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https://github.com/RPCS3/rpcs3.git
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Input: Abbreviate some variable names and add min output interval
The abbreviation allows for easier diff between handlers.
This commit is contained in:
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9a071746ed
commit
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@ -23,6 +23,8 @@ public:
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u8 player_id{0};
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u8 large_motor{0};
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u8 small_motor{0};
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bool new_output_data{true};
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steady_clock::time_point last_output;
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std::set<u64> trigger_code_left{};
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std::set<u64> trigger_code_right{};
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std::array<std::set<u64>, 4> axis_code_left{};
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@ -114,6 +116,7 @@ protected:
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static constexpr u32 MAX_GAMEPADS = 7;
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static constexpr u16 button_press_threshold = 50;
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static constexpr u16 touch_threshold = static_cast<u16>(255 * 0.9f);
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static constexpr auto min_output_interval = 300ms;
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std::array<bool, MAX_GAMEPADS> last_connection_status{{ false, false, false, false, false, false, false }};
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@ -421,14 +421,14 @@ void ds3_pad_handler::get_extended_info(const pad_ensemble& binding)
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const auto& device = binding.device;
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const auto& pad = binding.pad;
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ds3_device* ds3dev = static_cast<ds3_device*>(device.get());
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if (!ds3dev || !pad)
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ds3_device* dev = static_cast<ds3_device*>(device.get());
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if (!dev || !pad)
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return;
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const ds3_input_report& report = ds3dev->report;
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const ds3_input_report& report = dev->report;
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pad->m_battery_level = ds3dev->battery_level;
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pad->m_cable_state = ds3dev->cable_state;
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pad->m_battery_level = dev->battery_level;
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pad->m_cable_state = dev->cable_state;
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// For unknown reasons the sixaxis values seem to be in little endian on linux
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@ -510,14 +510,13 @@ PadHandlerBase::connection ds3_pad_handler::update_connection(const std::shared_
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if (dev->hidDevice == nullptr)
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{
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hid_device* devhandle = hid_open_path(dev->path.c_str());
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if (devhandle)
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if (hid_device* hid_dev = hid_open_path(dev->path.c_str()))
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{
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if (hid_set_nonblocking(devhandle, 1) == -1)
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if (hid_set_nonblocking(hid_dev, 1) == -1)
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{
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ds3_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(devhandle));
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ds3_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(hid_dev));
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}
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dev->hidDevice = devhandle;
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dev->hidDevice = hid_dev;
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}
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else
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{
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@ -598,11 +597,15 @@ void ds3_pad_handler::apply_pad_data(const pad_ensemble& binding)
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dev->large_motor = speed_large;
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dev->small_motor = speed_small;
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if (dev->new_output_data)
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const auto now = steady_clock::now();
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const auto elapsed = now - dev->last_output;
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if (dev->new_output_data || elapsed > min_output_interval)
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{
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if (const int res = send_output_report(dev); res >= 0)
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{
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dev->new_output_data = false;
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dev->last_output = now;
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}
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else if (res == -1)
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{
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@ -253,11 +253,11 @@ void ds4_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 larg
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std::unordered_map<u64, u16> ds4_pad_handler::get_button_values(const std::shared_ptr<PadDevice>& device)
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{
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std::unordered_map<u64, u16> keyBuffer;
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DS4Device* ds4_dev = static_cast<DS4Device*>(device.get());
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if (!ds4_dev)
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DS4Device* dev = static_cast<DS4Device*>(device.get());
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if (!dev)
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return keyBuffer;
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const ds4_input_report_common& input = ds4_dev->bt_controller ? ds4_dev->report_bt.common : ds4_dev->report_usb.common;
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const ds4_input_report_common& input = dev->bt_controller ? dev->report_bt.common : dev->report_usb.common;
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// Left Stick X Axis
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keyBuffer[DS4KeyCodes::LSXNeg] = Clamp0To255((127.5f - input.x) * 2.0f);
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@ -383,9 +383,9 @@ std::unordered_map<u64, u16> ds4_pad_handler::get_button_values(const std::share
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}
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};
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if (ds4_dev->bt_controller)
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if (dev->bt_controller)
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{
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const ds4_input_report_bt& report = ds4_dev->report_bt;
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const ds4_input_report_bt& report = dev->report_bt;
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for (u32 i = 0; i < std::min<u32>(report.num_touch_reports, ::size32(report.touch_reports)); i++)
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{
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@ -394,7 +394,7 @@ std::unordered_map<u64, u16> ds4_pad_handler::get_button_values(const std::share
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}
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else
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{
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const ds4_input_report_usb& report = ds4_dev->report_usb;
