mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-23 03:02:53 +01:00
gl: Fix texture binding in overlay renderer
This commit is contained in:
parent
fc44d53bb0
commit
234db2be3f
@ -486,7 +486,7 @@ namespace gl
|
||||
}
|
||||
case rsx::overlays::image_resource_id::raw_image:
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, find_temp_image(static_cast<rsx::overlays::image_info*>(cmd.config.external_data_ref), ui.uid)->id());
|
||||
cmd_->bind_texture(31, GL_TEXTURE_2D, find_temp_image(static_cast<rsx::overlays::image_info*>(cmd.config.external_data_ref), ui.uid)->id());
|
||||
break;
|
||||
}
|
||||
case rsx::overlays::image_resource_id::font_file:
|
||||
@ -497,7 +497,7 @@ namespace gl
|
||||
}
|
||||
default:
|
||||
{
|
||||
cmd_->bind_texture(30, GL_TEXTURE_2D, view_cache[cmd.config.texture_ref - 1]->id());
|
||||
cmd_->bind_texture(31, GL_TEXTURE_2D, view_cache[cmd.config.texture_ref - 1]->id());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user