1
0
mirror of https://github.com/RPCS3/ps3autotests.git synced 2024-11-08 11:52:58 +01:00
Go to file
Nekotekina 59b2354ac5 Workaround ppu_vpu.ppu.elf
Original version uses FMULS at startup.
Disable computing ±INF and NaN at runtime.
This makes it easier to analyse results.
2022-01-09 09:44:01 +03:00
tests Workaround ppu_vpu.ppu.elf 2022-01-09 09:44:01 +03:00
utils Update to python3 proper 2021-12-22 16:02:27 -05:00
.gitattributes Workaround ppu_vpu.ppu.elf 2022-01-09 09:44:01 +03:00
.gitignore rsx/primitives and lv2/sys_semaphore improved 2014-06-22 18:19:09 +02:00
LICENSE Initial commit 2014-03-01 04:24:48 -08:00
README.md Test added: cpu/hello_world 2014-03-03 02:58:27 +01:00
run-tests.py Update to python3 proper 2021-12-22 16:02:27 -05:00

PS3 Autotests

A repository of PS3 programs performing several tests on the PS3 platform. Inspired by the PSP Autotests repository, and shares some goals with it and proposes some other ones:

  • Provide a platform for benchmarking PS3 emulators and comparing their performance with a real PS3.
  • Allow people to see how to use some obscure-newly-discovered APIs and features.
  • Allow PS3 emulators to avoid some regressions while performing refactorings and to have a reference while implementing APIs.

The main idea behind this is having several files per test unit:

  • file.expected: File with the expected TTY output, preferably from a real PS3.
  • file.elf: The program that will call printf / sys_tty_write SysCall in order to generate an output.
  • file.c: Include the source code or at least a brief description of the unit test (Optional).

Building the tests

TODO

Running tests on a real PS3

TODO

Running tests on a PS3 emulator

TODO