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const ds4_input_report_usb& report = dev->report_usb;
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for (u32 i = 0; i < std::min<u32>(report.num_touch_reports, ::size32(report.touch_reports)); i++)
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{
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@ -828,23 +828,26 @@ bool ds4_pad_handler::get_is_touch_pad_motion(const std::shared_ptr<PadDevice>&
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PadHandlerBase::connection ds4_pad_handler::update_connection(const std::shared_ptr<PadDevice>& device)
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{
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DS4Device* ds4_dev = static_cast<DS4Device*>(device.get());
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if (!ds4_dev || ds4_dev->path.empty())
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DS4Device* dev = static_cast<DS4Device*>(device.get());
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if (!dev || dev->path.empty())
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return connection::disconnected;
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if (ds4_dev->hidDevice == nullptr)
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if (dev->hidDevice == nullptr)
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{
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// try to reconnect
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hid_device* dev = hid_open_path(ds4_dev->path.c_str());
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if (dev)
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if (hid_device* hid_dev = hid_open_path(dev->path.c_str()))
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{
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if (hid_set_nonblocking(dev, 1) == -1)
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if (hid_set_nonblocking(hid_dev, 1) == -1)
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{
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ds4_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", ds4_dev->path, hid_error(dev));
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ds4_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(hid_dev));
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}
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dev->hidDevice = hid_dev;
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if (!dev->has_calib_data)
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{
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dev->has_calib_data = GetCalibrationData(dev);
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}
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ds4_dev->hidDevice = dev;
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if (!ds4_dev->has_calib_data)
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ds4_dev->has_calib_data = GetCalibrationData(ds4_dev);
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}
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else
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{
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@ -853,10 +856,10 @@ PadHandlerBase::connection ds4_pad_handler::update_connection(const std::shared_
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}
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}
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if (get_data(ds4_dev) == DataStatus::ReadError)
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if (get_data(dev) == DataStatus::ReadError)
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{
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// this also can mean disconnected, either way deal with it on next loop and reconnect
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ds4_dev->close();
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dev->close();
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return connection::no_data;
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}
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@ -869,14 +872,14 @@ void ds4_pad_handler::get_extended_info(const pad_ensemble& binding)
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const auto& device = binding.device;
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const auto& pad = binding.pad;
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DS4Device* ds4_device = static_cast<DS4Device*>(device.get());
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if (!ds4_device || !pad)
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DS4Device* dev = static_cast<DS4Device*>(device.get());
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if (!dev || !pad)
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return;
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const ds4_input_report_common& input = ds4_device->bt_controller ? ds4_device->report_bt.common : ds4_device->report_usb.common;
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const ds4_input_report_common& input = dev->bt_controller ? dev->report_bt.common : dev->report_usb.common;
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pad->m_battery_level = ds4_device->battery_level;
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pad->m_cable_state = ds4_device->cable_state;
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pad->m_battery_level = dev->battery_level;
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pad->m_cable_state = dev->cable_state;
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// these values come already calibrated, all we need to do is convert to ds3 range
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@ -910,11 +913,11 @@ void ds4_pad_handler::apply_pad_data(const pad_ensemble& binding)
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const auto& device = binding.device;
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const auto& pad = binding.pad;
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DS4Device* ds4_dev = static_cast<DS4Device*>(device.get());
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if (!ds4_dev || !ds4_dev->hidDevice || !ds4_dev->config || !pad)
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DS4Device* dev = static_cast<DS4Device*>(device.get());
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if (!dev || !dev->hidDevice || !dev->config || !pad)
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return;
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cfg_pad* config = ds4_dev->config;
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cfg_pad* config = dev->config;
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// Attempt to send rumble no matter what
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const int idx_l = config->switch_vibration_motors ? 1 : 0;
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@ -923,9 +926,9 @@ void ds4_pad_handler::apply_pad_data(const pad_ensemble& binding)
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const u8 speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
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const u8 speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
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const bool wireless = ds4_dev->cable_state == 0;
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const bool low_battery = ds4_dev->battery_level < 2;
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const bool is_blinking = ds4_dev->led_delay_on > 0 || ds4_dev->led_delay_off > 0;
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const bool wireless = dev->cable_state == 0;
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const bool low_battery = dev->battery_level < 2;
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const bool is_blinking = dev->led_delay_on > 0 || dev->led_delay_off > 0;
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// Blink LED when battery is low
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if (config->led_low_battery_blink)
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@ -933,16 +936,16 @@ void ds4_pad_handler::apply_pad_data(const pad_ensemble& binding)
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// we are now wired or have okay battery level -> stop blinking
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if (is_blinking && !(wireless && low_battery))
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{
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ds4_dev->led_delay_on = 0;
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ds4_dev->led_delay_off = 0;
