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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 02:32:36 +01:00

Improved Boot UI.

Added dev_usb000.
Fixed Game Viewer.
Minor fixes.
This commit is contained in:
DH 2013-12-08 18:54:45 +02:00
parent eaef09df91
commit 23539f13b5
14 changed files with 222 additions and 297 deletions

4
bin/dev_usb000/.gitignore vendored Normal file
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@ -0,0 +1,4 @@
# Ignore everything in this directory
*
# Except this file
!.gitignore

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@ -175,17 +175,16 @@ void VFS::SaveLoadDevices(Array<VFSManagerEntry>& res, bool is_load)
res[idx].path = "$(EmulatorDir)\\dev_hdd1\\";
res[idx].mount = "/dev_hdd1/";
res[idx].device = vfsDevice_LocalFile;
/*
idx = res.Move(new VFSManagerEntry());
res[idx].path = "$(GameDir)";
res[idx].mount = "";
res[idx].path = "$(EmulatorDir)\\dev_usb000\\";
res[idx].mount = "/dev_usb000/";
res[idx].device = vfsDevice_LocalFile;
idx = res.Move(new VFSManagerEntry());
res[idx].path = "$(GameDir)";
res[idx].mount = "/";
res[idx].path = "$(EmulatorDir)\\dev_usb000\\";
res[idx].mount = "/dev_usb/";
res[idx].device = vfsDevice_LocalFile;
*/
idx = res.Move(new VFSManagerEntry());
res[idx].path = "$(GameDir)";
@ -196,6 +195,12 @@ void VFS::SaveLoadDevices(Array<VFSManagerEntry>& res, bool is_load)
res[idx].path = "";
res[idx].mount = "/host_root/";
res[idx].device = vfsDevice_LocalFile;
idx = res.Move(new VFSManagerEntry());
res[idx].path = "$(GameDir)";
res[idx].mount = "/";
res[idx].device = vfsDevice_LocalFile;
return;
}

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@ -362,7 +362,7 @@ int cellGcmSetFlipCommandWithWaitLabel(u32 ctx, u32 id, u32 label_index, u32 lab
int cellGcmSetFlip(mem_ptr_t<CellGcmContextData> ctxt, u32 id)
{
cellGcmSys.Warning("cellGcmSetFlip(ctx=0x%x, id=0x%x)", ctxt.GetAddr(), id);
cellGcmSys.Log("cellGcmSetFlip(ctx=0x%x, id=0x%x)", ctxt.GetAddr(), id);
int res = cellGcmSetPrepareFlip(ctxt, id);
return res < 0 ? CELL_GCM_ERROR_FAILURE : CELL_OK;
@ -370,7 +370,7 @@ int cellGcmSetFlip(mem_ptr_t<CellGcmContextData> ctxt, u32 id)
int cellGcmSetWaitFlip(mem_ptr_t<CellGcmContextData> ctxt)
{
cellGcmSys.Warning("cellGcmSetWaitFlip(ctx=0x%x)", ctxt.GetAddr());
cellGcmSys.Log("cellGcmSetWaitFlip(ctx=0x%x)", ctxt.GetAddr());
GSLockCurrent lock(GS_LOCK_WAIT_FLIP);
return CELL_OK;

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@ -172,8 +172,8 @@ int cellPadGetInfo(u32 info_addr)
if(i >= pads.GetCount()) break;
info.status[i] = re(pads[i].m_port_status);
info.product_id[i] = 0xdead; //TODO
info.vendor_id[i] = 0xbeaf; //TODO
info.product_id[i] = const_se_t<u16, 0x0268>::value;
info.vendor_id[i] = const_se_t<u16, 0x054C>::value;
}
Memory.WriteData(info_addr, info);

