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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00

cellFsStat fix and other fixes

This commit is contained in:
Raul Tambre 2014-12-26 18:16:57 +02:00
parent 1bde52623b
commit 0cd3cd3e05
5 changed files with 27 additions and 73 deletions

View File

@ -82,15 +82,13 @@ void addSaveDataEntry(std::vector<SaveDataEntry>& saveEntries, const std::string
cellSysutil->Error("Running _stat in cellSaveData. Please report this to a RPCS3 developer!");
std::string pathy;
Emu.GetVFS().GetDevice("dev_hdd0", pathy);
std::string real_path;
struct stat buf;
int result = stat((pathy.substr(0, pathy.length() - 9) + f.GetPath()).c_str(), &buf);
if (result != 0)
cellSysutil->Error("_stat failed! (%s)", (pathy.substr(0, pathy.length() - 9) + f.GetPath()).c_str());
Emu.GetVFS().GetDevice(f.GetPath(), real_path);
if (stat(real_path.c_str(), &buf) != 0)
cellSysutil->Error("stat failed! (%s)", real_path.c_str());
else
{
atime = buf.st_atime;

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@ -251,34 +251,13 @@ s32 cellFsStat(vm::ptr<const char> path, vm::ptr<CellFsStat> sb)
u64 ctime = 0;
u64 size = 0;
int device = -1;
if (_path.substr(1, 8) == "dev_hdd0")
device = 0;
else if (_path.substr(1, 8) == "dev_hdd1")
device = 1;
else if (_path.substr(1, 8) == "dev_bdvd")
device = 2;
std::string pathy;
if (device == 0)
Emu.GetVFS().GetDevice("dev_hdd0", pathy);
else if (device == 1)
Emu.GetVFS().GetDevice("dev_hdd1", pathy);
else if (device == 2)
Emu.GetVFS().GetDevice("dev_bdvd", pathy);
std::string real_path;
struct stat buf;
int result = 1;
if (device == 2)
result = stat((pathy + _path.substr(9, _path.length())).c_str(), &buf);
else
result = stat((pathy.substr(0, pathy.length() - 9) + _path).c_str(), &buf);
Emu.GetVFS().GetDevice(_path, real_path);
if (result != 0)
sys_fs->Error("_stat failed! (%s)", (pathy.substr(0, pathy.length() - 9) + _path).c_str());
if (stat(real_path.c_str(), &buf) != 0)
sys_fs->Error("stat failed! (%s)", real_path.c_str());
else
{
mode = buf.st_mode;

View File

@ -1,4 +1,5 @@
#include "stdafx.h"
#include "Emu/FS/VFS.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/SysCalls/SysCalls.h"
@ -103,17 +104,11 @@ void sys_game_process_exitspawn(vm::ptr<const char> path, u32 argv_addr, u32 env
Emu.Stop();
});
int device = -1;
std::string real_path;
if (_path.substr(1, 8) == "dev_hdd0")
device = 0;
else if (_path.substr(1, 8) == "dev_hdd1")
device = 1;
else if (_path.substr(1, 8) == "dev_bdvd")
device = 2;
Emu.GetVFS().GetDevice(_path.c_str(), real_path);
if (device != 0)
Emu.BootGame(_path.c_str(), true, device);
Emu.BootGame(real_path, true);
return;
}
@ -185,16 +180,11 @@ void sys_game_process_exitspawn2(vm::ptr<const char> path, u32 argv_addr, u32 en
Emu.Stop();
});
int device = -1;
std::string real_path;
if (_path.substr(1, 8) == "dev_hdd0")
device = 0;
else if (_path.substr(1, 8) == "dev_hdd1")
device = 1;
else if (_path.substr(1, 8) == "dev_bdvd")
device = 2;
Emu.GetVFS().GetDevice(_path.c_str(), real_path);
Emu.BootGame(_path.c_str(), true, device);
Emu.BootGame(real_path, true);
return;
}

View File

@ -145,7 +145,7 @@ void Emulator::CheckStatus()
}
}
bool Emulator::BootGame(const std::string& path, bool direct, int device)
bool Emulator::BootGame(const std::string& path, bool direct)
{
static const char* elf_path[6] =
{
@ -158,34 +158,21 @@ bool Emulator::BootGame(const std::string& path, bool direct, int device)
};
auto curpath = path;
if (!direct)
if (direct)
{
for (int i = 0; i < sizeof(elf_path) / sizeof(*elf_path); i++)
if (rFile::Access(curpath, rFile::read))
{
curpath = path + elf_path[i];
SetPath(curpath);
Load();
if (rFile::Access(curpath, rFile::read))
{
SetPath(curpath);
Load();
return true;
}
return true;
}
}
else
for (int i = 0; i < sizeof(elf_path) / sizeof(*elf_path); i++)
{
std::string pathy;
if (device == 0)
Emu.GetVFS().GetDevice("dev_hdd0", pathy);
else if (device == 1)
Emu.GetVFS().GetDevice("dev_hdd1", pathy);
else if (device == 2)
Emu.GetVFS().GetDevice("dev_bdvd", pathy);
curpath = pathy.substr(0, pathy.length() - 9) + path;
curpath = path + elf_path[i];
if (rFile::Access(curpath, rFile::read))
{
SetPath(curpath);

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@ -207,7 +207,7 @@ public:
u32 GetCPUThreadStop() const { return m_cpu_thr_stop; }
void CheckStatus();
bool BootGame(const std::string& path, bool direct = false, int device = 0);
bool BootGame(const std::string& path, bool direct = false);
void Load();
void Run();