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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00

Initial SPU bringup

This commit is contained in:
kd-11 2024-08-07 05:31:46 +03:00 committed by kd-11
parent bc1b0eb41b
commit 140fddbba8
3 changed files with 130 additions and 113 deletions

View File

@ -58,19 +58,13 @@ static void ghc_cpp_trampoline(u64 fn_target, native_asm& c, auto& args)
{
using namespace asmjit;
Label target = c.newLabel();
c.mov(args[0], a64::x19);
c.mov(args[1], a64::x20);
c.mov(args[2], a64::x21);
c.mov(args[3], a64::x22);
c.ldr(a64::x15, arm::Mem(target));
c.mov(a64::x15, Imm(fn_target));
c.br(a64::x15);
c.brk(Imm(0x42)); // Unreachable
c.bind(target);
c.embedUInt64(fn_target);
}
#endif
@ -97,8 +91,6 @@ DECLARE(spu_runtime::tr_dispatch) = []
{
c.yield();
ghc_cpp_trampoline(reinterpret_cast<u64>(&spu_recompiler_base::dispatch), c, args);
c.embed("tr_dispatch", 11);
});
return trptr;
#else
@ -124,8 +116,6 @@ DECLARE(spu_runtime::tr_branch) = []
[](native_asm& c, auto& args)
{
ghc_cpp_trampoline(reinterpret_cast<u64>(&spu_recompiler_base::branch), c, args);
c.embed("tr_branch", 9);
});
return trptr;
#else
@ -149,10 +139,9 @@ DECLARE(spu_runtime::tr_interpreter) = []
[](native_asm& c, auto& args)
{
ghc_cpp_trampoline(reinterpret_cast<u64>(&spu_recompiler_base::old_interpreter), c, args);
c.embed("tr_interpreter", 14);
});
return trptr;
return trptr;
#endif
}();
@ -228,13 +217,15 @@ DECLARE(spu_runtime::tr_all) = []
{
using namespace asmjit;
// w1: PC (eax in x86 SPU)
// x7: lsa (rcx in x86 SPU)
// Inputs:
// x19 = m_thread a.k.a arg[0]
// x20 = ls_base
// x21 - x22 = args[2 - 3]
//ensure(::offset32(&spu_thread::pc) <= 32760);
//ensure(::offset32(&spu_thread::block_hash) <= 32760);
// Load PC
Label pc_offset = c.newLabel();
c.ldr(a64::x0, arm::Mem(pc_offset));
c.ldr(a64::w1, arm::Mem(a64::x19, a64::x0)); // REG_Base + offset(spu_thread::pc)
c.ldr(a64::w1, arm::Mem(a64::x19, ::offset32(&spu_thread::pc))); // REG_Base + offset(spu_thread::pc)
// Compute LS address = REG_Sp + PC, store into x7 (use later)
c.add(a64::x7, a64::x20, a64::x1);
// Load 32b from LS address
@ -242,27 +233,18 @@ DECLARE(spu_runtime::tr_all) = []
// shr (32 - 20)
c.lsr(a64::w3, a64::w3, Imm(32 - 20));
// Load g_dispatcher
Label g_dispatcher_offset = c.newLabel();
c.ldr(a64::x4, arm::Mem(g_dispatcher_offset));
c.mov(a64::x4, Imm(reinterpret_cast<u64>(g_dispatcher)));
// Update block hash
Label block_hash_offset = c.newLabel();
c.mov(a64::x5, Imm(0));
c.ldr(a64::x6, arm::Mem(block_hash_offset));
c.str(a64::x5, arm::Mem(a64::x19, a64::x6)); // REG_Base + offset(spu_thread::block_hash)
c.str(a64::x5, arm::Mem(a64::x19, ::offset32(&spu_thread::block_hash))); // REG_Base + offset(spu_thread::block_hash)
// Jump to [g_dispatcher + idx * 8]
c.mov(a64::x6, Imm(8));
c.mul(a64::x6, a64::x3, a64::x6);
c.add(a64::x4, a64::x4, a64::x6);
c.ldr(a64::x4, arm::Mem(a64::x4));
c.br(a64::x4);
c.bind(pc_offset);
c.embedUInt64(::offset32(&spu_thread::pc));
