mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-24 11:43:05 +01:00
Qt: Replace QMap with std::map
This should reduce the amount of string conversions during list refreshes
This commit is contained in:
parent
c68f42e0ee
commit
2262ac1684
@ -2634,7 +2634,7 @@ bool fs::pending_file::commit(bool overwrite)
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return false;
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}
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stx::generator<fs::dir_entry&> fs::list_dir_recursively(std::string path)
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stx::generator<fs::dir_entry&> fs::list_dir_recursively(const std::string& path)
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{
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for (auto& entry : fs::dir(path))
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{
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@ -837,5 +837,5 @@ namespace fs
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file make_gather(std::vector<file>);
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stx::generator<dir_entry&> list_dir_recursively(std::string path);
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stx::generator<dir_entry&> list_dir_recursively(const std::string& path);
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}
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@ -2731,7 +2731,7 @@ void thread_base::exec()
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[[noreturn]] void thread_ctrl::emergency_exit(std::string_view reason)
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{
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if (std::string info = dump_useful_thread_info(); !info.empty())
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if (const std::string info = dump_useful_thread_info(); !info.empty())
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{
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sys_log.notice("\n%s", info);
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}
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@ -11,7 +11,7 @@
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LOG_CHANNEL(dec_log, "DECRYPT");
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usz decrypt_binaries_t::decrypt(std::string klic_input)
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usz decrypt_binaries_t::decrypt(std::string_view klic_input)
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{
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if (m_index >= m_modules.size())
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{
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@ -41,7 +41,7 @@ usz decrypt_binaries_t::decrypt(std::string klic_input)
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m_klics.insert(m_klics.end(), Emu.klic.begin(), Emu.klic.end());
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}
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if (std::string_view text = std::string_view{klic_input}.substr(klic_input.find_first_of('x') + 1); text.size() == 32)
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if (std::string_view text = klic_input.substr(klic_input.find_first_of('x') + 1); text.size() == 32)
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{
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// Allowed to fail (would simply repeat the operation if fails again)
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u64 lo = 0;
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@ -12,7 +12,7 @@ public:
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{
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}
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usz decrypt(std::string klic_input = {});
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usz decrypt(std::string_view klic_input = {});
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bool done() const
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{
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@ -894,7 +894,7 @@ void rec_info::stop_video_provider(bool flush)
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}
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}
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bool create_path(std::string& out, std::string dir_name, std::string file_name)
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bool create_path(std::string& out, std::string dir_name, const std::string& file_name)
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{
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out.clear();
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@ -903,7 +903,7 @@ bool create_path(std::string& out, std::string dir_name, std::string file_name)
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return false;
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}
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out = dir_name;
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out = std::move(dir_name);
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if (!out.empty() && out.back() != '/')
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{
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@ -463,7 +463,7 @@ std::string gdb_thread::get_reg(ppu_thread* thread, u32 rid)
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}
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}
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bool gdb_thread::set_reg(ppu_thread* thread, u32 rid, std::string value)
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bool gdb_thread::set_reg(ppu_thread* thread, u32 rid, const std::string& value)
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{
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switch (rid)
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{
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@ -492,7 +492,7 @@ bool gdb_thread::set_reg(ppu_thread* thread, u32 rid, std::string value)
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if (rid > 70) return false;
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if (rid > 31)
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{
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u64 val = hex_to_u64(value);
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const u64 val = hex_to_u64(value);
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thread->fpr[rid - 32] = std::bit_cast<f64>(val);
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}
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else
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@ -58,7 +58,7 @@ class gdb_thread
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//returns register value as hex string by register id (in gdb), in case of wrong id returns empty string
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static std::string get_reg(ppu_thread* thread, u32 rid);
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//sets register value to hex string by register id (in gdb), in case of wrong id returns false
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static bool set_reg(ppu_thread* thread, u32 rid, std::string value);
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static bool set_reg(ppu_thread* thread, u32 rid, const std::string& value);
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//returns size of register with id rid in bytes, zero if invalid rid is provided
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static u32 get_reg_size(ppu_thread* thread, u32 rid);
