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324 lines
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=======================================================
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Building a JIT: Starting out with KaleidoscopeJIT
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=======================================================
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.. contents::
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:local:
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Chapter 1 Introduction
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======================
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**Warning: This tutorial is currently being updated to account for ORC API
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changes. Only Chapters 1 and 2 are up-to-date.**
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**Example code from Chapters 3 to 5 will compile and run, but has not been
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updated**
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Welcome to Chapter 1 of the "Building an ORC-based JIT in LLVM" tutorial. This
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tutorial runs through the implementation of a JIT compiler using LLVM's
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On-Request-Compilation (ORC) APIs. It begins with a simplified version of the
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KaleidoscopeJIT class used in the
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`Implementing a language with LLVM <LangImpl01.html>`_ tutorials and then
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introduces new features like concurrent compilation, optimization, lazy
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compilation and remote execution.
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The goal of this tutorial is to introduce you to LLVM's ORC JIT APIs, show how
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these APIs interact with other parts of LLVM, and to teach you how to recombine
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them to build a custom JIT that is suited to your use-case.
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The structure of the tutorial is:
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- Chapter #1: Investigate the simple KaleidoscopeJIT class. This will
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introduce some of the basic concepts of the ORC JIT APIs, including the
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idea of an ORC *Layer*.
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- `Chapter #2 <BuildingAJIT2.html>`_: Extend the basic KaleidoscopeJIT by adding
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a new layer that will optimize IR and generated code.
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- `Chapter #3 <BuildingAJIT3.html>`_: Further extend the JIT by adding a
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Compile-On-Demand layer to lazily compile IR.
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- `Chapter #4 <BuildingAJIT4.html>`_: Improve the laziness of our JIT by
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replacing the Compile-On-Demand layer with a custom layer that uses the ORC
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Compile Callbacks API directly to defer IR-generation until functions are
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called.
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- `Chapter #5 <BuildingAJIT5.html>`_: Add process isolation by JITing code into
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a remote process with reduced privileges using the JIT Remote APIs.
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To provide input for our JIT we will use a lightly modified version of the
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Kaleidoscope REPL from `Chapter 7 <LangImpl07.html>`_ of the "Implementing a
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language in LLVM tutorial".
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Finally, a word on API generations: ORC is the 3rd generation of LLVM JIT API.
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It was preceded by MCJIT, and before that by the (now deleted) legacy JIT.
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These tutorials don't assume any experience with these earlier APIs, but
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readers acquainted with them will see many familiar elements. Where appropriate
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we will make this connection with the earlier APIs explicit to help people who
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are transitioning from them to ORC.
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JIT API Basics
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==============
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The purpose of a JIT compiler is to compile code "on-the-fly" as it is needed,
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rather than compiling whole programs to disk ahead of time as a traditional
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compiler does. To support that aim our initial, bare-bones JIT API will have
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just two functions:
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1. ``Error addModule(std::unique_ptr<Module> M)``: Make the given IR module
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available for execution.
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2. ``Expected<JITEvaluatedSymbol> lookup()``: Search for pointers to
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symbols (functions or variables) that have been added to the JIT.
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A basic use-case for this API, executing the 'main' function from a module,
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will look like:
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.. code-block:: c++
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JIT J;
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J.addModule(buildModule());
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auto *Main = (int(*)(int, char*[]))J.lookup("main").getAddress();
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int Result = Main();
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The APIs that we build in these tutorials will all be variations on this simple
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theme. Behind this API we will refine the implementation of the JIT to add
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support for concurrent compilation, optimization and lazy compilation.
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Eventually we will extend the API itself to allow higher-level program
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representations (e.g. ASTs) to be added to the JIT.
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KaleidoscopeJIT
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===============
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In the previous section we described our API, now we examine a simple
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implementation of it: The KaleidoscopeJIT class [1]_ that was used in the
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`Implementing a language with LLVM <LangImpl01.html>`_ tutorials. We will use
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the REPL code from `Chapter 7 <LangImpl07.html>`_ of that tutorial to supply the
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input for our JIT: Each time the user enters an expression the REPL will add a
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new IR module containing the code for that expression to the JIT. If the
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expression is a top-level expression like '1+1' or 'sin(x)', the REPL will also
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use the lookup method of our JIT class find and execute the code for the
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expression. In later chapters of this tutorial we will modify the REPL to enable
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new interactions with our JIT class, but for now we will take this setup for
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granted and focus our attention on the implementation of our JIT itself.