c.bind(g_dispatcher_offset);
c.embedUInt64(reinterpret_cast<u64>(g_dispatcher));
c.bind(block_hash_offset);
c.embedUInt64(::offset32(&spu_thread::block_hash));
c.embed("tr_all", 6);
// Unreachable guard
c.brk(0x42);
});
return trptr;
#else
@ -307,7 +289,7 @@ DECLARE(spu_runtime::g_gateway) = build_function_asm<spu_function_t>("spu_gatewa
#endif
// Save native stack pointer for longjmp emulation
c.mov(x86::qword_ptr(args[0], ::offset32(&spu_thread::saved_native_sp)), x86::rsp);
c.mov(x86::qword_ptr(args[0], ::offset32(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs)), x86::rsp);
// Move 4 args (despite spu_function_t def)
c.mov(x86::r13, args[0]);
@ -359,23 +341,28 @@ DECLARE(spu_runtime::g_gateway) = build_function_asm<spu_function_t>("spu_gatewa
c.ret();
#elif defined(ARCH_ARM64)
// Push callee saved registers to the stack
// We need to save x18-x30 = 13 x 8B each + 8 bytes for 16B alignment = 112B
c.sub(a64::sp, a64::sp, Imm(112));
c.stp(a64::x18, a64::x19, arm::Mem(a64::sp));
c.stp(a64::x20, a64::x21, arm::Mem(a64::sp, 16));
c.stp(a64::x22, a64::x23, arm::Mem(a64::sp, 32));
c.stp(a64::x24, a64::x25, arm::Mem(a64::sp, 48));
c.stp(a64::x26, a64::x27, arm::Mem(a64::sp, 64));
c.stp(a64::x28, a64::x29, arm::Mem(a64::sp, 80));
c.str(a64::x30, arm::Mem(a64::sp, 96));
// Save native stack pointer for longjmp emulation
Label sp_offset = c.newLabel();
c.ldr(a64::x26, arm::Mem(sp_offset));
// sp not allowed to be used in load/stores directly
c.mov(a64::x15, a64::sp);
c.str(a64::x15, arm::Mem(args[0], a64::x26));
// Save non-volatile regs. We do this within the thread context instead of normal stack
const u32 hv_regs_base = ::offset32(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs);
// NOTE: A64 gp-gp-imm add only takes immediates of upto 4095. Larger numbers can work, but need to be multiples of 2 for lowering to replace the instruction correctly
// Unfortunately asmjit fails silently on these patterns which can generate incorrect code
c.mov(a64::x15, args[0]);
c.mov(a64::x14, Imm(hv_regs_base));
c.add(a64::x14, a64::x14, a64::x15); // Reg context offset
// Return address of escape should jump to the restore block
auto epilogue_addr = c.newLabel();
c.adr(a64::x15, epilogue_addr);
c.mov(a64::x16, a64::sp);
c.stp(a64::x15, a64::x16, arm::Mem(a64::x14));
c.stp(a64::x18, a64::x19, arm::Mem(a64::x14, 16));
c.stp(a64::x20, a64::x21, arm::Mem(a64::x14, 32));
c.stp(a64::x22, a64::x23, arm::Mem(a64::x14, 48));
c.stp(a64::x24, a64::x25, arm::Mem(a64::x14, 64));
c.stp(a64::x26, a64::x27, arm::Mem(a64::x14, 80));
c.stp(a64::x28, a64::x29, arm::Mem(a64::x14, 96));
c.str(a64::x30, arm::Mem(a64::x14, 112));
// Move 4 args (despite spu_function_t def)
c.mov(a64::x19, args[0]);
@ -383,42 +370,34 @@ DECLARE(spu_runtime::g_gateway) = build_function_asm<spu_function_t>("spu_gatewa
c.mov(a64::x21, args[2]);
c.mov(a64::x22, args[3]);
// Save ret address to stack
// since non-tail calls to cpp fns may corrupt lr and