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//send reason of stop, returns false if sending response failed
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@ -233,7 +233,7 @@ struct emulated_pads_config : cfg::node
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if (fs::file cfg_file{ cfg_name, fs::read })
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{
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if (std::string content = cfg_file.to_string(); !content.empty())
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if (const std::string content = cfg_file.to_string(); !content.empty())
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{
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result = from_string(content);
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}
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@ -68,7 +68,7 @@ bool cfg_input::load(const std::string& title_id, const std::string& config_file
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{
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input_log.notice("Loading input configuration: '%s'", cfg_name);
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if (std::string content = cfg_file.to_string(); !content.empty())
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if (const std::string content = cfg_file.to_string(); !content.empty())
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{
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return from_string(content);
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}
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@ -2614,7 +2614,7 @@ namespace rpcn
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NotificationType ntype = static_cast<NotificationType>(command);
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vec_stream vdata(data);
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auto call_callbacks = [&](NotificationType ntype, std::string username, bool status)
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const auto call_callbacks = [&](NotificationType ntype, const std::string& username, bool status)
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{
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for (auto& friend_cb : friend_cbs)
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{
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@ -17,7 +17,7 @@ namespace rsx
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}
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template <typename T>
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message_item::message_item(T msg_id, u64 expiration, std::shared_ptr<atomic_t<u32>> refs, std::shared_ptr<overlay_element> icon)
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message_item::message_item(const T& msg_id, u64 expiration, std::shared_ptr<atomic_t<u32>> refs, std::shared_ptr<overlay_element> icon)
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{
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m_visible_duration = expiration;
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m_refs = std::move(refs);
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@ -52,8 +52,8 @@ namespace rsx
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set_size(m_text.w + m_margin + m_margin, m_text.h + m_margin + m_margin);
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}
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}
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template message_item::message_item(std::string msg_id, u64, std::shared_ptr<atomic_t<u32>>, std::shared_ptr<overlay_element>);
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template message_item::message_item(localized_string_id msg_id, u64, std::shared_ptr<atomic_t<u32>>, std::shared_ptr<overlay_element>);
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template message_item::message_item(const std::string& msg_id, u64, std::shared_ptr<atomic_t<u32>>, std::shared_ptr<overlay_element>);
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template message_item::message_item(const localized_string_id& msg_id, u64, std::shared_ptr<atomic_t<u32>>, std::shared_ptr<overlay_element>);
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void message_item::reset_expiration()
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{
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@ -21,7 +21,7 @@ namespace rsx
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{
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public:
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template <typename T>
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message_item(T msg_id, u64 expiration, std::shared_ptr<atomic_t<u32>> refs, std::shared_ptr<overlay_element> icon = {});
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message_item(const T& msg_id, u64 expiration, std::shared_ptr<atomic_t<u32>> refs, std::shared_ptr<overlay_element> icon = {});
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void update(usz index, u64 timestamp_us, s16 x_offset, s16 y_offset);
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void set_pos(s16 _x, s16 _y) override;
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@ -581,7 +581,7 @@ void Emulator::Init()
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fs::write_file(games_common_dir + "/Disc Games Can Be Put Here For Automatic Detection.txt", fs::create + fs::excl + fs::write, ""s);
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#ifdef _WIN32
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if (std::string rpcs3_shortcuts = games_common_dir + "/shortcuts"; make_path_verbose(rpcs3_shortcuts, false))
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if (const std::string rpcs3_shortcuts = games_common_dir + "/shortcuts"; make_path_verbose(rpcs3_shortcuts, false))
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{
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fs::write_file(rpcs3_shortcuts + "/Copyable Shortcuts For Installed Games Would Be Added Here.txt", fs::create + fs::excl + fs::write, ""s);
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}
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@ -70,7 +70,7 @@ bool raw_mice_config::load()
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if (fs::file cfg_file{ cfg_name, fs::read })
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{
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if (std::string content = cfg_file.to_string(); !content.empty())
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if (const std::string content = cfg_file.to_string(); !content.empty())
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{
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result = from_string(content);
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}
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@ -123,7 +123,7 @@ std::unique_ptr<utils::serial> tar_object::get_file(const std::string& path, std
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filename += name;
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// Save header and offset
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m_map.insert_or_assign(filename, std::make_pair(offset, header));
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m_map.insert_or_assign(filename, std::make_pair(offset, std::move(header)));
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if (new_file_path)
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{
