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gl: Fix texture binding in overlay renderer

This commit is contained in:
kd-11 2022-06-02 19:36:33 +03:00 committed by kd-11
parent fc44d53bb0
commit 234db2be3f

View File

@ -486,7 +486,7 @@ namespace gl
} }
case rsx::overlays::image_resource_id::raw_image: case rsx::overlays::image_resource_id::raw_image:
{ {
glBindTexture(GL_TEXTURE_2D, find_temp_image(static_cast<rsx::overlays::image_info*>(cmd.config.external_data_ref), ui.uid)->id()); cmd_->bind_texture(31, GL_TEXTURE_2D, find_temp_image(static_cast<rsx::overlays::image_info*>(cmd.config.external_data_ref), ui.uid)->id());
break; break;
} }
case rsx::overlays::image_resource_id::font_file: case rsx::overlays::image_resource_id::font_file:
@ -497,7 +497,7 @@ namespace gl
} }
default: default:
{ {
cmd_->bind_texture(30, GL_TEXTURE_2D, view_cache[cmd.config.texture_ref - 1]->id()); cmd_->bind_texture(31, GL_TEXTURE_2D, view_cache[cmd.config.texture_ref - 1]->id());
break; break;
} }
} }