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rpcs3/Utilities/cheat_info.cpp

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#include "stdafx.h"
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#include "cheat_info.h"
#include "Config.h"
#include "StrUtil.h"
LOG_CHANNEL(log_cheat, "Cheat");
bool cheat_info::from_str(const std::string& cheat_line)
{
auto cheat_vec = fmt::split(cheat_line, {"@@@"}, false);
s64 val64 = 0;
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if (cheat_vec.size() != 5 || !try_to_int64(&val64, cheat_vec[2], 0, cheat_type_max - 1))
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{
log_cheat.fatal("Failed to parse cheat line");
return false;
}
game = cheat_vec[0];
description = cheat_vec[1];
type = cheat_type{::narrow<u8>(val64)};
offset = std::stoul(cheat_vec[3]);
red_script = cheat_vec[4];
return true;
}
std::string cheat_info::to_str() const
{
std::string cheat_str = game + "@@@" + description + "@@@" + std::to_string(static_cast<u8>(type)) + "@@@" + std::to_string(offset) + "@@@" + red_script + "@@@";
return cheat_str;
}