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llvm-mirror/test/CodeGen/ARM/vst2.ll
Stephen Lin 798e242090 Update to more CodeGen tests to use CHECK-LABEL for labels corresponding to function definitions for more informative error messages. No functionality change.
All changes were made by the following bash script:

  find test/CodeGen -name "*.ll" | \
  while read NAME; do
    echo "$NAME"
    grep -q "^; *RUN: *llc.*debug" $NAME && continue
    grep -q "^; *RUN:.*llvm-objdump" $NAME && continue
    grep -q "^; *RUN: *opt.*" $NAME && continue
    TEMP=`mktemp -t temp`
    cp $NAME $TEMP
    sed -n "s/^define [^@]*@\([A-Za-z0-9_]*\)(.*$/\1/p" < $NAME | \
    while read FUNC; do
      sed -i '' "s/;\([A-Za-z0-9_-]*\)\([A-Za-z0-9_-]*\):\( *\)$FUNC[:]* *\$/;\1\2-LABEL:\3$FUNC:/g" $TEMP
    done
    sed -i '' "s/;\(.*\)-LABEL-LABEL:/;\1-LABEL:/" $TEMP
    sed -i '' "s/;\(.*\)-NEXT-LABEL:/;\1-NEXT:/" $TEMP
    sed -i '' "s/;\(.*\)-NOT-LABEL:/;\1-NOT:/" $TEMP
    sed -i '' "s/;\(.*\)-DAG-LABEL:/;\1-DAG:/" $TEMP
    mv $TEMP $NAME
  done

This script catches a superset of the cases caught by the script associated with commit r186280. It initially found some false positives due to unusual constructs in a minority of tests; all such cases were disambiguated first in commit r186621.

llvm-svn: 186624
2013-07-18 22:47:09 +00:00

141 lines
5.0 KiB
LLVM

; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vst2i8:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst2.8 {d16, d17}, [r0:64]
%tmp1 = load <8 x i8>* %B
call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8)
ret void
}
;Check for a post-increment updating store with register increment.
define void @vst2i8_update(i8** %ptr, <8 x i8>* %B, i32 %inc) nounwind {
;CHECK-LABEL: vst2i8_update:
;CHECK: vst2.8 {d16, d17}, [r1], r2
%A = load i8** %ptr
%tmp1 = load <8 x i8>* %B
call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 4)
%tmp2 = getelementptr i8* %A, i32 %inc
store i8* %tmp2, i8** %ptr
ret void
}
define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vst2i16:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst2.16 {d16, d17}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 32)
ret void
}
define void @vst2i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK-LABEL: vst2i32:
;CHECK: vst2.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
call void @llvm.arm.neon.vst2.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
ret void
}
define void @vst2f(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst2f:
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
call void @llvm.arm.neon.vst2.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
ret void
}
define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK-LABEL: vst2i64:
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.64 {d16, d17}, [r0:128]
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>* %B
call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 32)
ret void
}
;Check for a post-increment updating store.
define void @vst2i64_update(i64** %ptr, <1 x i64>* %B) nounwind {
;CHECK-LABEL: vst2i64_update:
;CHECK: vst1.64 {d16, d17}, [r1:64]!
%A = load i64** %ptr
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>* %B
call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 8)
%tmp2 = getelementptr i64* %A, i32 2
store i64* %tmp2, i64** %ptr
ret void
}
define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK-LABEL: vst2Qi8:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst2.8 {d16, d17, d18, d19}, [r0:64]
%tmp1 = load <16 x i8>* %B
call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 8)
ret void
}
define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK-LABEL: vst2Qi16:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst2.16 {d16, d17, d18, d19}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 16)
ret void
}
define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK-LABEL: vst2Qi32:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst2.32 {d16, d17, d18, d19}, [r0:256]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 64)
ret void
}
define void @vst2Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK-LABEL: vst2Qf:
;CHECK: vst2.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
call void @llvm.arm.neon.vst2.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
ret void
}
define i8* @vst2update(i8* %out, <4 x i16>* %B) nounwind {
;CHECK-LABEL: vst2update:
;CHECK: vst2.16 {d16, d17}, [r0]!
%tmp1 = load <4 x i16>* %B
tail call void @llvm.arm.neon.vst2.v4i16(i8* %out, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 2)
%t5 = getelementptr inbounds i8* %out, i32 16
ret i8* %t5
}
define i8* @vst2update2(i8 * %out, <4 x float> * %this) nounwind optsize ssp align 2 {
;CHECK-LABEL: vst2update2:
;CHECK: vst2.32 {d16, d17, d18, d19}, [r0]!
%tmp1 = load <4 x float>* %this
call void @llvm.arm.neon.vst2.v4f32(i8* %out, <4 x float> %tmp1, <4 x float> %tmp1, i32 4) nounwind
%tmp2 = getelementptr inbounds i8* %out, i32 32
ret i8* %tmp2
}
declare void @llvm.arm.neon.vst2.v8i8(i8*, <8 x i8>, <8 x i8>, i32) nounwind
declare void @llvm.arm.neon.vst2.v4i16(i8*, <4 x i16>, <4 x i16>, i32) nounwind
declare void @llvm.arm.neon.vst2.v2i32(i8*, <2 x i32>, <2 x i32>, i32) nounwind
declare void @llvm.arm.neon.vst2.v2f32(i8*, <2 x float>, <2 x float>, i32) nounwind
declare void @llvm.arm.neon.vst2.v1i64(i8*, <1 x i64>, <1 x i64>, i32) nounwind
declare void @llvm.arm.neon.vst2.v16i8(i8*, <16 x i8>, <16 x i8>, i32) nounwind
declare void @llvm.arm.neon.vst2.v8i16(i8*, <8 x i16>, <8 x i16>, i32) nounwind
declare void @llvm.arm.neon.vst2.v4i32(i8*, <4 x i32>, <4 x i32>, i32) nounwind
declare void @llvm.arm.neon.vst2.v4f32(i8*, <4 x float>, <4 x float>, i32) nounwind