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@ -132,11 +132,9 @@ std::unique_ptr<utils::serial> tar_object::get_file(const std::string& path, std
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return { size, std::move(filename) };
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}
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else
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{
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tar_log.error("tar_object::get_file() failed to convert header.size=%s, filesize=0x%x", size_sv, max_size);
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}
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}
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else
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{
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tar_log.notice("tar_object::get_file() failed to parse header: offset=0x%x, filesize=0x%x, header_first16=0x%016x", offset, max_size, read_from_ptr<be_t<u128>>(reinterpret_cast<const u8*>(&header)));
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@ -200,7 +198,7 @@ std::unique_ptr<utils::serial> tar_object::get_file(const std::string& path, std
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return m_out;
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}
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bool tar_object::extract(std::string prefix_path, bool is_vfs)
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bool tar_object::extract(const std::string& prefix_path, bool is_vfs)
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{
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std::vector<u8> filedata_buffer(0x80'0000);
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std::span<u8> filedata_span{filedata_buffer.data(), filedata_buffer.size()};
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@ -55,7 +55,7 @@ public:
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// Extract all files in archive to destination (as VFS if is_vfs is true)
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// Allow to optionally specify explicit mount point (which may be directory meant for extraction)
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bool extract(std::string prefix_path = {}, bool is_vfs = false);
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bool extract(const std::string& prefix_path = {}, bool is_vfs = false);
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static void save_directory(const std::string& src_dir, utils::serial& ar, const process_func& func = {}, std::vector<fs::dir_entry>&& = std::vector<fs::dir_entry>{}, bool has_evaluated_results = false, usz src_dir_pos = umax);
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};
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@ -10,7 +10,7 @@ LOG_CHANNEL(disc_log, "DISC");
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namespace disc
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{
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disc_type get_disc_type(std::string path, std::string& disc_root, std::string& ps3_game_dir)
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disc_type get_disc_type(const std::string& path, std::string& disc_root, std::string& ps3_game_dir)
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{
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disc_type type = disc_type::unknown;
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@ -11,5 +11,5 @@ namespace disc
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ps3
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};
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disc_type get_disc_type(std::string path, std::string& disc_root, std::string& ps3_game_dir);
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disc_type get_disc_type(const std::string& path, std::string& disc_root, std::string& ps3_game_dir);
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}
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@ -65,13 +65,12 @@ namespace cfg_adapter
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bool get_is_dynamic(emu_settings_type type)
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{
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const cfg_location loc = settings_location[type];
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return get_is_dynamic(loc);
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return get_is_dynamic(::at32(settings_location, type));
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}
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std::string get_setting_name(emu_settings_type type)
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{
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const cfg_location loc = settings_location[type];
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return loc[loc.size() - 1];
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const cfg_location& loc = ::at32(settings_location, type);
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return ::at32(loc, loc.size() - 1);
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}
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}
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@ -145,7 +145,7 @@ void emu_settings::LoadSettings(const std::string& title_id, bool create_config_
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if (std::string config_path = rpcs3::utils::get_custom_config_path(m_title_id); fs::is_file(config_path))
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{
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custom_config_path = config_path;
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custom_config_path = std::move(config_path);
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}
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if (!custom_config_path.empty())
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@ -837,12 +837,12 @@ void emu_settings::SaveSelectedLibraries(const std::vector<std::string>& libs)
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QStringList emu_settings::GetSettingOptions(emu_settings_type type)
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{
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return cfg_adapter::get_options(const_cast<cfg_location&&>(settings_location[type]));
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return cfg_adapter::get_options(::at32(settings_location, type));
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}
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std::string emu_settings::GetSettingDefault(emu_settings_type type) const
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{
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if (const auto node = cfg_adapter::get_node(m_default_settings, settings_location[type]); node && node.IsScalar())
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if (const auto node = cfg_adapter::get_node(m_default_settings, ::at32(settings_location, type)); node && node.IsScalar())
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{
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return node.Scalar();
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}
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@ -853,7 +853,7 @@ std::string emu_settings::GetSettingDefault(emu_settings_type type) const
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std::string emu_settings::GetSetting(emu_settings_type type) const
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{