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@ -6,6 +6,10 @@
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/SPUThread.h"
#include "Emu/Cell/PPUInstrTable.h"
#include "scetool/scetool.h"
#include "Loader/SELF.h"
#include <cstdlib>
#include <fstream>
using namespace PPU_instr;
@ -21,7 +25,7 @@ ModuleInitializer::ModuleInitializer()
Emulator::Emulator()
: m_status(Stopped)
, m_mode(DisAsm)
, m_dbg_console(NULL)
, m_dbg_console(nullptr)
, m_rsx_callback(0)
{
}
@ -85,16 +89,126 @@ void Emulator::CheckStatus()
}
}
bool Emulator::IsSelf(const std::string& path)
{
vfsLocalFile f(path);
if(!f.IsOpened())
return false;
SceHeader hdr;
hdr.Load(f);
return hdr.CheckMagic();
}
bool Emulator::DecryptSelf(const std::string& elf, const std::string& self)
{
// Check if the data really needs to be decrypted.
wxFile f(self.c_str());
if(!f.IsOpened())
{
ConLog.Error("Could not open SELF file! (%s)", self.c_str());
return false;
}
// Get the key version.
f.Seek(0x08);
be_t<u16> key_version;
f.Read(&key_version, sizeof(key_version));
if(key_version.ToBE() == const_se_t<u16, 0x8000>::value)
{
ConLog.Warning("Debug SELF detected! Removing fake header...");
// Get the real elf offset.
f.Seek(0x10);
be_t<u64> elf_offset;
f.Read(&elf_offset, sizeof(elf_offset));
// Start at the real elf offset.
f.Seek(elf_offset);
wxFile out(elf.c_str(), wxFile::write);
if(!out.IsOpened())
{
ConLog.Error("Could not create ELF file! (%s)", elf.c_str());
return false;
}
// Copy the data.
char buf[2048];
while (ssize_t size = f.Read(buf, 2048))
out.Write(buf, size);
}
else
{
if (!scetool_decrypt((scetool::s8 *)self.c_str(), (scetool::s8 *)elf.c_str()))
{
ConLog.Write("SELF: Could not decrypt file");
return false;
}
}
return true;
}
bool Emulator::BootGame(const std::string& path)
{
static const char* elf_path[6] =
{
"\\PS3_GAME\\USRDIR\\BOOT.BIN",
"\\USRDIR\\BOOT.BIN",
"\\BOOT.BIN",
"\\PS3_GAME\\USRDIR\\EBOOT.BIN",
"\\USRDIR\\EBOOT.BIN",
"\\EBOOT.BIN",
};
for(int i=0; i<sizeof(elf_path) / sizeof(*elf_path);i++)
{
const wxString& curpath = path + elf_path[i];
if(wxFile::Access(curpath, wxFile::read))
{
SetPath(curpath);
Load();
return true;
}
}
return false;
}
void Emulator::Load()
{
if(!wxFileExists(m_path)) return;
if(IsSelf(m_path.c_str()))
{
std::string self_path = m_path;
std::string elf_path = wxFileName(m_path).GetPath().c_str();
if(wxFileName(m_path).GetFullName().CmpNoCase("EBOOT.BIN") == 0)
{
elf_path += "\\BOOT.BIN";
}
else
{
elf_path += "\\" + wxFileName(m_path).GetName() + ".elf";
}
DecryptSelf(elf_path, self_path);
m_path = elf_path;
}
ConLog.Write("Loading '%s'...", m_path.mb_str());
GetInfo().Reset();
m_vfs.Init(m_path);
//m_vfs.Mount("/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
//m_vfs.Mount("/dev_hdd0/", wxGetCwd() + "\\dev_hdd0\\", new vfsLocalFile());
//m_vfs.Mount("/app_home/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
//m_vfs.Mount(vfsDevice::GetRootPs3(m_path), vfsDevice::GetRoot(m_path), new vfsLocalFile());
ConLog.SkipLn();
ConLog.Write("Mount info:");
@ -382,7 +496,7 @@ void Emulator::LoadPoints(const std::string& path)
if (!f.is_open())
return;
f.seekg(0, std::ios::end);
int length = f.tellg();
int length = f.tellg();
f.seekg(0, std::ios::beg);
u32 break_count, marked_count;
u16 version;