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ds4_dev->new_output_data = true;
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dev->led_delay_on = 0;
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dev->led_delay_off = 0;
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dev->new_output_data = true;
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}
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// we are now wireless and low on battery -> blink
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else if (!is_blinking && wireless && low_battery)
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{
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ds4_dev->led_delay_on = 100;
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ds4_dev->led_delay_off = 100;
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ds4_dev->new_output_data = true;
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dev->led_delay_on = 100;
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dev->led_delay_off = 100;
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dev->new_output_data = true;
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}
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}
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@ -950,31 +953,35 @@ void ds4_pad_handler::apply_pad_data(const pad_ensemble& binding)
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if (config->led_battery_indicator)
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{
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// This makes sure that the LED color doesn't update every 1ms. DS4 only reports battery level in 10% increments
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if (ds4_dev->last_battery_level != ds4_dev->battery_level)
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if (dev->last_battery_level != dev->battery_level)
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{
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const u32 combined_color = get_battery_color(ds4_dev->battery_level, config->led_battery_indicator_brightness);
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const u32 combined_color = get_battery_color(dev->battery_level, config->led_battery_indicator_brightness);
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config->colorR.set(combined_color >> 8);
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config->colorG.set(combined_color & 0xff);
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config->colorB.set(0);
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ds4_dev->new_output_data = true;
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ds4_dev->last_battery_level = ds4_dev->battery_level;
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dev->new_output_data = true;
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dev->last_battery_level = dev->battery_level;
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}
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}
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ds4_dev->new_output_data |= ds4_dev->large_motor != speed_large || ds4_dev->small_motor != speed_small;
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dev->new_output_data |= dev->large_motor != speed_large || dev->small_motor != speed_small;
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ds4_dev->large_motor = speed_large;
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ds4_dev->small_motor = speed_small;
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dev->large_motor = speed_large;
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dev->small_motor = speed_small;
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if (ds4_dev->new_output_data)
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const auto now = steady_clock::now();
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const auto elapsed = now - dev->last_output;
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if (dev->new_output_data || elapsed > min_output_interval)
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{
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if (const int res = send_output_report(ds4_dev); res >= 0)
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if (const int res = send_output_report(dev); res >= 0)
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{
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ds4_dev->new_output_data = false;
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dev->new_output_data = false;
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dev->last_output = now;
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}
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else if (res == -1)
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{
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ds4_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(ds4_dev->hidDevice));
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ds4_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(dev->hidDevice));
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}
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}
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}
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@ -383,9 +383,9 @@ dualsense_pad_handler::DataStatus dualsense_pad_handler::get_data(DualSenseDevic
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return DataStatus::NewData;
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}
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bool dualsense_pad_handler::get_calibration_data(DualSenseDevice* dualsense_device) const
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bool dualsense_pad_handler::get_calibration_data(DualSenseDevice* dev) const
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{
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if (!dualsense_device || !dualsense_device->hidDevice)
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if (!dev || !dev->hidDevice)
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{
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dualsense_log.error("get_calibration_data called with null device");
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return false;
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@ -393,16 +393,16 @@ bool dualsense_pad_handler::get_calibration_data(DualSenseDevice* dualsense_devi
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std::array<u8, 64> buf{};
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if (dualsense_device->bt_controller)
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if (dev->bt_controller)
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{
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for (int tries = 0; tries < 3; ++tries)
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{
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buf = {};
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buf[0] = 0x05;
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if (int res = hid_get_feature_report(dualsense_device->hidDevice, buf.data(), DUALSENSE_CALIBRATION_REPORT_SIZE); res != DUALSENSE_CALIBRATION_REPORT_SIZE || buf[0] != 0x05)
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if (int res = hid_get_feature_report(dev->hidDevice, buf.data(), DUALSENSE_CALIBRATION_REPORT_SIZE); res != DUALSENSE_CALIBRATION_REPORT_SIZE || buf[0] != 0x05)
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{
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dualsense_log.error("get_calibration_data: hid_get_feature_report 0x05 for bluetooth controller failed! result=%d, buf[0]=0x%x, error=%s", res, buf[0], hid_error(dualsense_device->hidDevice));
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dualsense_log.error("get_calibration_data: hid_get_feature_report 0x05 for bluetooth controller failed! result=%d, buf[0]=0x%x, error=%s", res, buf[0], hid_error(dev->hidDevice));
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return false;
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}
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@ -427,16 +427,16 @@ bool dualsense_pad_handler::get_calibration_data(DualSenseDevice* dualsense_devi
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{
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buf[0] = 0x05;
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if (int res = hid_get_feature_report(dualsense_device->hidDevice, buf.data(), DUALSENSE_CALIBRATION_REPORT_SIZE); res != DUALSENSE_CALIBRATION_REPORT_SIZE || buf[0] != 0x05)
