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rpcs3/README.md

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RPCS3
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=====
[![Build Status](https://travis-ci.org/DHrpcs3/rpcs3.svg?branch=master)](https://travis-ci.org/DHrpcs3/rpcs3)
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the [FAQ](https://github.com/DHrpcs3/rpcs3/wiki/FAQ). For discussion about this emulator and PS3 emulation please visit the [official forums](http://www.emunewz.net/forum/forumdisplay.php?fid=162).
### Development
If you want to contribute please take a took at the [Coding Style](https://github.com/DHrpcs3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/DHrpcs3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/DHrpcs3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
### Dependencies
__Windows__
* [Visual C++ Redistributable Packages for Visual Studio 2013](http://www.microsoft.com/en-us/download/details.aspx?id=40784)
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* [OpenAL binaries](http://kcat.strangesoft.net/openal.html): download and copy `Win64\soft_oal.dll` to `rpcs3\bin\`
__Linux__
* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential`
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__Mac OSX__
* Install with Homebrew: `brew install glew wxwidgets`
* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
### Building
To initialize the repository don't forget to execute `git submodule update --init` to pull the wxWidgets source.
* __Windows__: Install *Visual Studio 2013*. Then open the *.SLN* file, and press *Build* > *Rebuild Solution*.
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* __Linux & Mac OSX__:
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` Then run with `cd bin && ./rpcs3`
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