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@ -146,6 +146,10 @@ public:
void CheckStatus();
bool IsSelf(const std::string& path);
bool DecryptSelf(const std::string& elf, const std::string& self);
bool BootGame(const std::string& path);
void Load();
void Run();
void Pause();

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@ -88,14 +88,13 @@ void GameViewer::DClick(wxListEvent& event)
long i = GetFirstSelected();
if(i < 0) return;
const wxString& path = m_path + "\\" + m_game_data[i].root + "\\USRDIR\\BOOT.BIN";
if(!wxFileExists(path))
const wxString& path = m_path + m_game_data[i].root;
Emu.Stop();
if(!Emu.BootGame(path.c_str()))
{
ConLog.Error("Boot error: elf not found! [%s]", path.mb_str());
return;
}
Emu.Stop();
Emu.SetPath(path);
Emu.Run();
}

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@ -12,7 +12,6 @@
#include "Gui/AboutDialog.h"
#include <wx/dynlib.h>
#include "scetool/scetool.cpp"
#include "unpkg/unpkg.c"
BEGIN_EVENT_TABLE(MainFrame, FrameBase)
@ -22,9 +21,8 @@ END_EVENT_TABLE()
enum IDs
{
id_boot_elf = 0x555,
id_boot_self,
id_boot_game,
id_boot_pkg,
id_install_pkg,
id_sys_pause,
id_sys_stop,
id_sys_send_open_menu,
@ -47,43 +45,43 @@ wxString GetPaneName()
bool wxMoveDir(wxString sFrom, wxString sTo)
{
if (sFrom[sFrom.Len() - 1] != '\\' && sFrom[sFrom.Len() - 1] != '/') sFrom += wxFILE_SEP_PATH;
if (sTo[sTo.Len() - 1] != '\\' && sTo[sTo.Len() - 1] != '/') sTo += wxFILE_SEP_PATH;
if (sFrom[sFrom.Len() - 1] != '\\' && sFrom[sFrom.Len() - 1] != '/') sFrom += wxFILE_SEP_PATH;
if (sTo[sTo.Len() - 1] != '\\' && sTo[sTo.Len() - 1] != '/') sTo += wxFILE_SEP_PATH;
if (!::wxDirExists(sFrom)) {
::wxLogError(wxT("%s does not exist!\r\nCan not copy directory"), sFrom.c_str());
return false;
}
if (!wxDirExists(sTo)) {
if (!wxFileName::Mkdir(sTo, 0777, wxPATH_MKDIR_FULL)) {
::wxLogError(wxT("%s could not be created!"), sTo.c_str());
return false;
}
}
if (!::wxDirExists(sFrom)) {
::wxLogError(wxT("%s does not exist!\r\nCan not copy directory"), sFrom.c_str());
return false;
}
if (!wxDirExists(sTo)) {
if (!wxFileName::Mkdir(sTo, 0777, wxPATH_MKDIR_FULL)) {
::wxLogError(wxT("%s could not be created!"), sTo.c_str());
return false;
}
}
wxDir fDir(sFrom);
wxString sNext = wxEmptyString;
bool bIsFile = fDir.GetFirst(&sNext);
while (bIsFile) {
const wxString sFileFrom = sFrom + sNext;
const wxString sFileTo = sTo + sNext;
if (::wxDirExists(sFileFrom)) {
wxMoveDir(sFileFrom, sFileTo);
wxDir fDir(sFrom);
wxString sNext = wxEmptyString;
bool bIsFile = fDir.GetFirst(&sNext);
while (bIsFile) {
const wxString sFileFrom = sFrom + sNext;
const wxString sFileTo = sTo + sNext;
if (::wxDirExists(sFileFrom)) {
wxMoveDir(sFileFrom, sFileTo);
::wxRmdir(sFileFrom);
}
else {
if (!::wxFileExists(sFileTo)) {
if (!::wxCopyFile(sFileFrom, sFileTo)) {
::wxLogError(wxT("Could not copy %s to %s !"), sFileFrom.c_str(), sFileTo.c_str());
return false;
}
}
}
else {
if (!::wxFileExists(sFileTo)) {
if (!::wxCopyFile(sFileFrom, sFileTo)) {
::wxLogError(wxT("Could not copy %s to %s !"), sFileFrom.c_str(), sFileTo.c_str());
return false;
}
}
::wxRemoveFile(sFileFrom);
}
bIsFile = fDir.GetNext(&sNext);
}
}
bIsFile = fDir.GetNext(&sNext);
}
::wxRmdir(sFrom);
return true;
return true;
}
MainFrame::MainFrame()
@ -113,10 +111,9 @@ MainFrame::MainFrame()
menubar.Append(&menu_help, "Help");
menu_boot.Append(id_boot_game, "Boot game");
menu_boot.Append(id_boot_pkg, "Install PKG");
menu_boot.Append(id_install_pkg, "Install PKG");
menu_boot.AppendSeparator();
menu_boot.Append(id_boot_elf, "Boot ELF");
menu_boot.Append(id_boot_self, "Boot SELF");