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Our KaleidoscopeJIT class is defined in the KaleidoscopeJIT.h header. After the
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usual include guards and #includes [2]_, we get to the definition of our class:
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.. code-block:: c++
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#ifndef LLVM_EXECUTIONENGINE_ORC_KALEIDOSCOPEJIT_H
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#define LLVM_EXECUTIONENGINE_ORC_KALEIDOSCOPEJIT_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ExecutionEngine/JITSymbol.h"
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#include "llvm/ExecutionEngine/Orc/CompileUtils.h"
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#include "llvm/ExecutionEngine/Orc/Core.h"
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#include "llvm/ExecutionEngine/Orc/ExecutionUtils.h"
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#include "llvm/ExecutionEngine/Orc/IRCompileLayer.h"
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#include "llvm/ExecutionEngine/Orc/JITTargetMachineBuilder.h"
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#include "llvm/ExecutionEngine/Orc/RTDyldObjectLinkingLayer.h"
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#include "llvm/ExecutionEngine/SectionMemoryManager.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/LLVMContext.h"
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#include <memory>
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namespace llvm {
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namespace orc {
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class KaleidoscopeJIT {
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private:
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ExecutionSession ES;
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RTDyldObjectLinkingLayer ObjectLayer;
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IRCompileLayer CompileLayer;
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DataLayout DL;
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MangleAndInterner Mangle;
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ThreadSafeContext Ctx;
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public:
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KaleidoscopeJIT(JITTargetMachineBuilder JTMB, DataLayout DL)
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: ObjectLayer(ES,
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[]() { return std::make_unique<SectionMemoryManager>(); }),
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CompileLayer(ES, ObjectLayer, ConcurrentIRCompiler(std::move(JTMB))),
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DL(std::move(DL)), Mangle(ES, this->DL),
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Ctx(std::make_unique<LLVMContext>()) {
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ES.getMainJITDylib().addGenerator(
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cantFail(DynamicLibrarySearchGenerator::GetForCurrentProcess(DL.getGlobalPrefix())));
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}
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Our class begins with six member variables: An ExecutionSession member, ``ES``,
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which provides context for our running JIT'd code (including the string pool,
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global mutex, and error reporting facilities); An RTDyldObjectLinkingLayer,
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``ObjectLayer``, that can be used to add object files to our JIT (though we will
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not use it directly); An IRCompileLayer, ``CompileLayer``, that can be used to
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add LLVM Modules to our JIT (and which builds on the ObjectLayer), A DataLayout
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and MangleAndInterner, ``DL`` and ``Mangle``, that will be used for symbol mangling
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(more on that later); and finally an LLVMContext that clients will use when
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building IR files for the JIT.
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Next up we have our class constructor, which takes a `JITTargetMachineBuilder``
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that will be used by our IRCompiler, and a ``DataLayout`` that we will use to
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initialize our DL member. The constructor begins by initializing our
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ObjectLayer. The ObjectLayer requires a reference to the ExecutionSession, and
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a function object that will build a JIT memory manager for each module that is
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added (a JIT memory manager manages memory allocations, memory permissions, and
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registration of exception handlers for JIT'd code). For this we use a lambda
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that returns a SectionMemoryManager, an off-the-shelf utility that provides all
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the basic memory management functionality required for this chapter. Next we
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initialize our CompileLayer. The CompileLayer needs three things: (1) A
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reference to the ExecutionSession, (2) A reference to our object layer, and (3)
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a compiler instance to use to perform the actual compilation from IR to object
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files. We use the off-the-shelf ConcurrentIRCompiler utility as our compiler,
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which we construct using this constructor's JITTargetMachineBuilder argument.
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The ConcurrentIRCompiler utility will use the JITTargetMachineBuilder to build
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llvm TargetMachines (which are not thread safe) as needed for compiles. After
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this, we initialize our supporting members: ``DL``, ``Mangler`` and ``Ctx`` with
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the input DataLayout, the ExecutionSession and DL member, and a new default
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constructed LLVMContext respectively. Now that our members have been initialized,
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so the one thing that remains to do is to tweak the configuration of the
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*JITDylib* that we will store our code in. We want to modify this dylib to
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contain not only the symbols that we add to it, but also the symbols from our
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REPL process as well. We do this by attaching a
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``DynamicLibrarySearchGenerator`` instance using the
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``DynamicLibrarySearchGenerator::GetForCurrentProcess`` method.
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.. code-block:: c++
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static Expected<std::unique_ptr<KaleidoscopeJIT>> Create() {
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auto JTMB = JITTargetMachineBuilder::detectHost();
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if (!JTMB)
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return JTMB.takeError();
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auto DL = JTMB->getDefaultDataLayoutForTarget();
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if (!DL)
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return DL.takeError();
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return std::make_unique<KaleidoscopeJIT>(std::move(*JTMB), std::move(*DL));
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}
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const DataLayout &getDataLayout() const { return DL; }
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LLVMContext &getContext() { return *Ctx.getContext(); }
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Next we have a named constructor, ``Create``, which will build a KaleidoscopeJIT
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instance that is configured to generate code for our host process. It does this
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by first generating a JITTargetMachineBuilder instance using that classes'
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detectHost method and then using that instance to generate a datalayout for
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the target process. Each of these operations can fail, so each returns its
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result wrapped in an Expected value [3]_ that we must check for error before
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continuing. If both operations succeed we can unwrap their results (using the
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dereference operator) and pass them into KaleidoscopeJIT's constructor on the
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last line of the function.
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Following the named constructor we have the ``getDataLayout()`` and
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``getContext()`` methods. These are used to make data structures created and
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managed by the JIT (especially the LLVMContext) available to the REPL code that
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will build our IR modules.
