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fixups
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40ae5e605d
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@ -967,7 +967,7 @@ namespace rsx
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m_flush_always_cache[memory_address] = memory_size;
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//Test for invalidated sections from surface cache occupying same address range
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auto &overlapped = find_texture_from_range(memory_address, memory_size);
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const auto &overlapped = find_texture_from_range(memory_address, memory_size);
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if (overlapped.size() > 1)
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{
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for (auto surface : overlapped)
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@ -1858,8 +1858,8 @@ namespace rsx
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//Offset in x and y for src is 0 (it is already accounted for when getting pixels_src)
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//Reproject final clip onto source...
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u16 src_w = (const u16)((f32)dst.clip_width / scale_x);
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u16 src_h = (const u16)((f32)dst.clip_height / scale_y);
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u16 src_w = (u16)((f32)dst.clip_width / scale_x);
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u16 src_h = (u16)((f32)dst.clip_height / scale_y);
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u16 dst_w = dst.clip_width;
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u16 dst_h = dst.clip_height;
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@ -472,7 +472,7 @@ namespace rsx
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alpha = false;
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}
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inline color4f decode_border_color(u32 colorref)
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static inline color4f decode_border_color(u32 colorref)
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{
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color4f result;
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result.b = (colorref & 0xFF) / 255.f;
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