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if (const auto node = cfg_adapter::get_node(m_current_settings, settings_location[type]); node && node.IsScalar())
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if (const auto node = cfg_adapter::get_node(m_current_settings, ::at32(settings_location, type)); node && node.IsScalar())
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{
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return node.Scalar();
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}
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@ -864,7 +864,7 @@ std::string emu_settings::GetSetting(emu_settings_type type) const
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void emu_settings::SetSetting(emu_settings_type type, const std::string& val) const
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{
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cfg_adapter::get_node(m_current_settings, settings_location[type]) = val;
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cfg_adapter::get_node(m_current_settings, ::at32(settings_location, type)) = val;
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}
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void emu_settings::OpenCorrectionDialog(QWidget* parent)
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@ -1355,9 +1355,9 @@ QString emu_settings::GetLocalizedSetting(const QString& original, emu_settings_
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if (strict)
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{
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std::string type_string;
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if (settings_location.contains(type))
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if (const auto it = settings_location.find(type); it != settings_location.cend())
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{
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for (const char* loc : settings_location.value(type))
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for (const char* loc : it->second)
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{
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if (!type_string.empty()) type_string += ": ";
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type_string += loc;
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@ -1,6 +1,6 @@
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#pragma once
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#include <QMap>
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#include <map>
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#include <vector>
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// Node location
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@ -203,7 +203,7 @@ enum class emu_settings_type
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};
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/** A helper map that keeps track of where a given setting type is located*/
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inline static const QMap<emu_settings_type, cfg_location> settings_location =
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inline static const std::map<emu_settings_type, cfg_location> settings_location =
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{
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// Core Tab
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{ emu_settings_type::PPUDecoder, { "Core", "PPU Decoder"}},
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@ -186,7 +186,7 @@ bool game_compatibility::ReadJSON(const QJsonObject& json_data, bool after_downl
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}
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// Add status to map
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m_compat_database.emplace(std::pair<std::string, compat::status>(key.toStdString(), status));
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m_compat_database.emplace(key.toStdString(), std::move(status));
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}
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return true;
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@ -34,8 +34,8 @@ public:
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virtual void clear_list(){};
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virtual void populate(
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[[maybe_unused]] const std::vector<game_info>& game_data,
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[[maybe_unused]] const QMap<QString, QString>& notes_map,
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[[maybe_unused]] const QMap<QString, QString>& title_map,
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[[maybe_unused]] const std::map<QString, QString>& notes_map,
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[[maybe_unused]] const std::map<QString, QString>& title_map,
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[[maybe_unused]] const std::string& selected_item_id,
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[[maybe_unused]] bool play_hover_movies){};
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@ -672,8 +672,6 @@ void game_list_frame::OnParsingFinished()
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m_games_mutex.lock();
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// Read persistent_settings values
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const QString note = m_persistent_settings->GetValue(gui::persistent::notes, serial, "").toString();
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const QString title = m_persistent_settings->GetValue(gui::persistent::titles, serial, "").toString().simplified();
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const QString last_played = m_persistent_settings->GetValue(gui::persistent::last_played, serial, "").toString();
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const quint64 playtime = m_persistent_settings->GetValue(gui::persistent::playtime, serial, 0).toULongLong();
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@ -689,14 +687,14 @@ void game_list_frame::OnParsingFinished()
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m_serials.insert(serial);
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if (!note.isEmpty())
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if (QString note = m_persistent_settings->GetValue(gui::persistent::notes, serial, "").toString(); !note.isEmpty())
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{
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m_notes.insert(serial, note);
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m_notes.insert_or_assign(serial, std::move(note));
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}
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if (!title.isEmpty())
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if (QString title = m_persistent_settings->GetValue(gui::persistent::titles, serial, "").toString().simplified(); !title.isEmpty())
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{
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m_titles.insert(serial, title);
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m_titles.insert_or_assign(serial, std::move(title));
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}
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m_games_mutex.unlock();
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@ -893,8 +891,10 @@ void game_list_frame::OnRefreshFinished()
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// Sort by name at the very least.
