From 2f44523e6d5a674dc1fd12e248e93d4e66fd830c Mon Sep 17 00:00:00 2001 From: Ani Date: Fri, 30 Apr 2021 17:18:33 +0100 Subject: [PATCH] .github: Update issue templates Mention settings must be as close to defaults as possible and that game patches must be disabled when reporting issues --- .github/ISSUE_TEMPLATE/1-regression-report.md | 10 +++++++--- .github/ISSUE_TEMPLATE/2-bug-report.md | 8 ++++++-- 2 files changed, 13 insertions(+), 5 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/1-regression-report.md b/.github/ISSUE_TEMPLATE/1-regression-report.md index 1172acbe4c..b7cca103e9 100644 --- a/.github/ISSUE_TEMPLATE/1-regression-report.md +++ b/.github/ISSUE_TEMPLATE/1-regression-report.md @@ -15,6 +15,10 @@ Please briefly describe what has stopped working correctly. ## Details Please describe the regression as accurately as possible. +#### 0. Make sure you're running with settings as close to default as possible +* **Do NOT enable any emulator game patches when reporting issues** +* Only change settings that are required for the game to work + #### 1. Please provide _exact_ build (or commit) information that introduced the regression you're reporting. * Please see [How to find the build that caused a regression](https://wiki.rpcs3.net/index.php?title=Help:Using_different_versions_of_RPCS3#How_to_find_the_build_that_caused_a_regression.3F) in our wiki. * You can find [History of RPCS3 builds](https://rpcs3.net/compatibility?b) here. @@ -35,12 +39,12 @@ Please describe the regression as accurately as possible. On Windows it will be near the executable. * Attach the log: + Drag and drop your log file into the issue. - + Or upload it to the cloud, such as Dropbox, Mega etc. + + Or upload it to the cloud, such as Dropbox, Mega etc. #### 3. If you describe graphical regression, please provide an RSX capture and a RenderDoc capture that demonstrate it. * To create an RSX capture, use _Create_ _RSX_ _Capture_ under _Utilities_. Captures will be stored in RPCS3 folder → captures. - + Compress your capture with 7z, Rar etc. + + Compress your capture with 7z, Rar etc. And drag and drop it into the issue. + Or upload it to the cloud, such as Dropbox, Mega etc. * To create a RenderDoc capture, please refer to [RenderDoc's documentation](https://renderdoc.org/docs/how/how_capture_frame.html). @@ -59,4 +63,4 @@ You can find it in _Emulator_ tab in _Settings_. * etc. #### Please include. -* Anything else you deem to be important \ No newline at end of file +* Anything else you deem to be important diff --git a/.github/ISSUE_TEMPLATE/2-bug-report.md b/.github/ISSUE_TEMPLATE/2-bug-report.md index 1427afb9c7..9019e16326 100644 --- a/.github/ISSUE_TEMPLATE/2-bug-report.md +++ b/.github/ISSUE_TEMPLATE/2-bug-report.md @@ -16,6 +16,10 @@ Please briefly describe what is not working correctly. Please describe the problem as accurately as possible. +#### 0. Make sure you're running with settings as close to default as possible +* **Do NOT enable any emulator game patches when reporting issues** +* Only change settings that are required for the game to work + #### 1. Please attach RPCS3's log. * Run the game until you find the issue. * Completely close RPCS3, or move to the next step in case it has crashed. @@ -28,12 +32,12 @@ Please describe the problem as accurately as possible. On Windows it will be near the executable. * Attach the log: + Drag and drop your log file into the issue. - + Or upload it to the cloud, such as Dropbox, Mega etc. + + Or upload it to the cloud, such as Dropbox, Mega etc. #### 2. If you describe graphical issue, please provide an RSX capture and a RenderDoc capture that demonstrate it. * To create an RSX capture, use _Create_ _RSX_ _Capture_ under _Utilities_. Captures will be stored in RPCS3 folder → captures. - + Compress your capture with 7z, Rar etc. + + Compress your capture with 7z, Rar etc. And drag and drop it into the issue. + Or upload it to the cloud, such as Dropbox, Mega etc. * To create a RenderDoc capture, please refer to [RenderDoc's documentation](https://renderdoc.org/docs/how/how_capture_frame.html).