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cellMusic: fix qt music handler resume
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aafd74f9ea
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@ -11,7 +11,10 @@ LOG_CHANNEL(music_log, "Music");
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qt_music_handler::qt_music_handler()
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{
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music_log.notice("Constructing Qt music handler...");
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m_media_player = std::make_shared<QMediaPlayer>();
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m_media_player->setAudioRole(QAudio::Role::MusicRole);
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m_error_handler = std::make_unique<qt_music_error_handler>(m_media_player);
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}
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@ -40,10 +43,17 @@ void qt_music_handler::play(const std::string& path)
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Emu.CallFromMainThread([&wake_up, &path, this]()
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{
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music_log.notice("Playing music: %s", path);
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m_media_player->setAudioRole(QAudio::Role::MusicRole);
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m_media_player->setPlaybackRate(1.0);
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m_media_player->setMedia(QUrl(QString::fromStdString(path)));
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if (m_state == CELL_MUSIC_PB_STATUS_PAUSE)
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{
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music_log.notice("Resuming music: %s", path);
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}
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else
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{
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music_log.notice("Playing music: %s", path);
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m_media_player->setPlaybackRate(1.0);
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m_media_player->setMedia(QUrl(QString::fromStdString(path)));
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}
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m_media_player->play();
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wake_up = true;
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wake_up.notify_one();
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