// g_tail_escape may jump out of a fn before the epilogue can restore lr
Label ret_addr = c.newLabel();
c.adr(a64::x0, ret_addr);
c.str(a64::x0, arm::Mem(a64::sp, 104));
// Inject stack frame for scratchpad. Alternatively use per-function frames but that adds some overhead
c.sub(a64::sp, a64::sp, Imm(8192));
Label call_target = c.newLabel();
c.ldr(a64::x0, arm::Mem(call_target));
c.mov(a64::x0, Imm(reinterpret_cast<u64>(spu_runtime::tr_all)));
c.blr(a64::x0);
c.bind(ret_addr);
// This is the return point for the far ret. Never jump back into host code without coming through this exit
c.bind(epilogue_addr);
// Restore stack ptr
c.ldr(a64::x26, arm::Mem(sp_offset));
c.ldr(a64::x15, arm::Mem(a64::x19, a64::x26));
c.mov(a64::sp, a64::x15);
// Cleanup scratchpad (not needed, we'll reload sp shortly)
// c.add(a64::sp, a64::sp, Imm(8192));
// Restore thread context
c.mov(a64::x14, Imm(hv_regs_base));
c.add(a64::x14, a64::x14, a64::x19);
c.ldr(a64::x16, arm::Mem(a64::x14, 8));
c.ldp(a64::x18, a64::x19, arm::Mem(a64::x14, 16));
c.ldp(a64::x20, a64::x21, arm::Mem(a64::x14, 32));
c.ldp(a64::x22, a64::x23, arm::Mem(a64::x14, 48));
c.ldp(a64::x24, a64::x25, arm::Mem(a64::x14, 64));
c.ldp(a64::x26, a64::x27, arm::Mem(a64::x14, 80));
c.ldp(a64::x28, a64::x29, arm::Mem(a64::x14, 96));
c.ldr(a64::x30, arm::Mem(a64::x14, 112));
// Restore registers from the stack
c.ldp(a64::x18, a64::x19, arm::Mem(a64::sp));
c.ldp(a64::x20, a64::x21, arm::Mem(a64::sp, 16));
c.ldp(a64::x22, a64::x23, arm::Mem(a64::sp, 32));
c.ldp(a64::x24, a64::x25, arm::Mem(a64::sp, 48));
c.ldp(a64::x26, a64::x27, arm::Mem(a64::sp, 64));
c.ldp(a64::x28, a64::x29, arm::Mem(a64::sp, 80));
c.ldr(a64::x30, arm::Mem(a64::sp, 96));
// Restore stack ptr
c.add(a64::sp, a64::sp, Imm(112));
// Return
c.mov(a64::sp, a64::x16);
c.ret(a64::x30);
c.bind(sp_offset);
c.embedUInt64(::offset32(&spu_thread::saved_native_sp));
c.bind(call_target);
c.embedUInt64(reinterpret_cast<u64>(spu_runtime::tr_all));
c.embed("spu_gateway", 11);
#else
#error "Unimplemented"
#endif
@ -430,25 +409,19 @@ DECLARE(spu_runtime::g_escape) = build_function_asm<void(*)(spu_thread*)>("spu_e
#if defined(ARCH_X64)
// Restore native stack pointer (longjmp emulation)
c.mov(x86::rsp, x86::qword_ptr(args[0], ::offset32(&spu_thread::saved_native_sp)));
c.mov(x86::rsp, x86::qword_ptr(args[0], ::offset32(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs)));
// Return to the return location
c.sub(x86::rsp, 8);
c.ret();
#elif defined(ARCH_ARM64)
// Restore native stack pointer (longjmp emulation)
Label sp_offset = c.newLabel();
c.ldr(a64::x15, arm::Mem(sp_offset));
c.ldr(a64::x15, arm::Mem(args[0], a64::x15));
c.mov(a64::sp, a64::x15);
c.ldr(a64::x30, arm::Mem(a64::sp, 104));
// Far ret, jumps to gateway epilogue
const u32 reg_base = ::offset32(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs);
c.mov(a64::x19, args[0]);
c.mov(a64::x15, Imm(reg_base));
c.add(a64::x15, a64::x15, args[0]);
c.ldr(a64::x30, arm::Mem(a64::x15));