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if (int res = hid_get_feature_report(dev->hidDevice, buf.data(), DUALSENSE_CALIBRATION_REPORT_SIZE); res != DUALSENSE_CALIBRATION_REPORT_SIZE || buf[0] != 0x05)
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{
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dualsense_log.error("get_calibration_data: hid_get_feature_report 0x05 for wired controller failed! result=%d, buf[0]=0x%x, error=%s", res, buf[0], hid_error(dualsense_device->hidDevice));
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dualsense_log.error("get_calibration_data: hid_get_feature_report 0x05 for wired controller failed! result=%d, buf[0]=0x%x, error=%s", res, buf[0], hid_error(dev->hidDevice));
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return false;
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}
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}
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dualsense_device->calib_data[CalibIndex::PITCH].bias = read_s16(&buf[1]);
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dualsense_device->calib_data[CalibIndex::YAW].bias = read_s16(&buf[3]);
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dualsense_device->calib_data[CalibIndex::ROLL].bias = read_s16(&buf[5]);
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dev->calib_data[CalibIndex::PITCH].bias = read_s16(&buf[1]);
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dev->calib_data[CalibIndex::YAW].bias = read_s16(&buf[3]);
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dev->calib_data[CalibIndex::ROLL].bias = read_s16(&buf[5]);
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const s16 pitch_plus = read_s16(&buf[7]);
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const s16 pitch_minus = read_s16(&buf[9]);
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@ -455,14 +455,14 @@ bool dualsense_pad_handler::get_calibration_data(DualSenseDevice* dualsense_devi
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const s32 gyro_speed_scale = read_s16(&buf[19]) + read_s16(&buf[21]);
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dualsense_device->calib_data[CalibIndex::PITCH].sens_numer = gyro_speed_scale * DUALSENSE_GYRO_RES_PER_DEG_S;
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dualsense_device->calib_data[CalibIndex::PITCH].sens_denom = pitch_plus - pitch_minus;
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dev->calib_data[CalibIndex::PITCH].sens_numer = gyro_speed_scale * DUALSENSE_GYRO_RES_PER_DEG_S;
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dev->calib_data[CalibIndex::PITCH].sens_denom = pitch_plus - pitch_minus;
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dualsense_device->calib_data[CalibIndex::YAW].sens_numer = gyro_speed_scale * DUALSENSE_GYRO_RES_PER_DEG_S;
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dualsense_device->calib_data[CalibIndex::YAW].sens_denom = yaw_plus - yaw_minus;
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dev->calib_data[CalibIndex::YAW].sens_numer = gyro_speed_scale * DUALSENSE_GYRO_RES_PER_DEG_S;
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dev->calib_data[CalibIndex::YAW].sens_denom = yaw_plus - yaw_minus;
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dualsense_device->calib_data[CalibIndex::ROLL].sens_numer = gyro_speed_scale * DUALSENSE_GYRO_RES_PER_DEG_S;
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dualsense_device->calib_data[CalibIndex::ROLL].sens_denom = roll_plus - roll_minus;
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dev->calib_data[CalibIndex::ROLL].sens_numer = gyro_speed_scale * DUALSENSE_GYRO_RES_PER_DEG_S;
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dev->calib_data[CalibIndex::ROLL].sens_denom = roll_plus - roll_minus;
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const s16 accel_x_plus = read_s16(&buf[23]);
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const s16 accel_x_minus = read_s16(&buf[25]);
|
||||
@ -475,23 +475,23 @@ bool dualsense_pad_handler::get_calibration_data(DualSenseDevice* dualsense_devi
|
||||
const s32 accel_y_range = accel_y_plus - accel_y_minus;
|
||||
const s32 accel_z_range = accel_z_plus - accel_z_minus;
|
||||
|
||||
dualsense_device->calib_data[CalibIndex::X].bias = accel_x_plus - accel_x_range / 2;
|
||||
dualsense_device->calib_data[CalibIndex::X].sens_numer = 2 * DUALSENSE_ACC_RES_PER_G;
|
||||
dualsense_device->calib_data[CalibIndex::X].sens_denom = accel_x_range;
|
||||
dev->calib_data[CalibIndex::X].bias = accel_x_plus - accel_x_range / 2;
|
||||
dev->calib_data[CalibIndex::X].sens_numer = 2 * DUALSENSE_ACC_RES_PER_G;
|
||||
dev->calib_data[CalibIndex::X].sens_denom = accel_x_range;
|
||||
|
||||
dualsense_device->calib_data[CalibIndex::Y].bias = accel_y_plus - accel_y_range / 2;
|
||||
dualsense_device->calib_data[CalibIndex::Y].sens_numer = 2 * DUALSENSE_ACC_RES_PER_G;
|
||||
dualsense_device->calib_data[CalibIndex::Y].sens_denom = accel_y_range;
|
||||
dev->calib_data[CalibIndex::Y].bias = accel_y_plus - accel_y_range / 2;
|
||||
dev->calib_data[CalibIndex::Y].sens_numer = 2 * DUALSENSE_ACC_RES_PER_G;
|
||||
dev->calib_data[CalibIndex::Y].sens_denom = accel_y_range;
|
||||
|
||||
dualsense_device->calib_data[CalibIndex::Z].bias = accel_z_plus - accel_z_range / 2;
|
||||
dualsense_device->calib_data[CalibIndex::Z].sens_numer = 2 * DUALSENSE_ACC_RES_PER_G;
|
||||
dualsense_device->calib_data[CalibIndex::Z].sens_denom = accel_z_range;
|
||||
dev->calib_data[CalibIndex::Z].bias = accel_z_plus - accel_z_range / 2;
|
||||
dev->calib_data[CalibIndex::Z].sens_numer = 2 * DUALSENSE_ACC_RES_PER_G;
|
||||
dev->calib_data[CalibIndex::Z].sens_denom = accel_z_range;
|
||||
|
||||
// Make sure data 'looks' valid, dongle will report invalid calibration data with no controller connected
|
||||
|
||||
for (size_t i = 0; i < dualsense_device->calib_data.size(); i++)
|
||||
for (size_t i = 0; i < dev->calib_data.size(); i++)
|
||||
{
|
||||
CalibData& data = dualsense_device->calib_data[i];
|
||||
CalibData& data = dev->calib_data[i];
|
||||
|
||||
if (data.sens_denom == 0)
|
||||
{
|
||||
@ -559,23 +559,26 @@ bool dualsense_pad_handler::get_is_touch_pad_motion(const std::shared_ptr<PadDev
|
||||
|
||||
PadHandlerBase::connection dualsense_pad_handler::update_connection(const std::shared_ptr<PadDevice>& device)
|
||||
{
|
||||
DualSenseDevice* dualsense_dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dualsense_dev || dualsense_dev->path.empty())
|
||||
DualSenseDevice* dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dev || dev->path.empty())
|
||||
return connection::disconnected;
|
||||
|
||||
if (dualsense_dev->hidDevice == nullptr)
|
||||
if (dev->hidDevice == nullptr)
|
||||
{
|
||||
// try to reconnect
|
||||
hid_device* dev = hid_open_path(dualsense_dev->path.c_str());
|
||||
if (dev)
|
||||
if (hid_device* hid_dev = hid_open_path(dev->path.c_str()))
|
||||
{
|
||||
if (hid_set_nonblocking(dev, 1) == -1)
|
||||
if (hid_set_nonblocking(hid_dev, 1) == -1)
|
||||
{
|
||||
dualsense_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dualsense_dev->path, hid_error(dev));
|
||||
dualsense_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(hid_dev));
|
||||
}
|
||||
|
||||
dev->hidDevice = hid_dev;
|
||||
|
||||
if (!dev->has_calib_data)
|
||||
{
|
||||
dev->has_calib_data = get_calibration_data(dev);
|
||||
}
|
||||
dualsense_dev->hidDevice = dev;
|
||||
if (!dualsense_dev->has_calib_data)
|
||||
dualsense_dev->has_calib_data = get_calibration_data(dualsense_dev);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -584,10 +587,10 @@ PadHandlerBase::connection dualsense_pad_handler::update_connection(const std::s
|
||||
}
|
||||
}
|
||||
|
||||
if (get_data(dualsense_dev) == DataStatus::ReadError)
|
||||
if (get_data(dev) == DataStatus::ReadError)
|
||||
{
|
||||
// this also can mean disconnected, either way deal with it on next loop and reconnect
|
||||
dualsense_dev->close();
|
||||
dev->close();
|
||||
|
||||
return connection::no_data;
|
||||
}
|
||||
@ -600,14 +603,14 @@ void dualsense_pad_handler::get_extended_info(const pad_ensemble& binding)
|
||||
const auto& device = binding.device;
|
||||
const auto& pad = binding.pad;
|
||||
|
||||
DualSenseDevice* dualsense_device = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dualsense_device || !pad)
|
||||
DualSenseDevice* dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dev || !pad)
|
||||
return;
|
||||
|
||||
pad->m_battery_level = dualsense_device->battery_level;
|
||||
pad->m_cable_state = dualsense_device->cable_state;
|
||||
pad->m_battery_level = dev->battery_level;
|
||||
pad->m_cable_state = dev->cable_state;
|
||||
|
||||