menu_boot.Append(id_boot_elf, "Boot (S)ELF");
menu_sys.Append(id_sys_pause, "Pause")->Enable(false);
menu_sys.Append(id_sys_stop, "Stop\tCtrl + S")->Enable(false);
@ -140,9 +137,8 @@ MainFrame::MainFrame()
AddPane(m_game_viewer, "Game List", wxAUI_DOCK_BOTTOM);
Connect( id_boot_game, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootGame) );
Connect( id_boot_pkg, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootPkg) );
Connect( id_install_pkg, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::InstallPkg) );
Connect( id_boot_elf, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootElf) );
Connect( id_boot_self, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootSelf) );
Connect( id_sys_pause, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Pause) );
Connect( id_sys_stop, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Stop) );
@ -210,86 +206,19 @@ void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
Emu.Stop();
wxString elf[6] = {
"\\PS3_GAME\\USRDIR\\BOOT.BIN",
"\\USRDIR\\BOOT.BIN",
"\\BOOT.BIN",
"\\PS3_GAME\\USRDIR\\EBOOT.BIN",
"\\USRDIR\\EBOOT.BIN",
"\\EBOOT.BIN"
};
for(int i=0;i<6;i++)
if(Emu.BootGame(ctrl.GetPath().c_str()))
{
if(wxFile::Access(ctrl.GetPath() + elf[i], wxFile::read))
{
ConLog.Write("SELF: booting...");
Emu.Stop();
wxString fileIn = ctrl.GetPath()+elf[i];
wxString fileOut = (ctrl.GetPath()+elf[i])+".elf";
// Check if the data really needs to be decrypted.
if(!wxFileExists(fileIn))
{
ConLog.Error("Could not open game boot file!");
return;
}
wxFile f(fileIn);
// Get the key version.
f.Seek(0x08);
be_t<u16> key_version;
f.Read(&key_version, sizeof(key_version));
if(key_version.ToBE() == const_se_t<u16, 0x8000>::value)
{
ConLog.Warning("Debug SELF detected! Removing fake header...");
// Get the real elf offset.
f.Seek(0x10);
be_t<u64> elf_offset;
f.Read(&elf_offset, sizeof(elf_offset));
// Start at the real elf offset.
f.Seek(elf_offset);
wxFile out(fileOut, wxFile::write);
// Copy the data.
char buf[2048];
while (ssize_t size = f.Read(buf, 2048))
out.Write(buf, size);
}
else
{
if (!scetool_decrypt((scetool::s8 *)fileIn.mb_str(), (scetool::s8 *)fileOut.mb_str()))
{
ConLog.Write("Could not decrypt game boot file");
return;
}
}
f.Close();
Emu.SetPath(fileOut);
Emu.Load();
if (!wxRemoveFile(fileOut))
ConLog.Warning("Could not delete the decrypted ELF file");
ConLog.Write("Game: boot done.");
return;
}
ConLog.Write("Game: boot done.");
}
else
{
ConLog.Error("Ps3 executable not found in selected folder (%s)", ctrl.GetPath().mb_str());
}
ConLog.Error("Ps3 executable not found in selected folder (%s)", ctrl.GetPath().mb_str());
return;
}
void MainFrame::BootPkg(wxCommandEvent& WXUNUSED(event))
void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
{
//TODO: progress bar
bool stopped = false;
if(Emu.IsRunning())
@ -298,7 +227,7 @@ void MainFrame::BootPkg(wxCommandEvent& WXUNUSED(event))
stopped = true;
}
wxFileDialog ctrl (this, L"Select PKG", wxEmptyString, wxEmptyString, "*.*",
wxFileDialog ctrl (this, L"Select PKG", wxEmptyString, wxEmptyString, "*.pkg",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
@ -333,8 +262,8 @@ void MainFrame::BootPkg(wxCommandEvent& WXUNUSED(event))
wxString mainDir = wxGetCwd();
// Set PKG dir.
wxString oldPkgDir = wxT(wxGetCwd() + "\\" + titleID_full);
wxString newPkgDir = wxT(wxGetCwd() + gamePath + titleID);
wxString oldPkgDir = wxT(mainDir + "\\" + titleID_full);
wxString newPkgDir = wxT(mainDir + gamePath + titleID);
// Move the final folder.
wxMoveDir(oldPkgDir, newPkgDir);
@ -344,82 +273,10 @@ void MainFrame::BootPkg(wxCommandEvent& WXUNUSED(event))