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std::sort(m_game_data.begin(), m_game_data.end(), [&](const game_info& game1, const game_info& game2)
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{
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const QString title1 = m_titles.value(qstr(game1->info.serial), qstr(game1->info.name));
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const QString title2 = m_titles.value(qstr(game2->info.serial), qstr(game2->info.name));
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const QString serial1 = QString::fromStdString(game1->info.serial);
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const QString serial2 = QString::fromStdString(game2->info.serial);
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const QString& title1 = m_titles.contains(serial1) ? m_titles.at(serial1) : QString::fromStdString(game1->info.name);
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const QString& title2 = m_titles.contains(serial2) ? m_titles.at(serial2) : QString::fromStdString(game2->info.name);
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return title1.toLower() < title2.toLower();
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||||
});
|
||||
|
||||
@ -1185,7 +1185,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
|
||||
|
||||
connect(boot_manual, &QAction::triggered, [this, gameinfo]
|
||||
{
|
||||
if (std::string file_path = QFileDialog::getOpenFileName(this, "Select Config File", "", tr("Config Files (*.yml);;All files (*.*)")).toStdString(); !file_path.empty())
|
||||
if (const std::string file_path = QFileDialog::getOpenFileName(this, "Select Config File", "", tr("Config Files (*.yml);;All files (*.*)")).toStdString(); !file_path.empty())
|
||||
{
|
||||
sys_log.notice("Booting from gamelist per context menu...");
|
||||
Q_EMIT RequestBoot(gameinfo, cfg_mode::custom_selection, file_path);
|
||||
@ -1912,12 +1912,12 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
|
||||
|
||||
if (new_title.isEmpty() || new_title == name)
|
||||
{
|
||||
m_titles.remove(serial);
|
||||
m_titles.erase(serial);
|
||||
m_persistent_settings->RemoveValue(gui::persistent::titles, serial);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_titles.insert(serial, new_title);
|
||||
m_titles.insert_or_assign(serial, new_title);
|
||||
m_persistent_settings->SetValue(gui::persistent::titles, serial, new_title);
|
||||
}
|
||||
Refresh(true); // full refresh in order to reliably sort the list
|
||||
@ -1933,12 +1933,12 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
|
||||
{
|
||||
if (new_notes.simplified().isEmpty())
|
||||
{
|
||||
m_notes.remove(serial);
|
||||
m_notes.erase(serial);
|
||||
m_persistent_settings->RemoveValue(gui::persistent::notes, serial);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_notes.insert(serial, new_notes);
|
||||
m_notes.insert_or_assign(serial, new_notes);
|
||||
m_persistent_settings->SetValue(gui::persistent::notes, serial, new_notes);
|
||||
}
|
||||
Refresh();
|
||||
@ -2831,7 +2831,16 @@ bool game_list_frame::SearchMatchesApp(const QString& name, const QString& seria
|
||||
if (!m_search_text.isEmpty())
|
||||
{
|
||||
QString search_text = m_search_text.toLower();
|
||||
QString title_name = m_titles.value(serial, name).toLower();
|
||||
QString title_name;
|
||||
|
||||
if (const auto it = m_titles.find(serial); it != m_titles.cend())
|
||||
{
|
||||
title_name = it->second.toLower();
|
||||
}
|
||||
else
|
||||
{
|
||||
title_name = name.toLower();
|
||||
}
|
||||
|
||||
// Ignore trademarks when no search results have been yielded by unmodified search
|
||||
