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mirror of https://github.com/RPCS3/rpcs3.git synced 2025-01-31 20:41:45 +01:00

rsx: Try to take the context for the surface creation into account

This commit is contained in:
kd-11 2017-11-15 18:50:41 +03:00
parent 63f261a66d
commit 07f61db24a
6 changed files with 40 additions and 23 deletions

View File

@ -174,7 +174,7 @@ void GLGSRender::begin()
if (conditional_render_enabled && conditional_render_test_failed)
return;
init_buffers();
init_buffers(rsx::framebuffer_creation_context::context_draw);
}
namespace
@ -927,7 +927,11 @@ bool GLGSRender::do_method(u32 cmd, u32 arg)
if (arg & 0xF3)
{
//Only do all this if we have actual work to do
init_buffers(true);
u8 ctx = rsx::framebuffer_creation_context::context_draw;
if (arg & 0xF0) ctx |= rsx::framebuffer_creation_context::context_clear_color;
if (arg & 0x3) ctx |= rsx::framebuffer_creation_context::context_clear_depth;
init_buffers((rsx::framebuffer_creation_context)ctx, true);
synchronize_buffers();
clear_surface(arg);
}

View File

@ -398,7 +398,7 @@ private:
rsx::vertex_input_layout m_vertex_layout = {};
void clear_surface(u32 arg);
void init_buffers(bool skip_reading = false);
void init_buffers(rsx::framebuffer_creation_context context, bool skip_reading = false);
bool check_program_state();
void load_program(u32 vertex_base, u32 vertex_count);

View File

@ -149,7 +149,7 @@ namespace
}
}
void GLGSRender::init_buffers(bool skip_reading)
void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool skip_reading)
{
if (draw_fbo && !m_rtts_dirty)
{
@ -209,9 +209,10 @@ void GLGSRender::init_buffers(bool skip_reading)
zeta_pitch >= required_z_pitch)
{
LOG_TRACE(RSX, "Framebuffer at 0x%X has aliasing color/depth targets, zeta_pitch = %d, color_pitch=%d", depth_address, zeta_pitch, pitchs[index]);
m_framebuffer_state_contested = true;
if (rsx::method_registers.depth_test_enabled() ||
//TODO: Research clearing both depth AND color
//TODO: If context is creation_draw, deal with possibility of a lost buffer clear
if (context == rsx::framebuffer_creation_context::context_clear_depth ||
rsx::method_registers.depth_test_enabled() ||
(!rsx::method_registers.color_write_enabled() && rsx::method_registers.depth_write_enabled()) ||
!!(rsx::method_registers.shader_control() & CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT))
{
@ -222,6 +223,7 @@ void GLGSRender::init_buffers(bool skip_reading)
{
// Use address for color data
depth_address = 0;
m_framebuffer_state_contested = true;
break;
}
}

View File

@ -44,6 +44,14 @@ namespace rsx
};
}
enum framebuffer_creation_context : u8
{
context_draw = 0,
context_clear_color = 1,
context_clear_depth = 2,
context_clear_all = context_clear_color | context_clear_depth
};
u32 get_vertex_type_size_on_host(vertex_base_type type, u32 size);
u32 get_address(u32 offset, u32 location);

View File

@ -912,7 +912,7 @@ void VKGSRender::begin()
if (skip_frame || renderer_unavailable)
return;
init_buffers();
init_buffers(rsx::framebuffer_creation_context::context_draw);
if (!framebuffer_status_valid)
return;
@ -1549,7 +1549,10 @@ void VKGSRender::clear_surface(u32 mask)
// Ignore invalid clear flags
if (!(mask & 0xF3)) return;
init_buffers();
u8 ctx = rsx::framebuffer_creation_context::context_draw;
if (mask & 0xF0) ctx |= rsx::framebuffer_creation_context::context_clear_color;
if (mask & 0x3) ctx |= rsx::framebuffer_creation_context::context_clear_depth;
init_buffers((rsx::framebuffer_creation_context)ctx);
if (!framebuffer_status_valid) return;
@ -2242,7 +2245,7 @@ static const u32 mr_color_pitch[rsx::limits::color_buffers_count] =
NV4097_SET_SURFACE_PITCH_D
};
void VKGSRender::init_buffers(bool skip_reading)
void VKGSRender::init_buffers(rsx::framebuffer_creation_context context, bool skip_reading)
{
//Clear any pending swap requests
//TODO: Decide on what to do if we circle back to a new frame before the previous frame waiting on it is still pending
@ -2271,7 +2274,7 @@ void VKGSRender::init_buffers(bool skip_reading)
}
}
prepare_rtts();
prepare_rtts(context);
if (!skip_reading)
{
@ -2300,7 +2303,7 @@ void VKGSRender::open_command_buffer()
}
void VKGSRender::prepare_rtts()
void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
{
if (m_draw_fbo && !m_rtts_dirty)
return;
@ -2356,22 +2359,22 @@ void VKGSRender::prepare_rtts()
zeta_pitch >= required_z_pitch)
{
LOG_TRACE(RSX, "Framebuffer at 0x%X has aliasing color/depth targets, zeta_pitch = %d, color_pitch=%d", zeta_address, zeta_pitch, surface_pitchs[index]);
m_framebuffer_state_contested = true;
if (rsx::method_registers.depth_test_enabled() ||
if (context == rsx::framebuffer_creation_context::context_clear_depth ||
rsx::method_registers.depth_test_enabled() ||
(!rsx::method_registers.color_write_enabled() && rsx::method_registers.depth_write_enabled()) ||
!!(rsx::method_registers.shader_control() & CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT))
{
// Use address for color data
zeta_address = 0;
break;
}
else
{
// Use address for depth data
// TODO: create a temporary render buffer for this to keep MRT outputs aligned
surface_addresses[index] = 0;
}
else
{
// Use address for color data
zeta_address = 0;
m_framebuffer_state_contested = true;
break;
}
}
}

View File

@ -295,7 +295,7 @@ private:
void close_and_submit_command_buffer(const std::vector<VkSemaphore> &semaphores, VkFence fence, VkPipelineStageFlags pipeline_stage_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT);
void open_command_buffer();
void sync_at_semaphore_release();
void prepare_rtts();
void prepare_rtts(rsx::framebuffer_creation_context context);
void copy_render_targets_to_dma_location();
void flush_command_queue(bool hard_sync = false);
@ -315,7 +315,7 @@ private:
public:
bool check_program_status();
void load_program(u32 vertex_count, u32 vertex_base);
void init_buffers(bool skip_reading = false);
void init_buffers(rsx::framebuffer_creation_context context, bool skip_reading = false);
void read_buffers();
void write_buffers();
void set_viewport();