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Test added: cpu/ppu_vpu

This commit is contained in:
Alexandro Sánchez Bach 2014-03-03 03:06:10 +01:00
parent a36000e202
commit f181107495
2 changed files with 123 additions and 0 deletions

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tests/cpu/ppu_vpu/ppu_vpu.c Normal file
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#include <stdio.h>
#include <math.h>
#include <float.h>
#include <altivec.h>
#define SHOW_RESULTS(v0) printf("%08x %08x %08x %08x\n", *(int*)&v0[0], *(int*)&v0[1], *(int*)&v0[2], *(int*)&v0[3]);
int testInts[] = {
0, 1, 2, 3, 4, -1, -2, -3, -4,
0x00033333, 0x00fffff0, 0x10000000, 0x12345678,
0x1fffffff, 0x42385722, 0x70000000, 0x72233411,
0x7fffffff, 0x80000000, 0x80000001, 0x8fffffff,
};
float testFloats[] = {
0.0, -0.0, 1.0, -1.0, 1.5, -1.5,
1.6, -1.6, 1.4, -1.4, 2.0, -2.0,
4.0, -10000000.4, 20000000.0, -20000.5, 20000.6,
FLT_MIN, FLT_MAX, INFINITY, -INFINITY, NAN,
};
int main(void)
{
/////////////////////////////////
// VECTOR INTEGER INSTRUCTIONS //
/////////////////////////////////
// TODO
////////////////////////////////////////
// VECTOR FLOATING-POINT INSTRUCTIONS //
////////////////////////////////////////
// Input arguments: 1 vec_float4, (1 UIMM)
for (unsigned int i=0; i<sizeof(testFloats)/sizeof(float); i++) {
vec_float4 v1 = (vec_float4)(testFloats[i]);
// Vector Floating-Point Rounding and Conversion Instructions
printf("vec_vrfin ([%02d]) -> ", i); SHOW_RESULTS(vec_vrfin(v1));
printf("vec_vrfiz ([%02d]) -> ", i); SHOW_RESULTS(vec_vrfiz(v1));
printf("vec_vrfip ([%02d]) -> ", i); SHOW_RESULTS(vec_vrfip(v1));
printf("vec_vrfim ([%02d]) -> ", i); SHOW_RESULTS(vec_vrfim(v1));
printf("vec_vctuxs ([%02d], 0) -> ", i); SHOW_RESULTS(vec_vctuxs(v1, 0));
printf("vec_vctsxs ([%02d], 0) -> ", i); SHOW_RESULTS(vec_vctsxs(v1, 0));
printf("vec_vctuxs ([%02d], 1) -> ", i); SHOW_RESULTS(vec_vctuxs(v1, 1));
printf("vec_vctsxs ([%02d], 1) -> ", i); SHOW_RESULTS(vec_vctsxs(v1, 1));
printf("vec_vctuxs ([%02d], 2) -> ", i); SHOW_RESULTS(vec_vctuxs(v1, 2));
printf("vec_vctsxs ([%02d], 2) -> ", i); SHOW_RESULTS(vec_vctsxs(v1, 2));
printf("vec_vctuxs ([%02d],31) -> ", i); SHOW_RESULTS(vec_vctuxs(v1, 31));
printf("vec_vctsxs ([%02d],31) -> ", i); SHOW_RESULTS(vec_vctsxs(v1, 31));
// Vector Floating-Point Estimate Instructions
printf("vec_vrefp ([%02d]) -> ", i); SHOW_RESULTS(vec_vrefp(v1));
printf("vec_vrsqrtefp ([%02d]) -> ", i); SHOW_RESULTS(vec_vrsqrtefp(v1));
printf("vec_vlogefp ([%02d]) -> ", i); SHOW_RESULTS(vec_vlogefp(v1));
printf("vec_vexptefp ([%02d]) -> ", i); SHOW_RESULTS(vec_vexptefp(v1));
}
// Input arguments: 1 vec_(u)int4, 1 UIMM
for (unsigned int i=0; i<sizeof(testInts)/sizeof(float); i++) {
vec_uint4 v1 = (vec_uint4)(testInts[i]);