static const QRegularExpression s_ignored_on_fallback(reinterpret_cast<const char*>(u8"[:\\-®©™]+"));
|
||||
|
@ -166,8 +166,8 @@ private:
|
||||
Qt::SortOrder m_col_sort_order{};
|
||||
int m_sort_column{};
|
||||
bool m_initial_refresh_done = false;
|
||||
QMap<QString, QString> m_notes;
|
||||
QMap<QString, QString> m_titles;
|
||||
std::map<QString, QString> m_notes;
|
||||
std::map<QString, QString> m_titles;
|
||||
|
||||
// Categories
|
||||
QStringList m_category_filters;
|
||||
|
@ -42,8 +42,8 @@ void game_list_grid::clear_list()
|
||||
|
||||
void game_list_grid::populate(
|
||||
const std::vector<game_info>& game_data,
|
||||
const QMap<QString, QString>& notes_map,
|
||||
const QMap<QString, QString>& title_map,
|
||||
const std::map<QString, QString>& notes_map,
|
||||
const std::map<QString, QString>& title_map,
|
||||
const std::string& selected_item_id,
|
||||
bool play_hover_movies)
|
||||
{
|
||||
@ -54,11 +54,20 @@ void game_list_grid::populate(
|
||||
|
||||
blockSignals(true);
|
||||
|
||||
const auto get_title = [&title_map](const QString& serial, const std::string& name) -> QString
|
||||
{
|
||||
if (const auto it = title_map.find(serial); it != title_map.cend())
|
||||
{
|
||||
return it->second.simplified();
|
||||
}
|
||||
|
||||
return QString::fromStdString(name).simplified();
|
||||
};
|
||||
|
||||
for (const auto& game : game_data)
|
||||
{
|
||||
const QString serial = QString::fromStdString(game->info.serial);
|
||||
const QString title = title_map.value(serial, QString::fromStdString(game->info.name)).simplified();
|
||||
const QString notes = notes_map.value(serial);
|
||||
const QString title = get_title(serial, game->info.name);
|
||||
|
||||
game_list_grid_item* item = new game_list_grid_item(this, game, title);
|
||||
item->installEventFilter(this);
|
||||
@ -66,13 +75,13 @@ void game_list_grid::populate(
|
||||
|
||||
game->item = item;
|
||||
|
||||
if (notes.isEmpty())
|
||||
if (const auto it = notes_map.find(serial); it != notes_map.cend() && !it->second.isEmpty())
|
||||
{
|
||||
item->setToolTip(tr("%0 [%1]").arg(title).arg(serial));
|
||||
item->setToolTip(tr("%0 [%1]\n\nNotes:\n%2").arg(title).arg(serial).arg(it->second));
|
||||
}
|
||||
else
|
||||
{
|
||||
item->setToolTip(tr("%0 [%1]\n\nNotes:\n%2").arg(title).arg(serial).arg(notes));
|
||||
item->setToolTip(tr("%0 [%1]").arg(title).arg(serial));
|
||||
}
|
||||
|
||||
item->set_icon_func([this, item, game](const QVideoFrame& frame)
|
||||
|
@ -16,8 +16,8 @@ public:
|
||||
|
||||
void populate(
|
||||
const std::vector<game_info>& game_data,
|
||||
const QMap<QString, QString>& notes_map,
|
||||
const QMap<QString, QString>& title_map,
|
||||
const std::map<QString, QString>& notes_map,
|
||||
const std::map<QString, QString>& title_map,
|
||||
const std::string& selected_item_id,
|
||||
bool play_hover_movies) override;
|
||||
|
||||
|
@ -203,8 +203,8 @@ void game_list_table::set_custom_config_icon(const game_info& game)
|
||||
|
||||
void game_list_table::populate(
|
||||
const std::vector<game_info>& game_data,
|
||||
const QMap<QString, QString>& notes_map,
|
||||
const QMap<QString, QString>& title_map,
|
||||
const std::map<QString, QString>& notes_map,
|
||||
const std::map<QString, QString>& title_map,
|
||||
const std::string& selected_item_id,
|
||||
bool play_hover_movies)
|
||||
{
|
||||
@ -223,13 +223,22 @@ void game_list_table::populate(
|
||||
int index = -1;
|
||||
int selected_row = -1;
|
||||
|
||||
const auto get_title = [&title_map](const QString& serial, const std::string& name) -> QString
|
||||
{
|
||||
if (const auto it = title_map.find(serial); it != title_map.cend())
