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Move cache dir code to utils
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c11c286206
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@ -3754,19 +3754,7 @@ extern void ppu_finalize(const ppu_module& info, bool force_mem_release)
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}
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// Get cache path for this executable
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std::string cache_path = fs::get_cache_dir() + "cache/";
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const bool in_dev_flash = info.path.starts_with(dev_flash);
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if (in_dev_flash && !info.path.starts_with(dev_flash + "sys/external/"))
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{
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cache_path += "vsh/";
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}
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else if (!in_dev_flash && !Emu.GetTitleID().empty() && Emu.GetCat() != "1P")
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{
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cache_path += Emu.GetTitleID();
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cache_path += '/';
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}
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std::string cache_path = rpcs3::utils::get_cache_dir(info.path);
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// Add PPU hash and filename
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fmt::append(cache_path, "ppu-%s-%s/", fmt::base57(info.sha1), info.path.substr(info.path.find_last_of('/') + 1));
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@ -4526,23 +4514,7 @@ bool ppu_initialize(const ppu_module& info, bool check_only, u64 file_size)
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else
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{
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// New PPU cache location
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cache_path = fs::get_cache_dir() + "cache/";
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const std::string dev_flash = vfs::get("/dev_flash/");
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const bool in_dev_flash = info.path.starts_with(dev_flash);
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if (in_dev_flash && !info.path.starts_with(dev_flash + "sys/external/"))
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{
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// Add prefix for vsh
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cache_path += "vsh/";
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}
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else if (!in_dev_flash && !Emu.GetTitleID().empty() && Emu.GetCat() != "1P")
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{
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// Add prefix for anything except dev_flash files, standalone elfs or PS1 classics
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cache_path += Emu.GetTitleID();
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cache_path += '/';
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}
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cache_path = rpcs3::utils::get_cache_dir(info.path);
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// Add PPU hash and filename
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fmt::append(cache_path, "ppu-%s-%s/", fmt::base57(info.sha1), info.path.substr(info.path.find_last_of('/') + 1));
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@ -3699,20 +3699,7 @@ void Emulator::ConfigurePPUCache() const
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{
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auto& _main = g_fxo->get<main_ppu_module>();
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_main.cache = rpcs3::utils::get_cache_dir();
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const std::string dev_flash = vfs::get("/dev_flash/");
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const bool in_dev_flash = _main.path.starts_with(dev_flash);
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if (in_dev_flash && !_main.path.starts_with(dev_flash + "sys/external/"))
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{
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_main.cache += "vsh/";
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}
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else if (!in_dev_flash && !m_title_id.empty() && m_cat != "1P")
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{
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_main.cache += GetTitleID();
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_main.cache += '/';
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}
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_main.cache = rpcs3::utils::get_cache_dir(_main.path);
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fmt::append(_main.cache, "ppu-%s-%s/", fmt::base57(_main.sha1), _main.path.substr(_main.path.find_last_of('/') + 1));
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@ -3,6 +3,7 @@
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#include "system_config.h"
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#include "vfs_config.h"
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#include "Emu/Io/pad_config.h"
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#include "Emu/System.h"
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#include "util/sysinfo.hpp"
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#include "Utilities/File.h"
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#include "Utilities/StrUtil.h"
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@ -121,6 +122,28 @@ namespace rpcs3::utils
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return fs::get_cache_dir() + "cache/";
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}
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std::string get_cache_dir(std::string_view module_path)
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{
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std::string cache_dir = get_cache_dir();
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const std::string dev_flash = g_cfg_vfs.get_dev_flash();
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const bool in_dev_flash = Emu.IsPathInsideDir(module_path, dev_flash);
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if (in_dev_flash && !Emu.IsPathInsideDir(module_path, dev_flash + "sys/external/"))
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{
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// Add prefix for vsh
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cache_dir += "vsh/";
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}
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else if (!in_dev_flash && !Emu.GetTitleID().empty() && Emu.GetCat() != "1P")
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{
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// Add prefix for anything except dev_flash files, standalone elfs or PS1 classics
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cache_dir += Emu.GetTitleID();
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cache_dir += '/';
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}
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return cache_dir;
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}
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std::string get_rap_file_path(const std::string_view& rap)
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{
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const std::string home_dir = get_hdd0_dir() + "home";
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@ -17,6 +17,7 @@ namespace rpcs3::utils
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std::string get_hdd0_dir();
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std::string get_hdd1_dir();
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std::string get_cache_dir();
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std::string get_cache_dir(std::string_view module_path);
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std::string get_rap_file_path(const std::string_view& rap);
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bool verify_c00_unlock_edat(const std::string_view& content_id, bool fast = false);
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