vec_int4 v2 = (vec_int4)(testInts[i]);
// Vector Floating-Point Rounding and Conversion Instructions
printf("vec_vcfux ([%02d], 0) -> ", i); SHOW_RESULTS(vec_vcfux(v1, 0));
printf("vec_vcfsx ([%02d], 0) -> ", i); SHOW_RESULTS(vec_vcfsx(v2, 0));
printf("vec_vcfux ([%02d], 1) -> ", i); SHOW_RESULTS(vec_vcfux(v1, 1));
printf("vec_vcfsx ([%02d], 1) -> ", i); SHOW_RESULTS(vec_vcfsx(v2, 1));
printf("vec_vcfux ([%02d], 2) -> ", i); SHOW_RESULTS(vec_vcfux(v1, 2));
printf("vec_vcfsx ([%02d], 2) -> ", i); SHOW_RESULTS(vec_vcfsx(v2, 2));
printf("vec_vcfux ([%02d],31) -> ", i); SHOW_RESULTS(vec_vcfux(v1, 31));
printf("vec_vcfsx ([%02d],31) -> ", i); SHOW_RESULTS(vec_vcfsx(v2, 31));
}
// Input arguments: 2 vec_float4
for (unsigned int i=0; i<sizeof(testFloats)/sizeof(float); i++) {
for (unsigned int j=0; j<sizeof(testFloats)/sizeof(float); j++) {
vec_float4 v1 = (vec_float4)(testFloats[i]);
vec_float4 v2 = (vec_float4)(testFloats[j], testFloats[j], 0.0, 0.0);
// Floating-Point Arithmetic Instructions
printf("vec_vaddfp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vaddfp(v1,v2));
printf("vec_vsubfp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vsubfp(v1,v2));
printf("vec_vminfp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vminfp(v1,v2));
printf("vec_vmaxfp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vmaxfp(v1,v2));
// Vector Floating-Point Compare Instructions
printf("vec_vcmpbfp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vcmpbfp(v1,v2));
printf("vec_vcmpeqfp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vcmpeqfp(v1,v2));
printf("vec_vcmpgefp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vcmpgefp(v1,v2));
printf("vec_vcmpgefp ([%02d],[%02d]) -> ", i, j); SHOW_RESULTS(vec_vcmpgtfp(v1,v2));
}
}
// Input arguments: 3 vec_float4
for (unsigned int i=0; i<sizeof(testFloats)/sizeof(float); i++) {
for (unsigned int j=0; j<sizeof(testFloats)/sizeof(float); j++) {
for (unsigned int k=0; k<sizeof(testFloats)/sizeof(float); k++) {
vec_float4 v1 = (vec_float4)(testFloats[i]);
vec_float4 v2 = (vec_float4)(testFloats[j], testFloats[j], 0.0, 0.0);
vec_float4 v3 = (vec_float4)(testFloats[k], 0.0, testFloats[k], 0.0);
// Vector Floating-Point Multiply-Add Instructions
printf("vec_vmaddfp ([%02d],[%02d],[%02d]) -> ", i, j, k); SHOW_RESULTS(vec_vmaddfp(v1,v2,v3));
printf("vec_vnmsubfp ([%02d],[%02d],[%02d]) -> ", i, j, k); SHOW_RESULTS(vec_vnmsubfp(v1,v2,v3));
}
}
}
//////////////////////////////////////
// VECTOR LOAD & STORE INSTRUCTIONS //
//////////////////////////////////////
// TODO
//////////////////////////////////////////////////
// VECTOR PERMUTATION & FORMATTING INSTRUCTIONS //
//////////////////////////////////////////////////
// TODO
return 0;
}

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