|
||||
{
|
||||
return it->second;
|
||||
}
|
||||
|
||||
return QString::fromStdString(name);
|
||||
};
|
||||
|
||||
for (const auto& game : game_data)
|
||||
{
|
||||
index++;
|
||||
|
||||
const QString serial = QString::fromStdString(game->info.serial);
|
||||
const QString title = title_map.value(serial, QString::fromStdString(game->info.name));
|
||||
const QString notes = notes_map.value(serial);
|
||||
const QString title = get_title(serial, game->info.name);
|
||||
|
||||
// Icon
|
||||
custom_table_widget_item* icon_item = new custom_table_widget_item;
|
||||
@ -302,9 +311,9 @@ void game_list_table::populate(
|
||||
// Serial
|
||||
custom_table_widget_item* serial_item = new custom_table_widget_item(game->info.serial);
|
||||
|
||||
if (!notes.isEmpty())
|
||||
if (const auto it = notes_map.find(serial); it != notes_map.cend() && !it->second.isEmpty())
|
||||
{
|
||||
const QString tool_tip = tr("%0 [%1]\n\nNotes:\n%2").arg(title).arg(serial).arg(notes);
|
||||
const QString tool_tip = tr("%0 [%1]\n\nNotes:\n%2").arg(title).arg(serial).arg(it->second);
|
||||
title_item->setToolTip(tool_tip);
|
||||
serial_item->setToolTip(tool_tip);
|
||||
}
|
||||
|
@ -26,8 +26,8 @@ public:
|
||||
|
||||
void populate(
|
||||
const std::vector<game_info>& game_data,
|
||||
const QMap<QString, QString>& notes_map,
|
||||
const QMap<QString, QString>& title_map,
|
||||
const std::map<QString, QString>& notes_map,
|
||||
const std::map<QString, QString>& title_map,
|
||||
const std::string& selected_item_id,
|
||||
bool play_hover_movies) override;
|
||||
|
||||
|
@ -1175,7 +1175,7 @@ bool main_window::HandlePackageInstallation(QStringList file_paths, bool from_bo
|
||||
}
|
||||
}
|
||||
|
||||
ShowOptionalGamePreparations(tr("Success!"), tr("Successfully installed software from package(s)!"), paths);
|
||||
ShowOptionalGamePreparations(tr("Success!"), tr("Successfully installed software from package(s)!"), std::move(paths));
|
||||
});
|
||||
}
|
||||
|
||||
@ -1554,7 +1554,7 @@ void main_window::HandlePupInstallation(const QString& file_path, const QString&
|
||||
return;
|
||||
}
|
||||
|
||||
if (std::string installed = utils::get_firmware_version(); !installed.empty())
|
||||
if (const std::string installed = utils::get_firmware_version(); !installed.empty())
|
||||
{
|
||||
gui_log.warning("Reinstalling firmware: old=%s, new=%s", installed, version_string);
|
||||
|
||||
@ -3793,7 +3793,7 @@ void main_window::AddGamesFromDirs(QStringList&& paths)
|
||||
{
|
||||
if (Emu.IsPathInsideDir(game->info.path, sstr(dir_path)))
|
||||
{
|
||||
// Try to claim operaion on directory path
|
||||
// Try to claim operation on directory path
|
||||
|
||||
std::string resolved_path = Emu.GetCallbacks().resolve_path(game->info.path);
|
||||
|
||||
@ -3815,7 +3815,7 @@ void main_window::AddGamesFromDirs(QStringList&& paths)
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowOptionalGamePreparations(tr("Success!"), tr("Successfully added software to game list from path(s)!"), paths_added);
|
||||
ShowOptionalGamePreparations(tr("Success!"), tr("Successfully added software to game list from path(s)!"), std::move(paths_added));
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -45,6 +45,6 @@ public Q_SLOTS:
|
||||
void SetLastPlayed(const QString& serial, const QString& date, bool sync);
|
||||
QString GetLastPlayed(const QString& serial);
|
||||
private:
|
||||
QMap<QString, quint64> m_playtime;
|
||||
QMap<QString, QString> m_last_played;
|
||||
std::map<QString, quint64> m_playtime;
|
||||
std::map<QString, QString> m_last_played;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user