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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00

Compilation fix

This commit is contained in:
Nekotekina 2014-08-29 16:07:50 +04:00
parent 028ce2dd9f
commit 0be2728e19

View File

@ -1,12 +1,5 @@
#pragma once
#ifdef MSVC_CRT_MEMLEAK_DETECTION
#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
#endif
#define NOMINMAX
#ifndef QT_UI
#include <wx/wxprec.h>
#include <wx/config.h>
@ -32,239 +25,4 @@
#include <wx/aui/auibook.h>
#endif
#if defined(MSVC_CRT_MEMLEAK_DETECTION) && defined(_DEBUG) && !defined(DBG_NEW)
#define DBG_NEW new ( _NORMAL_BLOCK , __FILE__ , __LINE__ )
#define new DBG_NEW
#endif
// This header should be frontend-agnostic, so don't assume wx includes everything
#include <cstdio>
#include <cstring>
#include <cassert>
#include <cstdint>
#include <cmath>
#include <atomic>
#include <mutex>
#include <thread>
#include <condition_variable>
#include <memory>
#include <vector>
#include <set>
#include <string>
#include <ostream>
#include <sstream>
#include <functional>
#include <algorithm>
#include "Utilities/GNU.h"
typedef unsigned int uint;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
union u128
{
struct
{
u64 hi;
u64 lo;
};
u64 _u64[2];
u32 _u32[4];
u16 _u16[8];
u8 _u8[16];
operator u64() const { return _u64[0]; }
operator u32() const { return _u32[0]; }
operator u16() const { return _u16[0]; }
operator u8() const { return _u8[0]; }
operator bool() const { return _u64[0] != 0 || _u64[1] != 0; }
static u128 From128(u64 hi, u64 lo)
{
u128 ret = { hi, lo };
return ret;
}
static u128 From64(u64 src)
{
u128 ret = { 0, src };
return ret;
}
static u128 From32(u32 src)
{
u128 ret;
ret._u32[0] = src;
ret._u32[1] = 0;
ret._u32[2] = 0;
ret._u32[3] = 0;
return ret;
}
static u128 FromBit(u32 bit)
{
u128 ret;
if (bit < 64)
{
ret.hi = 0;
ret.lo = (u64)1 << bit;
}
else if (bit < 128)
{
ret.hi = (u64)1 << (bit - 64);
ret.lo = 0;
}
else
{
ret.hi = 0;
ret.lo = 0;
}
return ret;
}
bool operator == (const u128& right) const
{
return (lo == right.lo) && (hi == right.hi);
}
bool operator != (const u128& right) const
{
return (lo != right.lo) || (hi != right.hi);
}
u128 operator | (const u128& right) const
{
return From128(hi | right.hi, lo | right.lo);
}
u128 operator & (const u128& right) const
{
return From128(hi & right.hi, lo & right.lo);
}
u128 operator ^ (const u128& right) const
{
return From128(hi ^ right.hi, lo ^ right.lo);
}
u128 operator ~ () const
{
return From128(~hi, ~lo);
}
static __forceinline u128 byteswap(const u128 val)
{
u128 ret;
ret.lo = _byteswap_uint64(val.hi);
ret.hi = _byteswap_uint64(val.lo);
return ret;
}
};
union s128
{
struct
{
s64 hi;
s64 lo;
};
u64 _i64[2];
u32 _i32[4];
u16 _i16[8];
u8 _i8[16];
operator s64() const { return _i64[0]; }
operator s32() const { return _i32[0]; }
operator s16() const { return _i16[0]; }
operator s8() const { return _i8[0]; }
operator bool() const { return _i64[0] != 0 || _i64[1] != 0; }
static s128 From64(s64 src)
{
s128 ret = { src, 0 };
return ret;
}
static s128 From32(s32 src)
{
s128 ret;
ret._i32[0] = src;
ret._i32[1] = 0;
ret.hi = 0;
return ret;
}
bool operator == (const s128& right) const
{
return (lo == right.lo) && (hi == right.hi);
}
bool operator != (const s128& right) const
{
return (lo != right.lo) || (hi != right.hi);
}
};
//TODO: SSE style
/*
struct u128
{
__m128 m_val;
u128 GetValue128()
{
u128 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u64 GetValue64()
{
u64 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u32 GetValue32()
{
u32 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u16 GetValue16()
{
u16 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u8 GetValue8()
{
u8 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
};
*/
#define AlignAddr(addr, align) (((addr) + ((align) - 1)) & ~((align) - 1))
#include "Utilities/StrFmt.h"
#include "Utilities/BEType.h"
#define _PRGNAME_ "RPCS3"
#define _PRGVER_ "0.0.0.5"
#include "stdafx.h"