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fs: Reimplement path resolving using std::filesystem::weakly_canonical
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8c9090fd03
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@ -4,6 +4,7 @@
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#include "Crypto/sha1.h"
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#include <unordered_map>
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#include <filesystem>
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#include <algorithm>
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#include <cstring>
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#include <map>
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@ -1822,6 +1823,20 @@ bool fs::remove_all(const std::string& path, bool remove_root)
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return true;
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}
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std::string fs::resolve_path(std::string_view path)
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{
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std::error_code ec{};
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const auto result = std::filesystem::weakly_canonical(std::filesystem::path(path), ec);
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if (ec)
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{
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g_tls_error = error::inval;
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return {};
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}
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return result.string();
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}
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u64 fs::get_dir_size(const std::string& path, u64 rounding_alignment)
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{
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u64 result = 0;
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@ -645,6 +645,9 @@ namespace fs
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std::string m_dest{}; // Destination file path
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};
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// Get real path for comparisons
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std::string resolve_path(std::string_view path);
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// Delete directory and all its contents recursively
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bool remove_all(const std::string& path, bool remove_root = true);
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@ -554,7 +554,7 @@ void Emulator::SetForceBoot(bool force_boot)
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game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool is_disc_patch)
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{
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const std::string resolved_path = GetCallbacks().resolve_path(m_path);
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const std::string resolved_path = fs::resolve_path(m_path);
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if (!IsStopped())
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{
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@ -1213,7 +1213,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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// Check game updates
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const std::string hdd0_boot = hdd0_game + m_title_id + "/USRDIR/EBOOT.BIN";
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if (disc.empty() && !bdvd_dir.empty() && GetCallbacks().resolve_path(m_path) != GetCallbacks().resolve_path(hdd0_boot) && fs::is_file(hdd0_boot))
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if (disc.empty() && !bdvd_dir.empty() && fs::resolve_path(m_path) != fs::resolve_path(hdd0_boot) && fs::is_file(hdd0_boot))
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{
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// Booting game update
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sys_log.success("Updates found at /dev_hdd0/game/%s/", m_title_id);
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@ -1333,7 +1333,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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return fmt::merge(result, "/");
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};
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const std::string resolved_hdd0 = GetCallbacks().resolve_path(hdd0_game) + '/';
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const std::string resolved_hdd0 = fs::resolve_path(hdd0_game) + '/';
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if (from_hdd0_game && m_cat == "DG")
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{
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@ -1357,7 +1357,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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else if (from_dev_flash)
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{
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// Firmware executables
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argv[0] = "/dev_flash" + resolved_path.substr(GetCallbacks().resolve_path(g_cfg_vfs.get_dev_flash()).size());
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argv[0] = "/dev_flash" + resolved_path.substr(fs::resolve_path(g_cfg_vfs.get_dev_flash()).size());
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m_dir = fs::get_parent_dir(argv[0]) + '/';
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}
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else if (g_cfg.vfs.host_root)
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@ -1975,9 +1975,9 @@ std::set<std::string> Emulator::GetGameDirs() const
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bool Emulator::IsPathInsideDir(std::string_view path, std::string_view dir) const
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{
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const std::string dir_path = GetCallbacks().resolve_path(dir);
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const std::string dir_path = fs::resolve_path(dir);
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return !dir_path.empty() && (GetCallbacks().resolve_path(path) + '/').starts_with(dir_path + '/');
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return !dir_path.empty() && (fs::resolve_path(path) + '/').starts_with(dir_path + '/');
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};
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const std::string& Emulator::GetFakeCat() const
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@ -81,7 +81,6 @@ struct EmuCallbacks
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std::function<std::string(localized_string_id, const char*)> get_localized_string;
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std::function<std::u32string(localized_string_id, const char*)> get_localized_u32string;
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std::function<void(const std::string&)> play_sound;
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std::string(*resolve_path)(std::string_view) = nullptr; // Resolve path using Qt
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};
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class Emulator final
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@ -42,8 +42,6 @@ bool vfs::mount(std::string_view vpath, std::string_view path)
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// TODO: scan roots of mounted devices for undeleted vfs::host::unlink remnants, and try to delete them (_WIN32 only)
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std::lock_guard lock(table.mutex);
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if (vpath.empty())
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{
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// Empty relative path, should set relative path base; unsupported
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@ -51,8 +49,24 @@ bool vfs::mount(std::string_view vpath, std::string_view path)
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return false;
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}
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const bool delim_suffixed = path.ends_with(fs::delim);
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std::string final_path = fs::resolve_path(path);
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if (final_path.empty())
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{
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vfs_log.error("Cannot mount path \"%s\" due to invalid host path \"%s\" (%s)", vpath, path, fs::g_tls_error);
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return false;
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}
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if (!final_path.ends_with(fs::delim) && delim_suffixed)
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{
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final_path += '/';
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}
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const std::string_view vpath_backup = vpath;
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std::lock_guard lock(table.mutex);
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for (std::vector<vfs_directory*> list{&table.root};;)
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{
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// Skip one or more '/'
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@ -68,8 +82,8 @@ bool vfs::mount(std::string_view vpath, std::string_view path)
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if (pos == umax)
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{
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// Mounting completed
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list.back()->path = path;
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vfs_log.notice("Mounted path \"%s\" to \"%s\"", vpath_backup, path);
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list.back()->path = std::move(final_path);
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vfs_log.notice("Mounted path \"%s\" to \"%s\"", vpath_backup, final_path);
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return true;
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}
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@ -743,7 +757,7 @@ bool vfs::host::rename(const std::string& from, const std::string& to, const lv2
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{
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// Lock mount point, close file descriptors, retry
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const auto from0 = std::string_view(from).substr(0, from.find_last_not_of(fs::delim) + 1);
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const auto escaped_from = Emu.GetCallbacks().resolve_path(from);
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const auto escaped_from = fs::resolve_path(from);
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std::lock_guard lock(mp->mutex);
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@ -754,7 +768,7 @@ bool vfs::host::rename(const std::string& from, const std::string& to, const lv2
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idm::select<lv2_fs_object, lv2_file>([&](u32 /*id*/, lv2_file& file)
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{
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if (check_path(Emu.GetCallbacks().resolve_path(file.real_path)))
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if (check_path(fs::resolve_path(file.real_path)))
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{
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ensure(file.mp == mp);
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@ -796,7 +810,7 @@ bool vfs::host::rename(const std::string& from, const std::string& to, const lv2
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idm::select<lv2_fs_object, lv2_file>([&](u32 /*id*/, lv2_file& file)
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{
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const auto escaped_real = Emu.GetCallbacks().resolve_path(file.real_path);
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const auto escaped_real = fs::resolve_path(file.real_path);
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if (check_path(escaped_real))
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{
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@ -26,8 +26,6 @@
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#include "Emu/Audio/FAudio/FAudioBackend.h"
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#endif
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#include <QFileInfo> // This shouldn't be outside rpcs3qt...
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LOG_CHANNEL(sys_log, "SYS");
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/** Emu.Init() wrapper for user management */
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@ -123,10 +121,5 @@ EmuCallbacks main_application::CreateCallbacks()
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return result;
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};
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callbacks.resolve_path = [](std::string_view sv)
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{
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return QFileInfo(QString::fromUtf8(sv.data(), static_cast<int>(sv.size()))).canonicalFilePath().toStdString();
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};
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return callbacks;
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}
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