const dualsense_input_report_common& input = dualsense_device->report;
|
||||
const dualsense_input_report_common& input = dev->report;
|
||||
|
||||
// these values come already calibrated, all we need to do is convert to ds3 range
|
||||
|
||||
@ -638,13 +641,13 @@ void dualsense_pad_handler::get_extended_info(const pad_ensemble& binding)
|
||||
std::unordered_map<u64, u16> dualsense_pad_handler::get_button_values(const std::shared_ptr<PadDevice>& device)
|
||||
{
|
||||
std::unordered_map<u64, u16> keyBuffer;
|
||||
DualSenseDevice* dualsense_dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dualsense_dev)
|
||||
DualSenseDevice* dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dev)
|
||||
return keyBuffer;
|
||||
|
||||
const dualsense_input_report_common& input = dualsense_dev->report;
|
||||
const dualsense_input_report_common& input = dev->report;
|
||||
|
||||
const bool is_simple_mode = dualsense_dev->data_mode == DualSenseDevice::DualSenseDataMode::Simple;
|
||||
const bool is_simple_mode = dev->data_mode == DualSenseDevice::DualSenseDataMode::Simple;
|
||||
|
||||
// Left Stick X Axis
|
||||
keyBuffer[DualSenseKeyCodes::LSXNeg] = Clamp0To255((127.5f - input.x) * 2.0f);
|
||||
@ -766,7 +769,7 @@ std::unordered_map<u64, u16> dualsense_pad_handler::get_button_values(const std:
|
||||
}
|
||||
}
|
||||
|
||||
if (dualsense_dev->feature_set == DualSenseDevice::DualSenseFeatureSet::Edge)
|
||||
if (dev->feature_set == DualSenseDevice::DualSenseFeatureSet::Edge)
|
||||
{
|
||||
keyBuffer[DualSenseKeyCodes::EdgeFnL] = ((data & 0x10) != 0) ? 255 : 0;
|
||||
keyBuffer[DualSenseKeyCodes::EdgeFnR] = ((data & 0x20) != 0) ? 255 : 0;
|
||||
@ -930,11 +933,11 @@ void dualsense_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
const auto& device = binding.device;
|
||||
const auto& pad = binding.pad;
|
||||
|
||||
DualSenseDevice* dualsense_dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dualsense_dev || !dualsense_dev->hidDevice || !dualsense_dev->config || !pad)
|
||||
DualSenseDevice* dev = static_cast<DualSenseDevice*>(device.get());
|
||||
if (!dev || !dev->hidDevice || !dev->config || !pad)
|
||||
return;
|
||||
|
||||
cfg_pad* config = dualsense_dev->config;
|
||||
cfg_pad* config = dev->config;
|
||||
|
||||
// Attempt to send rumble no matter what
|
||||
const int idx_l = config->switch_vibration_motors ? 1 : 0;
|
||||
@ -943,9 +946,9 @@ void dualsense_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
const u8 speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
|
||||
const u8 speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
|
||||
|
||||
const bool wireless = dualsense_dev->cable_state == 0;
|
||||
const bool low_battery = dualsense_dev->battery_level <= 1;
|
||||
const bool is_blinking = dualsense_dev->led_delay_on > 0 || dualsense_dev->led_delay_off > 0;
|
||||
const bool wireless = dev->cable_state == 0;
|
||||
const bool low_battery = dev->battery_level <= 1;
|
||||
const bool is_blinking = dev->led_delay_on > 0 || dev->led_delay_off > 0;
|
||||
|
||||
// Blink LED when battery is low
|
||||
if (config->led_low_battery_blink)
|
||||
@ -953,71 +956,75 @@ void dualsense_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
// we are now wired or have okay battery level -> stop blinking
|
||||
if (is_blinking && !(wireless && low_battery))
|
||||
{
|
||||
dualsense_dev->lightbar_on = true;
|
||||
dualsense_dev->led_delay_on = 0;
|
||||
dualsense_dev->led_delay_off = 0;
|
||||
dualsense_dev->update_lightbar = true;
|
||||
dev->lightbar_on = true;
|
||||
dev->led_delay_on = 0;
|
||||
dev->led_delay_off = 0;
|
||||
dev->update_lightbar = true;
|
||||
}
|
||||
// we are now wireless and low on battery -> blink
|
||||
else if (!is_blinking && wireless && low_battery)
|
||||
{
|
||||
dualsense_dev->led_delay_on = 100;
|
||||
dualsense_dev->led_delay_off = 100;
|
||||
dualsense_dev->update_lightbar = true;
|
||||
dev->led_delay_on = 100;
|
||||
dev->led_delay_off = 100;
|
||||
dev->update_lightbar = true;
|
||||
}
|
||||
|
||||
// Turn lightbar on and off in an interval. I wanted to do an automatic pulse, but I haven't found out how to do that yet.
|
||||
if (dualsense_dev->led_delay_on > 0)
|
||||
if (dev->led_delay_on > 0)
|
||||
{
|
||||
if (const steady_clock::time_point now = steady_clock::now(); (now - dualsense_dev->last_lightbar_time) > 500ms)
|
||||
if (const steady_clock::time_point now = steady_clock::now(); (now - dev->last_lightbar_time) > 500ms)
|
||||
{
|
||||
dualsense_dev->lightbar_on = !dualsense_dev->lightbar_on;
|
||||
dualsense_dev->last_lightbar_time = now;
|
||||
dualsense_dev->update_lightbar = true;
|
||||
dev->lightbar_on = !dev->lightbar_on;
|
||||
dev->last_lightbar_time = now;
|
||||
dev->update_lightbar = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!dualsense_dev->lightbar_on)
|
||||
else if (!dev->lightbar_on)
|
||||
{
|
||||
dualsense_dev->lightbar_on = true;
|
||||
dualsense_dev->update_lightbar = true;
|
||||
dev->lightbar_on = true;
|
||||
dev->update_lightbar = true;
|
||||
}
|
||||
|
||||
// Use LEDs to indicate battery level
|
||||
if (config->led_battery_indicator)
|
||||
{
|
||||
// This makes sure that the LED color doesn't update every 1ms. DS4 only reports battery level in 10% increments
|
||||
if (dualsense_dev->last_battery_level != dualsense_dev->battery_level)
|
||||
if (dev->last_battery_level != dev->battery_level)
|
||||
{
|
||||
const u32 combined_color = get_battery_color(dualsense_dev->battery_level, config->led_battery_indicator_brightness);
|
||||
const u32 combined_color = get_battery_color(dev->battery_level, config->led_battery_indicator_brightness);
|
||||
config->colorR.set(combined_color >> 8);
|
||||
config->colorG.set(combined_color & 0xff);
|
||||
config->colorB.set(0);
|
||||
dualsense_dev->update_lightbar = true;
|
||||
dualsense_dev->last_battery_level = dualsense_dev->battery_level;
|
||||
dev->update_lightbar = true;
|
||||
dev->last_battery_level = dev->battery_level;
|
||||
}
|
||||
}
|
||||
|
||||
if (dualsense_dev->enable_player_leds != config->player_led_enabled.get())
|
||||
if (dev->enable_player_leds != config->player_led_enabled.get())
|
||||
{
|
||||
dualsense_dev->enable_player_leds = config->player_led_enabled.get();
|
||||
dualsense_dev->update_player_leds = true;
|
||||
dev->enable_player_leds = config->player_led_enabled.get();
|
||||
dev->update_player_leds = true;
|
||||
}
|
||||
|
||||
dualsense_dev->new_output_data |= dualsense_dev->release_leds || dualsense_dev->update_player_leds || dualsense_dev->update_lightbar || dualsense_dev->large_motor != speed_large || dualsense_dev->small_motor != speed_small;
|
||||
dev->new_output_data |= dev->release_leds || dev->update_player_leds || dev->update_lightbar || dev->large_motor != speed_large || dev->small_motor != speed_small;
|
||||
|
||||
dualsense_dev->large_motor = speed_large;
|
||||
dualsense_dev->small_motor = speed_small;
|
||||
dev->large_motor = speed_large;
|
||||
dev->small_motor = speed_small;
|
||||
|
||||
if (dualsense_dev->new_output_data)
|
||||
const auto now = steady_clock::now();
|
||||
const auto elapsed = now - dev->last_output;
|
||||
|
||||
if (dev->new_output_data || elapsed > min_output_interval)
|
||||
{
|
||||
if (const int res = send_output_report(dualsense_dev); res >= 0)
|
||||
if (const int res = send_output_report(dev); res >= 0)
|
||||
{
|
||||
dualsense_dev->new_output_data = false;
|
||||
dev->new_output_data = false;
|
||||
dev->last_output = now;
|
||||
}
|
||||
else if (res == -1)
|
||||
{
|
||||
dualsense_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(dualsense_dev->hidDevice));
|
||||
dualsense_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(dev->hidDevice));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -243,7 +243,7 @@ public:
|
||||
void init_config(cfg_pad* cfg) override;
|
||||
|
||||
private:
|
||||
bool get_calibration_data(DualSenseDevice* dualsense_device) const;
|
||||
bool get_calibration_data(DualSenseDevice* dev) const;
|
||||
|
||||
DataStatus get_data(DualSenseDevice* device) override;
|
||||
void check_add_device(hid_device* hidDevice, std::string_view path, std::wstring_view wide_serial) override;
|
||||
|
@ -587,15 +587,18 @@ void evdev_joystick_handler::SetRumble(EvdevDevice* device, u8 large, u8 small)
|
||||
if (fd < 0)
|
||||
return;
|
||||
|
||||
if (large == device->large_motor && small == device->small_motor)
|
||||
return;
|
||||
device->new_output_data = large != device->large_motor || small != device->small_motor;
|
||||
|
||||
const auto now = steady_clock::now();
|
||||
const auto elapsed = now - device->last_output;
|
||||
|
||||
// XBox One Controller can't handle faster vibration updates than ~10ms. Elite is even worse.
