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Qt: Fix accurateXFloat enabled state in settings dialog
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parent
580bd2b25e
commit
1c0b3fc7e0
@ -336,31 +336,33 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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SubscribeTooltip(ui->spu_asmjit, tooltips.settings.spu_asmjit);
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SubscribeTooltip(ui->spu_llvm, tooltips.settings.spu_llvm);
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QButtonGroup *spu_bg = new QButtonGroup(this);
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QButtonGroup* spu_bg = new QButtonGroup(this);
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spu_bg->addButton(ui->spu__static, static_cast<int>(spu_decoder_type::_static));
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spu_bg->addButton(ui->spu_dynamic, static_cast<int>(spu_decoder_type::dynamic));
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spu_bg->addButton(ui->spu_asmjit, static_cast<int>(spu_decoder_type::asmjit));
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spu_bg->addButton(ui->spu_llvm, static_cast<int>(spu_decoder_type::llvm));
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connect(spu_bg, &QButtonGroup::idToggled, [this](int id, bool checked)
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{
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if (!checked) return;
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switch (id)
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{
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case static_cast<int>(spu_decoder_type::_static):
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case static_cast<int>(spu_decoder_type::dynamic):
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case static_cast<int>(spu_decoder_type::llvm):
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ui->accurateXFloat->setEnabled(true);
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break;
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case static_cast<int>(spu_decoder_type::asmjit):
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ui->accurateXFloat->setEnabled(false);
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break;
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default:
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break;
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}
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});
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m_emu_settings->EnhanceRadioButton(spu_bg, emu_settings_type::SPUDecoder);
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connect(ui->spu_llvm, &QAbstractButton::toggled, [this](bool checked)
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{
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ui->accurateXFloat->setEnabled(checked);
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});
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connect(ui->spu__static, &QAbstractButton::toggled, [this](bool checked)
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{
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ui->accurateXFloat->setEnabled(checked);
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});
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connect(ui->spu_dynamic, &QAbstractButton::toggled, [this](bool checked)
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{
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ui->accurateXFloat->setEnabled(checked);
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});
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ui->accurateXFloat->setEnabled(ui->spu_llvm->isChecked() || ui->spu_dynamic->isChecked());
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#ifndef LLVM_AVAILABLE
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ui->ppu_llvm->setEnabled(false);
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ui->spu_llvm->setEnabled(false);
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