ConLog.Write("PKG: extract done.");
// Travel to the installed PKG.
wxSetWorkingDirectory(newPkgDir);
// Travel to the main dir.
wxSetWorkingDirectory(mainDir);
wxString elf[6] = {
"\\PS3_GAME\\USRDIR\\BOOT.BIN",
"\\USRDIR\\BOOT.BIN",
"\\BOOT.BIN",
"\\PS3_GAME\\USRDIR\\EBOOT.BIN",
"\\USRDIR\\EBOOT.BIN",
"\\EBOOT.BIN"
};
for(int i=0;i<6;i++)
{
if(wxFile::Access(wxGetCwd() + elf[i], wxFile::read))
{
ConLog.Write("SELF: booting...");
wxString fileIn = wxGetCwd()+elf[i];
wxString fileOut = (wxGetCwd()+elf[i])+".elf";
// Check if the data really needs to be decrypted.
if(!wxFileExists(fileIn))
{
ConLog.Error("Could not open game boot file!");
return;
}
wxFile f(fileIn);
// Get the key version.
f.Seek(0x08);
be_t<u16> key_version;
f.Read(&key_version, sizeof(key_version));
if(key_version.ToBE() == const_se_t<u16, 0x8000>::value)
{
ConLog.Warning("Debug SELF detected! Removing fake header...");
// Get the real elf offset.
f.Seek(0x10);
be_t<u64> elf_offset;
f.Read(&elf_offset, sizeof(elf_offset));
// Start at the real elf offset.
f.Seek(elf_offset);
wxFile out(fileOut, wxFile::write);
// Copy the data.
char buf[2048];
while (ssize_t size = f.Read(buf, 2048))
out.Write(buf, size);
}
else
{
if (!scetool_decrypt((scetool::s8 *)fileIn.mb_str(), (scetool::s8 *)fileOut.mb_str()))
{
ConLog.Write("Could not decrypt game boot file");
return;
}
}
f.Close();
// Set the working directory back.
wxSetWorkingDirectory(mainDir);
Emu.SetPath(fileOut);
Emu.Load();
if (!wxRemoveFile(fileOut))
ConLog.Warning("Could not delete the decrypted ELF file");
ConLog.Write("Game: boot done.");
return;
}
}
Emu.BootGame(newPkgDir.c_str());
}
void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
@ -432,7 +289,7 @@ void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
stopped = true;
}
wxFileDialog ctrl(this, L"Select ELF", wxEmptyString, wxEmptyString, "*.*",
wxFileDialog ctrl(this, L"Select (S)ELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
@ -441,91 +298,14 @@ void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
return;
}
ConLog.Write("ELF: booting...");
ConLog.Write("(S)ELF: booting...");
Emu.Stop();
Emu.SetPath(ctrl.GetPath());
Emu.Load();
ConLog.Write("ELF: boot done.");
}
void MainFrame::BootSelf(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl(this, L"Select SELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
ConLog.Write("SELF: booting...");
Emu.Stop();
wxString fileIn = ctrl.GetPath();
wxString fileOut = ctrl.GetPath()+".elf";
// Check if the data really needs to be decrypted.
if(!wxFileExists(fileIn))
{
ConLog.Error("Could not open SELF file!");
return;
}
wxFile f(fileIn);
// Get the key version.
f.Seek(0x08);
be_t<u16> key_version;
f.Read(&key_version, sizeof(key_version));
if(key_version.ToBE() == const_se_t<u16, 0x8000>::value)
{
ConLog.Warning("Debug SELF detected! Removing fake header...");
// Get the real elf offset.
f.Seek(0x10);
be_t<u64> elf_offset;
f.Read(&elf_offset, sizeof(elf_offset));
// Start at the real elf offset.
f.Seek(elf_offset);
wxFile out(fileOut, wxFile::write);
// Copy the data.
char buf[2048];
while (ssize_t size = f.Read(buf, 2048))
out.Write(buf, size);
}
else
{
if (!scetool_decrypt((scetool::s8 *)fileIn.mb_str(), (scetool::s8 *)fileOut.mb_str()))
{
ConLog.Write("SELF: Could not decrypt file");
return;
}
}
f.Close();
Emu.SetPath(fileOut);
Emu.Load();
//if (!wxRemoveFile(fileOut))
// ConLog.Warning("Could not delete the decrypted ELF file");
ConLog.Write("SELF: boot done.");
ConLog.Write("(S)ELF: boot done.");
}
void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))