|
||||
// So I'll use 20ms to be on the safe side. No lag was noticable.
|
||||
if (clock() - device->last_vibration < 20)
|
||||
if ((!device->new_output_data || elapsed <= 20ms) && elapsed <= min_output_interval)
|
||||
return;
|
||||
|
||||
device->last_vibration = clock();
|
||||
device->new_output_data = false;
|
||||
device->last_output = now;
|
||||
|
||||
// delete the previous effect (which also stops it)
|
||||
if (device->effect_id != -1)
|
||||
|
@ -396,7 +396,6 @@ class evdev_joystick_handler final : public PadHandlerBase
|
||||
int effect_id = -1;
|
||||
bool has_rumble = false;
|
||||
bool has_motion = false;
|
||||
clock_t last_vibration = 0;
|
||||
};
|
||||
|
||||
public:
|
||||
|
@ -34,7 +34,6 @@ public:
|
||||
|
||||
hid_device* hidDevice{nullptr};
|
||||
std::string path;
|
||||
bool new_output_data{true};
|
||||
bool enable_player_leds{false};
|
||||
u8 led_delay_on{0};
|
||||
u8 led_delay_off{0};
|
||||
|
@ -169,20 +169,20 @@ std::array<std::set<u32>, PadHandlerBase::button::button_count> mm_joystick_hand
|
||||
{
|
||||
std::array<std::set<u32>, button::button_count> mapping{};
|
||||
|
||||
MMJOYDevice* joy_device = static_cast<MMJOYDevice*>(device.get());
|
||||
if (!joy_device || !cfg)
|
||||
MMJOYDevice* dev = static_cast<MMJOYDevice*>(device.get());
|
||||
if (!dev || !cfg)
|
||||
return mapping;
|
||||
|
||||
joy_device->trigger_code_left = find_keys<u64>(cfg->l2);
|
||||
joy_device->trigger_code_right = find_keys<u64>(cfg->r2);
|
||||
joy_device->axis_code_left[0] = find_keys<u64>(cfg->ls_left);
|
||||
joy_device->axis_code_left[1] = find_keys<u64>(cfg->ls_right);
|
||||
joy_device->axis_code_left[2] = find_keys<u64>(cfg->ls_down);
|
||||
joy_device->axis_code_left[3] = find_keys<u64>(cfg->ls_up);
|
||||
joy_device->axis_code_right[0] = find_keys<u64>(cfg->rs_left);
|
||||
joy_device->axis_code_right[1] = find_keys<u64>(cfg->rs_right);
|
||||
joy_device->axis_code_right[2] = find_keys<u64>(cfg->rs_down);
|
||||
joy_device->axis_code_right[3] = find_keys<u64>(cfg->rs_up);
|
||||
dev->trigger_code_left = find_keys<u64>(cfg->l2);
|
||||
dev->trigger_code_right = find_keys<u64>(cfg->r2);
|
||||
dev->axis_code_left[0] = find_keys<u64>(cfg->ls_left);
|
||||
dev->axis_code_left[1] = find_keys<u64>(cfg->ls_right);
|
||||
dev->axis_code_left[2] = find_keys<u64>(cfg->ls_down);
|
||||
dev->axis_code_left[3] = find_keys<u64>(cfg->ls_up);
|
||||
dev->axis_code_right[0] = find_keys<u64>(cfg->rs_left);
|
||||
dev->axis_code_right[1] = find_keys<u64>(cfg->rs_right);
|
||||
dev->axis_code_right[2] = find_keys<u64>(cfg->rs_down);
|
||||
dev->axis_code_right[3] = find_keys<u64>(cfg->rs_up);
|
||||
|
||||
mapping[button::up] = find_keys<u32>(cfg->up);
|
||||
mapping[button::down] = find_keys<u32>(cfg->down);
|
||||
@ -193,22 +193,22 @@ std::array<std::set<u32>, PadHandlerBase::button::button_count> mm_joystick_hand
|
||||
mapping[button::circle] = find_keys<u32>(cfg->circle);
|
||||
mapping[button::triangle] = find_keys<u32>(cfg->triangle);
|
||||
mapping[button::l1] = find_keys<u32>(cfg->l1);
|
||||
mapping[button::l2] = narrow_set(joy_device->trigger_code_left);
|
||||
mapping[button::l2] = narrow_set(dev->trigger_code_left);
|
||||
mapping[button::l3] = find_keys<u32>(cfg->l3);
|
||||
mapping[button::r1] = find_keys<u32>(cfg->r1);
|
||||
mapping[button::r2] = narrow_set(joy_device->trigger_code_right);
|
||||
mapping[button::r2] = narrow_set(dev->trigger_code_right);
|
||||
mapping[button::r3] = find_keys<u32>(cfg->r3);
|
||||
mapping[button::start] = find_keys<u32>(cfg->start);
|
||||
mapping[button::select] = find_keys<u32>(cfg->select);
|
||||
mapping[button::ps] = find_keys<u32>(cfg->ps);
|
||||
mapping[button::ls_left] = narrow_set(joy_device->axis_code_left[0]);
|
||||
mapping[button::ls_right] = narrow_set(joy_device->axis_code_left[1]);
|
||||
mapping[button::ls_down] = narrow_set(joy_device->axis_code_left[2]);
|
||||
mapping[button::ls_up] = narrow_set(joy_device->axis_code_left[3]);
|
||||
mapping[button::rs_left] = narrow_set(joy_device->axis_code_right[0]);
|
||||
mapping[button::rs_right] = narrow_set(joy_device->axis_code_right[1]);
|
||||
mapping[button::rs_down] = narrow_set(joy_device->axis_code_right[2]);
|
||||
mapping[button::rs_up] = narrow_set(joy_device->axis_code_right[3]);
|
||||
mapping[button::ls_left] = narrow_set(dev->axis_code_left[0]);
|
||||
mapping[button::ls_right] = narrow_set(dev->axis_code_left[1]);
|
||||
mapping[button::ls_down] = narrow_set(dev->axis_code_left[2]);
|
||||
mapping[button::ls_up] = narrow_set(dev->axis_code_left[3]);
|
||||
mapping[button::rs_left] = narrow_set(dev->axis_code_right[0]);
|
||||
mapping[button::rs_right] = narrow_set(dev->axis_code_right[1]);
|
||||
mapping[button::rs_down] = narrow_set(dev->axis_code_right[2]);
|
||||
mapping[button::rs_up] = narrow_set(dev->axis_code_right[3]);
|
||||
|
||||
