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This file lists every pass in LLVM, and is included by Pass.h, which is very popular. Every time we add, remove, or rename a pass in LLVM, it caused lots of recompilation. I found this fact by looking at this table, which is sorted by the number of times a file was changed over the last 100,000 git commits multiplied by the number of object files that depend on it in the current checkout: recompiles touches affected_files header 342380 95 3604 llvm/include/llvm/ADT/STLExtras.h 314730 234 1345 llvm/include/llvm/InitializePasses.h 307036 118 2602 llvm/include/llvm/ADT/APInt.h 213049 59 3611 llvm/include/llvm/Support/MathExtras.h 170422 47 3626 llvm/include/llvm/Support/Compiler.h 162225 45 3605 llvm/include/llvm/ADT/Optional.h 158319 63 2513 llvm/include/llvm/ADT/Triple.h 140322 39 3598 llvm/include/llvm/ADT/StringRef.h 137647 59 2333 llvm/include/llvm/Support/Error.h 131619 73 1803 llvm/include/llvm/Support/FileSystem.h Before this change, touching InitializePasses.h would cause 1345 files to recompile. After this change, touching it only causes 550 compiles in an incremental rebuild. Reviewers: bkramer, asbirlea, bollu, jdoerfert Differential Revision: https://reviews.llvm.org/D70211
91 lines
3.5 KiB
C++
91 lines
3.5 KiB
C++
//===-- ResetMachineFunctionPass.cpp - Reset Machine Function ----*- C++ -*-==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This file implements a pass that will conditionally reset a machine
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/// function as if it was just created. This is used to provide a fallback
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/// mechanism when GlobalISel fails, thus the condition for the reset to
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/// happen is that the MachineFunction has the FailedISel property.
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/ScopeExit.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/StackProtector.h"
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#include "llvm/IR/DiagnosticInfo.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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#define DEBUG_TYPE "reset-machine-function"
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STATISTIC(NumFunctionsReset, "Number of functions reset");
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STATISTIC(NumFunctionsVisited, "Number of functions visited");
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namespace {
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class ResetMachineFunction : public MachineFunctionPass {
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/// Tells whether or not this pass should emit a fallback
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/// diagnostic when it resets a function.
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bool EmitFallbackDiag;
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/// Whether we should abort immediately instead of resetting the function.
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bool AbortOnFailedISel;
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public:
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static char ID; // Pass identification, replacement for typeid
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ResetMachineFunction(bool EmitFallbackDiag = false,
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bool AbortOnFailedISel = false)
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: MachineFunctionPass(ID), EmitFallbackDiag(EmitFallbackDiag),
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AbortOnFailedISel(AbortOnFailedISel) {}
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StringRef getPassName() const override { return "ResetMachineFunction"; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addPreserved<StackProtector>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool runOnMachineFunction(MachineFunction &MF) override {
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++NumFunctionsVisited;
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// No matter what happened, whether we successfully selected the function
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// or not, nothing is going to use the vreg types after us. Make sure they
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// disappear.
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auto ClearVRegTypesOnReturn =
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make_scope_exit([&MF]() { MF.getRegInfo().clearVirtRegTypes(); });
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if (MF.getProperties().hasProperty(
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MachineFunctionProperties::Property::FailedISel)) {
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if (AbortOnFailedISel)
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report_fatal_error("Instruction selection failed");
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LLVM_DEBUG(dbgs() << "Resetting: " << MF.getName() << '\n');
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++NumFunctionsReset;
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MF.reset();
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if (EmitFallbackDiag) {
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const Function &F = MF.getFunction();
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DiagnosticInfoISelFallback DiagFallback(F);
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F.getContext().diagnose(DiagFallback);
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}
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return true;
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}
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return false;
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}
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};
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} // end anonymous namespace
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char ResetMachineFunction::ID = 0;
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INITIALIZE_PASS(ResetMachineFunction, DEBUG_TYPE,
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"Reset machine function if ISel failed", false, false)
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MachineFunctionPass *
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llvm::createResetMachineFunctionPass(bool EmitFallbackDiag = false,
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bool AbortOnFailedISel = false) {
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return new ResetMachineFunction(EmitFallbackDiag, AbortOnFailedISel);
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}
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