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llvm-mirror/lib/Target/SystemZ/SystemZInstrBuilder.h
Alex Lorenz 7b1d22a17d PseudoSourceValue: Replace global manager with a manager in a machine function.
This commit removes the global manager variable which is responsible for
storing and allocating pseudo source values and instead it introduces a new
manager class named 'PseudoSourceValueManager'. Machine functions now own an
instance of the pseudo source value manager class.

This commit also modifies the 'get...' methods in the 'MachinePointerInfo'
class to construct pseudo source values using the instance of the pseudo
source value manager object from the machine function.

This commit updates calls to the 'get...' methods from the 'MachinePointerInfo'
class in a lot of different files because those calls now need to pass in a
reference to a machine function to those methods.

This change will make it easier to serialize pseudo source values as it will
enable me to transform the mips specific MipsCallEntry PseudoSourceValue
subclass into two target independent subclasses.

Reviewers: Akira Hatanaka
llvm-svn: 244693
2015-08-11 23:09:45 +00:00

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1.6 KiB
C++

//===-- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file exposes functions that may be used with BuildMI from the
// MachineInstrBuilder.h file to handle SystemZ'isms in a clean way.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
namespace llvm {
/// Add a BDX memory reference for frame object FI to MIB.
static inline const MachineInstrBuilder &
addFrameReference(const MachineInstrBuilder &MIB, int FI) {
MachineInstr *MI = MIB;
MachineFunction &MF = *MI->getParent()->getParent();
MachineFrameInfo *MFFrame = MF.getFrameInfo();
const MCInstrDesc &MCID = MI->getDesc();
unsigned Flags = 0;
if (MCID.mayLoad())
Flags |= MachineMemOperand::MOLoad;
if (MCID.mayStore())
Flags |= MachineMemOperand::MOStore;
int64_t Offset = 0;
MachineMemOperand *MMO = MF.getMachineMemOperand(
MachinePointerInfo::getFixedStack(MF, FI, Offset), Flags,
MFFrame->getObjectSize(FI), MFFrame->getObjectAlignment(FI));
return MIB.addFrameIndex(FI).addImm(Offset).addReg(0).addMemOperand(MMO);
}
} // end namespace llvm
#endif