mirror of
https://github.com/RPCS3/ps3autotests.git
synced 2024-11-08 11:52:58 +01:00
763d903919
The fragment shader draws something static on a fullscreen quad (two triangles). The results from a real PS3 are saved in *.expected.png. The source code of the fragment shader is saved in the *.cg files.
202 KiB
202 KiB