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rpcs3/Vulkan/glslang-build/glslang-build.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release /m</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /m</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /m</NMakeCleanCommandLine>
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</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /m
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</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /m
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</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /m
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</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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</Project>