c.ret(a64::x30);
c.bind(sp_offset);
c.embedUInt64(::offset32(&spu_thread::saved_native_sp));
c.embed("spu_escape", 10);
#else
#error "Unimplemented"
#endif
@ -460,7 +433,7 @@ DECLARE(spu_runtime::g_tail_escape) = build_function_asm<void(*)(spu_thread*, sp
#if defined(ARCH_X64)
// Restore native stack pointer (longjmp emulation)
c.mov(x86::rsp, x86::qword_ptr(args[0], ::offset32(&spu_thread::saved_native_sp)));
c.mov(x86::rsp, x86::qword_ptr(args[0], ::offset32(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs)));
// Adjust stack for initial call instruction in the gateway
c.sub(x86::rsp, 16);
@ -473,32 +446,47 @@ DECLARE(spu_runtime::g_tail_escape) = build_function_asm<void(*)(spu_thread*, sp
c.mov(x86::qword_ptr(x86::rsp), args[1]);
c.ret();
#elif defined(ARCH_ARM64)
// Restore native stack pointer (longjmp emulation)
Label sp_offset = c.newLabel();
c.ldr(a64::x15, arm::Mem(sp_offset));
c.ldr(a64::x15, arm::Mem(args[0], a64::x15));
c.mov(a64::sp, a64::x15);
// Reload lr, since it might've been clobbered by a cpp fn
// and g_tail_escape runs before epilogue
c.ldr(a64::x30, arm::Mem(a64::sp, 104));
// HV pointer
const u32 reg_base = ::offset32(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs);
// Tail call, GHC CC
c.mov(a64::x19, args[0]); // REG_Base
Label ls_offset = c.newLabel();
c.ldr(a64::x20, arm::Mem(ls_offset));
c.ldr(a64::x20, arm::Mem(args[0], a64::x20)); // REG_Sp
c.mov(a64::x21, args[2]); // REG_Hp
c.eor(a64::w22, a64::w22, a64::w22); // REG_R1
c.mov(a64::x15, Imm(::offset32(&spu_thread::ls))); // SPU::ls offset cannot be correctly encoded for ldr as it is too large
c.ldr(a64::x20, arm::Mem(a64::x19, a64::x15)); // REG_Sp
c.mov(a64::x21, args[2]); // REG_Hp
c.mov(a64::x22, a64::xzr); // REG_R1
c.br(args[1]);
// Reset sp to patch leaks. Calls to tail escape may leave their stack "dirty" due to optimizations.
c.mov(a64::x14, Imm(reg_base + 8));
c.ldr(a64::x15, arm::Mem(a64::x19, a64::x14));
c.mov(a64::sp, a64::x15);
c.bind(ls_offset);
c.embedUInt64(::offset32(&spu_thread::ls));
c.bind(sp_offset);
c.embedUInt64(::offset32(&spu_thread::saved_native_sp));
// Push context. This gateway can be returned to normally through a ret chain.
// FIXME: Push the current PC and "this" as part of the pseudo-frame and return here directly.
c.sub(a64::sp, a64::sp, Imm(16));
c.str(args[0], arm::Mem(a64::sp));
c.embed("spu_tail_escape", 15);
// Allocate scratchpad. Not needed if using per-function frames, or if we just don't care about returning to C++ (jump to gw exit instead)
c.sub(a64::sp, a64::sp, Imm(8192));
// Make the far jump
c.mov(a64::x15, args[1]);
c.blr(a64::x15);
// Clear scratch allocation
c.add(a64::sp, a64::sp, Imm(8192));
// Restore context. Escape point expects the current thread pointer at x19
c.ldr(a64::x19, arm::Mem(a64::sp));
c.add(a64::sp, a64::sp, Imm(16));
// <Optional> We could technically just emit a return here, but we may not want to for now until support is more mature.
