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rpcs3/Utilities/Thread.h

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#pragma once
#include "Array.h"
#include <functional>
#include <thread>
#include <mutex>
#include <condition_variable>
class ThreadExec;
class ThreadBase
{
protected:
wxString m_name;
bool m_detached;
public:
wxMutex m_main_mutex;
protected:
ThreadBase(bool detached = true, const wxString& name = "Unknown ThreadBase");
public:
ThreadExec* m_executor;
virtual void Task()=0;
virtual void Start();
virtual void Resume();
virtual void Pause();
virtual void Stop(bool wait = true);
virtual bool Wait() const;
virtual bool IsRunning() const;
virtual bool IsPaused() const;
virtual bool IsAlive() const;
virtual bool TestDestroy() const;
virtual wxString GetThreadName() const;
virtual void SetThreadName(const wxString& name);
};
ThreadBase* GetCurrentNamedThread();
class ThreadExec : public wxThread
{
wxCriticalSection m_wait_for_exit;
volatile bool m_alive;
public:
ThreadBase* m_parent;
ThreadExec(bool detached, ThreadBase* parent)
: wxThread(detached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE)
, m_parent(parent)
, m_alive(true)
{
Create();
Run();
}
void Stop(bool wait = true)
{
if(!m_alive) return;
m_parent = nullptr;
if(wait)
{
Delete();
//wxCriticalSectionLocker lock(m_wait_for_exit);
}
}
ExitCode Entry()
{
//wxCriticalSectionLocker lock(m_wait_for_exit);
m_parent->Task();
m_alive = false;
if(m_parent) m_parent->m_executor = nullptr;
return (ExitCode)0;
}
};
//ThreadBase* GetCurrentThread();
template<typename T> class MTPacketBuffer
{
protected:
volatile bool m_busy;
volatile u32 m_put, m_get;
Array<u8> m_buffer;
u32 m_max_buffer_size;
mutable wxCriticalSection m_cs_main;
void CheckBusy()
{
m_busy = m_put >= m_max_buffer_size;
}
public:
MTPacketBuffer(u32 max_buffer_size)
: m_max_buffer_size(max_buffer_size)
{
Flush();
}
~MTPacketBuffer()
{
Flush();
}
void Flush()
{
wxCriticalSectionLocker lock(m_cs_main);
m_put = m_get = 0;
m_buffer.Clear();
m_busy = false;
}
private:
virtual void _push(const T& v) = 0;
virtual T _pop() = 0;
public:
void Push(const T& v)
{
wxCriticalSectionLocker lock(m_cs_main);
_push(v);
}
T Pop()
{
wxCriticalSectionLocker lock(m_cs_main);
return _pop();
}
bool HasNewPacket() const { wxCriticalSectionLocker lock(m_cs_main); return m_put != m_get; }
bool IsBusy() const { return m_busy; }
};
static __forceinline bool SemaphorePostAndWait(wxSemaphore& sem)
{
if(sem.TryWait() != wxSEMA_BUSY) return false;
sem.Post();
sem.Wait();
return true;
}
/*
class StepThread : public ThreadBase
{
wxSemaphore m_main_sem;
wxSemaphore m_destroy_sem;
volatile bool m_exit;
protected:
StepThread(const wxString& name = "Unknown StepThread")
: ThreadBase(true, name)
, m_exit(false)
{
}
virtual ~StepThread() throw()
{
}
private:
virtual void Task()
{
m_exit = false;
while(!TestDestroy())
{
m_main_sem.Wait();
if(TestDestroy() || m_exit) break;
Step();
}
while(!TestDestroy()) Sleep(0);
if(m_destroy_sem.TryWait() != wxSEMA_NO_ERROR) m_destroy_sem.Post();
}
virtual void Step()=0;
public:
void DoStep()
{
if(IsRunning()) m_main_sem.Post();
}
void WaitForExit()
{
if(TestDestroy()) m_destroy_sem.Wait();
}
void WaitForNextStep()
{
if(!IsRunning()) return;
while(m_main_sem.TryWait() != wxSEMA_NO_ERROR) Sleep(0);
}
void Exit(bool wait = false)
{
if(!IsAlive()) return;
if(m_main_sem.TryWait() != wxSEMA_NO_ERROR)
{
m_exit = true;
m_main_sem.Post();
}
Delete();
if(wait) WaitForExit();
}
};
*/