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Alexandro Sánchez Bach 48b3c59971 Tests updated: rsx_fp_static 2 and 4 (fmod issue)
These scripts were wrongly translated since mod (GLSL) != fmod (CG).
This is now fixed and the .cg/.elf/.expected files have been updated.
Thanks @nohbdy for spotting this.
2014-04-25 00:28:12 +02:00
tests Tests updated: rsx_fp_static 2 and 4 (fmod issue) 2014-04-25 00:28:12 +02:00
utils Script added: PS3 Logs -> .expected file 2014-03-05 01:10:42 +01:00
.gitattributes Handle *.expected files as binary files 2014-04-12 23:19:03 +02:00
.gitignore Test added: cpu/spu_fpu 2014-04-10 05:00:49 +02:00
LICENSE Initial commit 2014-03-01 04:24:48 -08:00
README.md Test added: cpu/hello_world 2014-03-03 02:58:27 +01:00

PS3 Autotests

A repository of PS3 programs performing several tests on the PS3 platform. Inspired by the PSP Autotests repository, and shares some goals with it and proposes some other ones:

  • Provide a platform for benchmarking PS3 emulators and comparing their performance with a real PS3.
  • Allow people to see how to use some obscure-newly-discovered APIs and features.
  • Allow PS3 emulators to avoid some regressions while performing refactorings and to have a reference while implementing APIs.

The main idea behind this is having several files per test unit:

  • file.expected: File with the expected TTY output, preferably from a real PS3.
  • file.elf: The program that will call printf / sys_tty_write SysCall in order to generate an output.
  • file.c: Include the source code or at least a brief description of the unit test (Optional).

Building the tests

TODO

Running tests on a real PS3

TODO

Running tests on a PS3 emulator

TODO