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Allow UE3 games to startup
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parent
684089ba81
commit
124f5d0097
@ -195,9 +195,12 @@ s32 cellHddGameExitBroken()
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}
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s32 cellGameDataGetSizeKB()
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s32 cellGameDataGetSizeKB(vm::ptr<u32> size)
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{
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fmt::throw_exception("Unimplemented" HERE);
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if (size) {
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*size = 0;
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}
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return CELL_OK;
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}
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s32 cellGameDataSetSystemVer()
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@ -133,7 +133,12 @@ error_code cellVideoOutConfigure(u32 videoOut, vm::ptr<CellVideoOutConfiguration
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switch (videoOut)
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{
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case CELL_VIDEO_OUT_PRIMARY:
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// TODO
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if (config->resolutionId != g_cfg_video_out_resolution.get()
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|| config->format != CELL_VIDEO_OUT_BUFFER_COLOR_FORMAT_X8R8G8B8
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|| (config->aspect != CELL_VIDEO_OUT_ASPECT_AUTO && config->aspect != g_cfg_video_out_aspect_ratio.get()))
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{
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return CELL_VIDEO_OUT_ERROR_ILLEGAL_CONFIGURATION;
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}
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return CELL_OK;
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case CELL_VIDEO_OUT_SECONDARY:
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@ -177,7 +182,7 @@ error_code cellVideoOutGetDeviceInfo(u32 videoOut, u32 deviceIndex, vm::ptr<Cell
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// Use standard dummy values for now.
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info->portType = CELL_VIDEO_OUT_PORT_HDMI;
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info->colorSpace = CELL_VIDEO_OUT_COLOR_SPACE_RGB;
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info->latency = 1000;
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info->latency = 100;
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info->availableModeCount = 1;
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info->state = CELL_VIDEO_OUT_DEVICE_STATE_AVAILABLE;
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info->rgbOutputRange = 1;
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@ -190,12 +195,11 @@ error_code cellVideoOutGetDeviceInfo(u32 videoOut, u32 deviceIndex, vm::ptr<Cell
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info->colorInfo.whiteX = 0xFFFF;
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info->colorInfo.whiteY = 0xFFFF;
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info->colorInfo.gamma = 100;
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info->availableModes[0].aspect = 0;
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info->availableModes[0].conversion = 0;
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info->availableModes[0].refreshRates = 0xF;
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info->availableModes[0].resolutionId = 1;
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info->availableModes[0].scanMode = 0;
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info->availableModes[0].aspect = g_cfg_video_out_aspect_ratio.get();
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info->availableModes[0].conversion = CELL_VIDEO_OUT_DISPLAY_CONVERSION_NONE;
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info->availableModes[0].refreshRates = CELL_VIDEO_OUT_REFRESH_RATE_60HZ;
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info->availableModes[0].resolutionId = g_cfg_video_out_resolution.get();
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info->availableModes[0].scanMode = CELL_VIDEO_OUT_SCAN_MODE_PROGRESSIVE;
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return CELL_OK;
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}
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@ -218,7 +222,10 @@ error_code cellVideoOutGetResolutionAvailability(u32 videoOut, u32 resolutionId,
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switch (videoOut)
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{
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case CELL_VIDEO_OUT_PRIMARY: return not_an_error(1);
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case CELL_VIDEO_OUT_PRIMARY: return not_an_error(
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resolutionId == g_cfg_video_out_resolution.get()
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&& (aspect == CELL_VIDEO_OUT_ASPECT_AUTO || aspect == g_cfg_video_out_aspect_ratio.get())
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);
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case CELL_VIDEO_OUT_SECONDARY: return not_an_error(0);
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}
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