mapping[button::skateboard_ir_nose] = find_keys<u32>(cfg->ir_nose);
|
||||
mapping[button::skateboard_ir_tail] = find_keys<u32>(cfg->ir_tail);
|
||||
|
@ -114,9 +114,6 @@ private:
|
||||
bool m_initialized = false;
|
||||
};
|
||||
|
||||
constexpr u32 rumble_duration_ms = 500; // Some high number to keep rumble updates at a minimum.
|
||||
constexpr u32 rumble_refresh_ms = rumble_duration_ms - 100; // We need to keep updating the rumble. Choose a refresh timeout that is unlikely to run into missed rumble updates.
|
||||
|
||||
sdl_pad_handler::sdl_pad_handler() : PadHandlerBase(pad_handler::sdl)
|
||||
{
|
||||
button_list =
|
||||
@ -792,21 +789,21 @@ void sdl_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
const u8 speed_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
|
||||
const u8 speed_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
|
||||
|
||||
dev->has_new_rumble_data |= dev->large_motor != speed_large || dev->small_motor != speed_small;
|
||||
dev->new_output_data |= dev->large_motor != speed_large || dev->small_motor != speed_small;
|
||||
|
||||
dev->large_motor = speed_large;
|
||||
dev->small_motor = speed_small;
|
||||
|
||||
const steady_clock::time_point now = steady_clock::now();
|
||||
const s64 elapsed_ms = std::chrono::duration_cast<std::chrono::milliseconds>(now - dev->last_vibration).count();
|
||||
const auto now = steady_clock::now();
|
||||
const auto elapsed = now - dev->last_output;
|
||||
|
||||
// XBox One Controller can't handle faster vibration updates than ~10ms. Elite is even worse. So I'll use 20ms to be on the safe side. No lag was noticable.
|
||||
if ((dev->has_new_rumble_data && elapsed_ms > 20) || (elapsed_ms > rumble_refresh_ms))
|
||||
if ((dev->new_output_data && elapsed > 20ms) || elapsed > min_output_interval)
|
||||
{
|
||||
set_rumble(dev, speed_large, speed_small);
|
||||
|
||||
dev->has_new_rumble_data = false;
|
||||
dev->last_vibration = steady_clock::now();
|
||||
dev->new_output_data = false;
|
||||
dev->last_output = now;
|
||||
}
|
||||
}
|
||||
|
||||
@ -880,6 +877,8 @@ void sdl_pad_handler::set_rumble(SDLDevice* dev, u8 speed_large, u8 speed_small)
|
||||
{
|
||||
if (!dev || !dev->sdl.game_controller) return;
|
||||
|
||||
constexpr u32 rumble_duration_ms = static_cast<u32>((min_output_interval + 100ms).count()); // Some number higher than the min_output_interval.
|
||||
|
||||
if (dev->sdl.has_rumble)
|
||||
{
|
||||
if (SDL_GameControllerRumble(dev->sdl.game_controller, speed_large * 257, speed_small * 257, rumble_duration_ms) != 0)
|
||||
|
@ -64,9 +64,6 @@ public:
|
||||
bool led_is_on = true;
|
||||
bool led_is_blinking = false;
|
||||
steady_clock::time_point led_timestamp{};
|
||||
|
||||
bool has_new_rumble_data = true;
|
||||
steady_clock::time_point last_vibration{};
|
||||
};
|
||||
|
||||
class sdl_pad_handler : public PadHandlerBase
|
||||
|
@ -228,39 +228,38 @@ skateboard_pad_handler::DataStatus skateboard_pad_handler::get_data(skateboard_d
|
||||
|
||||
PadHandlerBase::connection skateboard_pad_handler::update_connection(const std::shared_ptr<PadDevice>& device)
|
||||
{
|
||||
skateboard_device* skateboard_dev = static_cast<skateboard_device*>(device.get());
|
||||
if (!skateboard_dev || skateboard_dev->path.empty())
|
||||
skateboard_device* dev = static_cast<skateboard_device*>(device.get());
|
||||
if (!dev || dev->path.empty())
|
||||
return connection::disconnected;
|
||||
|
||||
if (skateboard_dev->hidDevice == nullptr)
|
||||
if (dev->hidDevice == nullptr)
|
||||
{
|
||||
// try to reconnect
|
||||
hid_device* dev = hid_open_path(skateboard_dev->path.c_str());
|
||||
if (dev)
|
||||
if (hid_device* hid_dev = hid_open_path(dev->path.c_str()))
|
||||
{
|
||||
if (hid_set_nonblocking(dev, 1) == -1)
|
||||
if (hid_set_nonblocking(hid_dev, 1) == -1)
|
||||
{
|
||||
skateboard_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", skateboard_dev->path, hid_error(dev));
|
||||
skateboard_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(hid_dev));
|
||||
}
|
||||
skateboard_dev->hidDevice = dev;
|
||||
dev->hidDevice = hid_dev;
|
||||
}
|
||||
else
|
||||
{
|
||||
// nope, not there
|
||||
skateboard_log.error("Device %s: disconnected", skateboard_dev->path);
|
||||
skateboard_log.error("Device %s: disconnected", dev->path);
|
||||
return connection::disconnected;
|
||||
}
|
||||
}
|
||||
|
||||
if (get_data(skateboard_dev) == DataStatus::ReadError)
|
||||
if (get_data(dev) == DataStatus::ReadError)
|
||||
{
|
||||
// this also can mean disconnected, either way deal with it on next loop and reconnect
|
||||
skateboard_dev->close();
|
||||
dev->close();
|
||||
|
||||
return connection::no_data;
|
||||
}
|
||||
|
||||
if (!skateboard_dev->skateboard_is_on)
|
||||
if (!dev->skateboard_is_on)
|
||||
{
|
||||
// This means that the dongle is still connected, but the skateboard is turned off.
