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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00

Rename some methods.

This commit is contained in:
Vincent Lejeune 2015-10-09 22:48:54 +02:00
parent bf474f0cdb
commit 28cdfa9feb
9 changed files with 33 additions and 36 deletions

View File

@ -287,7 +287,7 @@ D3D12GSRender::~D3D12GSRender()
ReleaseD2DStructures();
}
void D3D12GSRender::OnExitThread()
void D3D12GSRender::onexit_thread()
{
}
@ -295,10 +295,9 @@ void D3D12GSRender::OnReset()
{
}
void D3D12GSRender::Clear(u32 cmd)
void D3D12GSRender::clear_surface(u32 arg)
{
std::chrono::time_point<std::chrono::system_clock> startDuration = std::chrono::system_clock::now();
assert(cmd == NV4097_CLEAR_SURFACE);
std::chrono::time_point<std::chrono::system_clock> rttDurationStart = std::chrono::system_clock::now();
PrepareRenderTargets(getCurrentResourceStorage().m_commandList.Get());
@ -379,7 +378,7 @@ void D3D12GSRender::Clear(u32 cmd)
}
}
void D3D12GSRender::Draw()
void D3D12GSRender::end()
{
std::chrono::time_point<std::chrono::system_clock> startDuration = std::chrono::system_clock::now();
@ -631,7 +630,7 @@ isFlipSurfaceInLocalMemory(u32 surfaceColorTarget)
}
}
void D3D12GSRender::Flip()
void D3D12GSRender::flip(int buffer)
{
ID3D12Resource *resourceToFlip;
float viewport_w, viewport_h;

View File

@ -510,11 +510,11 @@ private:
void renderOverlay();
protected:
virtual void OnExitThread() override;
virtual void onexit_thread() override;
virtual void OnReset() override;
virtual void Clear(u32 cmd) override;
virtual void Draw() override;
virtual void Flip() override;
virtual void clear_surface(u32 arg) override;
virtual void end() override;
virtual void flip(int buffer) override;
};
#endif

View File

@ -1382,7 +1382,7 @@ void GLGSRender::oninit_thread()
}
void GLGSRender::OnExitThread()
void GLGSRender::onexit_thread()
{
glDeleteTextures(1, &g_flip_tex);
glDeleteTextures(1, &g_depth_tex);
@ -1574,10 +1574,8 @@ void GLGSRender::InitDrawBuffers()
}
}
void GLGSRender::Clear(u32 cmd)
void GLGSRender::clear_surface(u32 arg)
{
assert(cmd == NV4097_CLEAR_SURFACE);
InitDrawBuffers();
if (m_set_color_mask)
@ -1628,7 +1626,7 @@ void GLGSRender::Clear(u32 cmd)
WriteBuffers();
}
void GLGSRender::Draw()
void GLGSRender::end()
{
//return;
if (!LoadProgram())
@ -1987,7 +1985,7 @@ void GLGSRender::Draw()
WriteBuffers();
}
void GLGSRender::Flip()
void GLGSRender::flip(int buffer)
{
// Set scissor to FBO size
if (m_set_scissor_horizontal && m_set_scissor_vertical)

View File

@ -166,11 +166,11 @@ private:
protected:
virtual void oninit() override;
virtual void oninit_thread() override;
virtual void OnExitThread() override;
virtual void onexit_thread() override;
virtual void OnReset() override;
virtual void Clear(u32 cmd) override;
virtual void Draw() override;
virtual void Flip() override;
virtual void clear_surface(u32 arg) override;
virtual void end() override;
virtual void flip(int buffer) override;
virtual void semaphorePGRAPHTextureReadRelease(u32 offset, u32 value) override;
virtual void semaphorePGRAPHBackendRelease(u32 offset, u32 value) override;

View File

@ -54,7 +54,7 @@ void GSRender::close()
}
}
void GSRender::Flip()
void GSRender::flip(int buffer)
{
if (m_frame)
m_frame->flip(m_context);

View File

@ -51,7 +51,7 @@ public:
void oninit_thread() override;
void close();
void Flip() override;
void flip(int buffer) override;
};
enum GSLockType

View File

@ -22,7 +22,7 @@ private:
{
}
virtual void OnExitThread() override
virtual void onexit_thread() override
{
}
@ -30,15 +30,15 @@ private:
{
}
virtual void Clear(u32 cmd) override
virtual void clear_surface(u32 arg) override
{
}
virtual void Draw() override
virtual void end() override
{
}
virtual void Flip() override
virtual void flip(int buffer) override
{
}

View File

@ -286,7 +286,7 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
// NV4097
case 0x0003fead:
{
Flip();
flip(0);
last_flip_time = get_system_time();
gcm_current_buffer = ARGS(0);
@ -920,7 +920,7 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
if (a0 & 0x80) m_clear_surface_color_a = m_clear_color_a;
m_clear_surface_mask = a0;
Clear(NV4097_CLEAR_SURFACE);
clear_surface(a0);
break;
}
@ -1090,7 +1090,7 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
if (a0)
{
Begin(a0);
begin(a0);
}
else
{
@ -2503,7 +2503,7 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
}
}
void RSXThread::Begin(u32 drawMode)
void RSXThread::begin(u32 drawMode)
{
m_begin_end = 1;
draw_mode = drawMode;
@ -2513,7 +2513,7 @@ void RSXThread::Begin(u32 drawMode)
void RSXThread::End()
{
Draw();
end();
for (auto &vdata : m_vertex_data)
{
@ -2639,7 +2639,7 @@ void RSXThread::Task()
m_ctrl->get += (count + 1) * 4;
}
OnExitThread();
onexit_thread();
}
void RSXThread::Init(const u32 ioAddress, const u32 ioSize, const u32 ctrlAddress, const u32 localAddress)

View File

@ -649,7 +649,7 @@ protected:
}
}
void Begin(u32 draw_mode);
void begin(u32 draw_mode);
void End();
u32 OutOfArgsCount(const uint x, const u32 cmd, const u32 count, const u32 args_addr);
@ -657,25 +657,25 @@ protected:
virtual void oninit() = 0;
virtual void oninit_thread() = 0;
virtual void OnExitThread() = 0;
virtual void onexit_thread() = 0;
virtual void OnReset() = 0;
/**
* This member is called when the backend is expected to render a draw call, either
* indexed or not.
*/
virtual void Draw() = 0;
virtual void end() = 0;
/**
* This member is called when the backend is expected to clear a target surface.
*/
virtual void Clear(u32 cmd) = 0;
virtual void clear_surface(u32 arg) = 0;
/**
* This member is called when the backend is expected to present a target surface in
* either local or main memory.
*/
virtual void Flip() = 0;
virtual void flip(int buffer) = 0;
/**
* This member is called when RSXThread parse a TEXTURE_READ_SEMAPHORE_RELEASE