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.. code-block:: c++
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void addModule(std::unique_ptr<Module> M) {
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cantFail(CompileLayer.add(ES.getMainJITDylib(),
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ThreadSafeModule(std::move(M), Ctx)));
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}
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Expected<JITEvaluatedSymbol> lookup(StringRef Name) {
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return ES.lookup({&ES.getMainJITDylib()}, Mangle(Name.str()));
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}
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Now we come to the first of our JIT API methods: addModule. This method is
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responsible for adding IR to the JIT and making it available for execution. In
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this initial implementation of our JIT we will make our modules "available for
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execution" by adding them to the CompileLayer, which will it turn store the
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Module in the main JITDylib. This process will create new symbol table entries
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in the JITDylib for each definition in the module, and will defer compilation of
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the module until any of its definitions is looked up. Note that this is not lazy
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compilation: just referencing a definition, even if it is never used, will be
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enough to trigger compilation. In later chapters we will teach our JIT to defer
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compilation of functions until they're actually called. To add our Module we
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must first wrap it in a ThreadSafeModule instance, which manages the lifetime of
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the Module's LLVMContext (our Ctx member) in a thread-friendly way. In our
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example, all modules will share the Ctx member, which will exist for the
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duration of the JIT. Once we switch to concurrent compilation in later chapters
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we will use a new context per module.
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Our last method is ``lookup``, which allows us to look up addresses for
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function and variable definitions added to the JIT based on their symbol names.
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As noted above, lookup will implicitly trigger compilation for any symbol
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that has not already been compiled. Our lookup method calls through to
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`ExecutionSession::lookup`, passing in a list of dylibs to search (in our case
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just the main dylib), and the symbol name to search for, with a twist: We have
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to *mangle* the name of the symbol we're searching for first. The ORC JIT
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components use mangled symbols internally the same way a static compiler and
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linker would, rather than using plain IR symbol names. This allows JIT'd code
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to interoperate easily with precompiled code in the application or shared
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libraries. The kind of mangling will depend on the DataLayout, which in turn
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depends on the target platform. To allow us to remain portable and search based
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on the un-mangled name, we just re-produce this mangling ourselves using our
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``Mangle`` member function object.
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This brings us to the end of Chapter 1 of Building a JIT. You now have a basic
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but fully functioning JIT stack that you can use to take LLVM IR and make it
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executable within the context of your JIT process. In the next chapter we'll
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look at how to extend this JIT to produce better quality code, and in the
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process take a deeper look at the ORC layer concept.
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`Next: Extending the KaleidoscopeJIT <BuildingAJIT2.html>`_
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Full Code Listing
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=================
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Here is the complete code listing for our running example. To build this
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example, use:
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.. code-block:: bash
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# Compile
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clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core orcjit native` -O3 -o toy
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# Run
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./toy
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Here is the code:
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.. literalinclude:: ../../examples/Kaleidoscope/BuildingAJIT/Chapter1/KaleidoscopeJIT.h
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:language: c++
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.. [1] Actually we use a cut-down version of KaleidoscopeJIT that makes a
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simplifying assumption: symbols cannot be re-defined. This will make it
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impossible to re-define symbols in the REPL, but will make our symbol
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lookup logic simpler. Re-introducing support for symbol redefinition is
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left as an exercise for the reader. (The KaleidoscopeJIT.h used in the
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original tutorials will be a helpful reference).
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.. [2] +-----------------------------+-----------------------------------------------+
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| File | Reason for inclusion |
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+=============================+===============================================+
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| JITSymbol.h | Defines the lookup result type |
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| | JITEvaluatedSymbol |
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+-----------------------------+-----------------------------------------------+
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| CompileUtils.h | Provides the SimpleCompiler class. |
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+-----------------------------+-----------------------------------------------+
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| Core.h | Core utilities such as ExecutionSession and |
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| | JITDylib. |
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+-----------------------------+-----------------------------------------------+
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| ExecutionUtils.h | Provides the DynamicLibrarySearchGenerator |
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| | class. |
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+-----------------------------+-----------------------------------------------+
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| IRCompileLayer.h | Provides the IRCompileLayer class. |
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+-----------------------------+-----------------------------------------------+
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| JITTargetMachineBuilder.h | Provides the JITTargetMachineBuilder class. |
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+-----------------------------+-----------------------------------------------+
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| RTDyldObjectLinkingLayer.h | Provides the RTDyldObjectLinkingLayer class. |
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+-----------------------------+-----------------------------------------------+
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| SectionMemoryManager.h | Provides the SectionMemoryManager class. |
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+-----------------------------+-----------------------------------------------+
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| DataLayout.h | Provides the DataLayout class. |
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+-----------------------------+-----------------------------------------------+
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| LLVMContext.h | Provides the LLVMContext class. |
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+-----------------------------+-----------------------------------------------+
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.. [3] See the ErrorHandling section in the LLVM Programmer's Manual
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(https://llvm.org/docs/ProgrammersManual.html#error-handling)
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