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@ -20,9 +20,8 @@ private:
void OnQuit(wxCloseEvent& event);
void BootGame(wxCommandEvent& event);
void BootPkg(wxCommandEvent& event);
void InstallPkg(wxCommandEvent& event);
void BootElf(wxCommandEvent& event);
void BootSelf(wxCommandEvent& event);
void Pause(wxCommandEvent& event);
void Stop(wxCommandEvent& event);
void SendExit(wxCommandEvent& event);

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@ -199,6 +199,12 @@
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\scetool\scetool.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\Utilities\Thread.cpp" />
<ClCompile Include="AppConnector.cpp" />
<ClCompile Include="Emu\ARMv7\ARMv7Thread.cpp" />

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@ -53,6 +53,9 @@
<Filter Include="Emu\ARMv7">
<UniqueIdentifier>{bee6a4b4-6371-4c1b-8558-fc7888b1574e}</UniqueIdentifier>
</Filter>
<Filter Include="Utilities\scetool">
<UniqueIdentifier>{52b11fe8-a967-4d52-bf88-a3210d4ffb27}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="rpcs3.cpp">
@ -343,6 +346,9 @@
<ClCompile Include="Emu\SysCalls\lv2\SC_VM.cpp">
<Filter>Emu\SysCalls\lv2</Filter>
</ClCompile>
<ClCompile Include="..\scetool\scetool.cpp">
<Filter>Utilities\scetool</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="rpcs3.rc" />

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@ -8,6 +8,7 @@
#include <string.h>
#define NOCOMPILE
#include "types.h"
#include "elf.h"

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@ -3,6 +3,8 @@
* This file is released under the GPLv2.
*/
#include "stdafx.h"
#include <stdio.h>
#include <stdlib.h>

5
scetool/scetool.h Normal file
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@ -0,0 +1,5 @@
#pragma once
#include "types.h"
bool scetool_decrypt(scetool::s8 *_file_in, scetool::s8 *_file_out);