// whether an output error has been encountered.
/// This doesn't implicitly flush any pending output. Also, it doesn't
/// guarantee to detect all errors unless the stream has been closed.
bool has_error() const {
return Error;
}
/// clear_error - Set the flag read by has_error() to false. If the error
/// flag is set at the time when this raw_ostream's destructor is called,
/// report_fatal_error is called to report the error. Use clear_error()
/// after handling the error to avoid this behavior.
///
/// "Errors should never pass silently.
/// Unless explicitly silenced."
/// - from The Zen of Python, by Tim Peters
///
void clear_error() {
Error = false;
}
};
/// outs() - This returns a reference to a raw_ostream for standard output.
/// Use it like: outs() << "foo" << "bar";
raw_ostream &outs();
/// errs() - This returns a reference to a raw_ostream for standard error.
/// Use it like: errs() << "foo" << "bar";
raw_ostream &errs();
/// nulls() - This returns a reference to a raw_ostream which simply discards
/// output.
raw_ostream &nulls();
//===----------------------------------------------------------------------===//
// Output Stream Adaptors
//===----------------------------------------------------------------------===//
/// raw_string_ostream - A raw_ostream that writes to an std::string. This is a
/// simple adaptor class. This class does not encounter output errors.
class raw_string_ostream : public raw_ostream {
std::string &OS;
/// write_impl - See raw_ostream::write_impl.
void write_impl(const char *Ptr, size_t Size) override;
/// current_pos - Return the current position within the stream, not
/// counting the bytes currently in the buffer.
uint64_t current_pos() const override { return OS.size(); }
public:
explicit raw_string_ostream(std::string &O) : OS(O) {}
~raw_string_ostream();
/// str - Flushes the stream contents to the target string and returns
/// the string's reference.
std::string& str() {
flush();
return OS;
}
};
/// raw_svector_ostream - A raw_ostream that writes to an SmallVector or
/// SmallString. This is a simple adaptor class. This class does not
/// encounter output errors.
class raw_svector_ostream : public raw_ostream {
SmallVectorImpl<char> &OS;
/// write_impl - See raw_ostream::write_impl.
void write_impl(const char *Ptr, size_t Size) override;
/// current_pos - Return the current position within the stream, not
/// counting the bytes currently in the buffer.
uint64_t current_pos() const override;
protected:
// This constructor is specified not to access \p O provided for storage as it
// may not yet be initialized at construction time.
explicit raw_svector_ostream(SmallVectorImpl<char> &O, std::nullptr_t)
: OS(O){};
void init();
public:
/// Construct a new raw_svector_ostream.
///
/// \param O The vector to write to; this should generally have at least 128
/// bytes free to avoid any extraneous memory overhead.
explicit raw_svector_ostream(SmallVectorImpl<char> &O);
~raw_svector_ostream();
/// resync - This is called when the SmallVector we're appending to is changed
/// outside of the raw_svector_ostream's control. It is only safe to do this
/// if the raw_svector_ostream has previously been flushed.
void resync();
/// str - Flushes the stream contents to the target vector and return a
/// StringRef for the vector contents.
StringRef str();
};
/// raw_null_ostream - A raw_ostream that discards all output.
class raw_null_ostream : public raw_ostream {
/// write_impl - See raw_ostream::write_impl.
void write_impl(const char *Ptr, size_t size) override;
/// current_pos - Return the current position within the stream, not
/// counting the bytes currently in the buffer.
uint64_t current_pos() const override;
public:
explicit raw_null_ostream() {}
~raw_null_ostream();
};
/// string_ostream - A raw_ostream that builds a string. This is a
/// raw_svector_ostream with storage.
template <unsigned InternalLen>
class small_string_ostream : public raw_svector_ostream {
SmallVector<char, InternalLen> Buffer;
// There's no need to flush explicitly.
using raw_svector_ostream::flush;
public:
small_string_ostream() : raw_svector_ostream(Buffer, nullptr) { init(); }
void clear() {
flush();
Buffer.clear();
}
};
typedef small_string_ostream<128> string_ostream;
} // end llvm namespace
#endif