// Should we attempt a normal return after this point, we'd be going back to C++ code which we really don't want.
// We can't guarantee stack sanity for the C++ code and it's cookies since we're basically treating stack as a scratch playground since we entered the main gateway.
// Instead, just fall back to hypervisor here. It also makes debugging easier.
c.mov(a64::x15, Imm(reg_base));
c.ldr(a64::x30, arm::Mem(a64::x19, a64::x15));
c.ret(a64::x30);
#else
#error "Unimplemented"
#endif
@ -7628,6 +7616,10 @@ struct spu_fast : public spu_recompiler_base
virtual spu_function_t compile(spu_program&& _func) override
{
#ifndef ARCH_X64
fmt::throw_exception("Fast LLVM recompiler is unimplemented for architectures other than X86-64");
#endif
const auto add_loc = m_spurt->add_empty(std::move(_func));
if (!add_loc)

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@ -67,6 +67,10 @@ const extern spu_decoder<spu_iflag> g_spu_iflag;
#pragma GCC diagnostic pop
#endif
#ifdef ARCH_ARM64
#include "Emu/CPU/Backends/AArch64JIT.h"
#endif
class spu_llvm_recompiler : public spu_recompiler_base, public cpu_translator
{
// JIT Instance
@ -1485,6 +1489,26 @@ public:
// Metadata for branch weights
m_md_likely = llvm::MDTuple::get(m_context, {md_name, md_high, md_low});
m_md_unlikely = llvm::MDTuple::get(m_context, {md_name, md_low, md_high});
// Initialize transform passes
#ifdef ARCH_ARM64
{
aarch64::GHC_frame_preservation_pass::config_t config =
{
.debug_info = false, // Set to "true" to insert debug frames on x27
.use_stack_frames = false, // We don't need this since the SPU GW allocates global scratch on the stack
.hypervisor_context_offset = ::offset32(&spu_thread::hv_ctx),
.exclusion_callback = {}, // Unused
.base_register_lookup = {} // Unused, always x19 on SPU
};
// Create transform pass
std::unique_ptr<translator_pass> ghc_fixup_pass = std::make_unique<aarch64::GHC_frame_preservation_pass>(config);
// Register it
register_transform_pass(ghc_fixup_pass);
}
#endif
}
}
@ -2806,7 +2830,7 @@ public:
m_interp_regs = _ptr(m_thread, get_reg_offset(0));
// Save host thread's stack pointer
const auto native_sp = spu_ptr<u64>(&spu_thread::saved_native_sp);
const auto native_sp = spu_ptr<u64>(&spu_thread::hv_ctx, &rpcs3::hypervisor_context_t::regs);
#if defined(ARCH_X64)
const auto rsp_name = MetadataAsValue::get(m_context, MDNode::get(m_context, {MDString::get(m_context, "rsp")}));
#elif defined(ARCH_ARM64)

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@ -1,6 +1,7 @@
#pragma once
#include "Emu/CPU/CPUThread.h"
#include "Emu/CPU/Hypervisor.h"
#include "Emu/Cell/SPUInterpreter.h"
#include "Emu/Memory/vm.h"
#include "MFC.h"
@ -778,7 +779,7 @@ public:
u64 block_recover = 0;
u64 block_failure = 0;
u64 saved_native_sp = 0; // Host thread's stack pointer for emulated longjmp
alignas(16) rpcs3::hypervisor_context_t hv_ctx; // NOTE: The offset within the class must be within the first 1MiB
u64 ftx = 0; // Failed transactions
u64 stx = 0; // Succeeded transactions (pure counters)