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Fix running the emulator with AUDIT enabled
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@ -4326,7 +4326,7 @@ s64 spu_thread::get_ch_value(u32 ch)
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atomic_wait_engine::set_one_time_use_wait_callback(mask1 != SPU_EVENT_LR ? nullptr : +[](u64 attempts) -> bool
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atomic_wait_engine::set_one_time_use_wait_callback(mask1 != SPU_EVENT_LR ? nullptr : +[](u64 attempts) -> bool
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{
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{
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const auto _this = static_cast<spu_thread*>(cpu_thread::get_current());
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const auto _this = static_cast<spu_thread*>(cpu_thread::get_current());
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AUDIT(_this->id_type() == 1);
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AUDIT(_this->id_type() == 2);
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const auto old = +_this->state;
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const auto old = +_this->state;
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@ -1544,7 +1544,7 @@ namespace vm
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static void load_memory_bytes(utils::serial& ar, u8* ptr, usz size)
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static void load_memory_bytes(utils::serial& ar, u8* ptr, usz size)
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{
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{
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AUDIT(ar.is_writing() && !(size % 128));
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AUDIT(!ar.is_writing() && !(size % 128));
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for (; size; ptr += 128 * 8, size -= 128 * 8)
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for (; size; ptr += 128 * 8, size -= 128 * 8)
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{
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{
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