|
||||
// There is no need to reconnect the hid device again, we just have to check the input report for proper data.
|
||||
@ -356,17 +355,22 @@ void skateboard_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
|
||||
dev->new_output_data = false;
|
||||
|
||||
if (dev->new_output_data)
|
||||
{
|
||||
if (const int res = send_output_report(dev); res >= 0)
|
||||
{
|
||||
dev->new_output_data = false;
|
||||
}
|
||||
else if (res == -1)
|
||||
{
|
||||
skateboard_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(dev->hidDevice));
|
||||
}
|
||||
}
|
||||
// Disabled until needed
|
||||
//const auto now = steady_clock::now();
|
||||
//const auto elapsed = now - dev->last_output;
|
||||
|
||||
//if (dev->new_output_data || elapsed > min_output_interval)
|
||||
//{
|
||||
// if (const int res = send_output_report(dev); res >= 0)
|
||||
// {
|
||||
// dev->new_output_data = false;
|
||||
// dev->last_output = now;
|
||||
// }
|
||||
// else if (res == -1)
|
||||
// {
|
||||
// skateboard_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(dev->hidDevice));
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
void skateboard_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 /*large_motor*/, u8 /*small_motor*/, s32 /*r*/, s32 /*g*/, s32 /*b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/)
|
||||
|
@ -142,10 +142,11 @@ void xinput_pad_handler::SetPadData(const std::string& padId, u8 /*player_id*/,
|
||||
|
||||
// The left motor is the low-frequency rumble motor. The right motor is the high-frequency rumble motor.
|
||||
// The two motors are not the same, and they create different vibration effects.
|
||||
XINPUT_VIBRATION vibrate;
|
||||
|
||||
vibrate.wLeftMotorSpeed = large_motor * 257; // between 0 to 65535
|
||||
vibrate.wRightMotorSpeed = small_motor * 257; // between 0 to 65535
|
||||
XINPUT_VIBRATION vibrate
|
||||
{
|
||||
.wLeftMotorSpeed = static_cast<u16>(large_motor * 257), // between 0 to 65535
|
||||
.wRightMotorSpeed = static_cast<u16>(small_motor * 257) // between 0 to 65535
|
||||
};
|
||||
|
||||
xinputSetState(static_cast<u32>(device_number), &vibrate);
|
||||
}
|
||||
@ -449,10 +450,10 @@ std::shared_ptr<PadDevice> xinput_pad_handler::get_device(const std::string& dev
|
||||
if (device_number < 0)
|
||||
return nullptr;
|
||||
|
||||
std::shared_ptr<XInputDevice> x_device = std::make_shared<XInputDevice>();
|
||||
x_device->deviceNumber = static_cast<u32>(device_number);
|
||||
std::shared_ptr<XInputDevice> dev = std::make_shared<XInputDevice>();
|
||||
dev->deviceNumber = static_cast<u32>(device_number);
|
||||
|
||||
return x_device;
|
||||
return dev;
|
||||
}
|
||||
|
||||
bool xinput_pad_handler::get_is_left_trigger(const std::shared_ptr<PadDevice>& /*device*/, u64 keyCode)
|
||||
@ -568,22 +569,27 @@ void xinput_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
const u8 speed_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
|
||||
const u8 speed_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
|
||||
|
||||
dev->newVibrateData |= dev->large_motor != speed_large || dev->small_motor != speed_small;
|
||||
dev->new_output_data |= dev->large_motor != speed_large || dev->small_motor != speed_small;
|
||||
|
||||
dev->large_motor = speed_large;
|
||||
dev->small_motor = speed_small;
|
||||
|
||||
const auto now = steady_clock::now();
|
||||
const auto elapsed = now - dev->last_output;
|
||||
|
||||
// XBox One Controller can't handle faster vibration updates than ~10ms. Elite is even worse. So I'll use 20ms to be on the safe side. No lag was noticable.
|
||||
if (dev->newVibrateData && steady_clock::now() - dev->last_vibration > 20ms)
|
||||
if ((dev->new_output_data && elapsed > 20ms) || elapsed > min_output_interval)
|
||||
{
|
||||
XINPUT_VIBRATION vibrate;
|
||||
vibrate.wLeftMotorSpeed = speed_large * 257; // between 0 to 65535
|
||||
vibrate.wRightMotorSpeed = speed_small * 257; // between 0 to 65535
|
||||
XINPUT_VIBRATION vibrate
|
||||
{
|
||||
.wLeftMotorSpeed = static_cast<u16>(speed_large * 257), // between 0 to 65535
|
||||
.wRightMotorSpeed = static_cast<u16>(speed_small * 257) // between 0 to 65535
|
||||
};
|
||||
|
||||
if (xinputSetState(padnum, &vibrate) == ERROR_SUCCESS)
|
||||
{
|
||||
dev->newVibrateData = false;
|
||||
dev->last_vibration = steady_clock::now();
|
||||
dev->new_output_data = false;
|
||||
dev->last_output = now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -98,8 +98,6 @@ class xinput_pad_handler final : public PadHandlerBase
|
||||
struct XInputDevice : public PadDevice
|
||||
{
|
||||
u32 deviceNumber{ 0 };
|
||||
bool newVibrateData{ true };
|
||||
steady_clock::time_point last_vibration;
|
||||
bool is_scp_device{ false };
|
||||
DWORD state{ ERROR_NOT_CONNECTED }; // holds internal controller state change
|
||||
SCP_EXTN state_scp{};
|
||||
|
Loading…
Reference in New Issue
Block a user