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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00

handle some warnings

This commit is contained in:
Megamouse 2019-05-16 20:49:48 +02:00
parent d9ab2c7104
commit 34964e0e4f
13 changed files with 45 additions and 39 deletions

View File

@ -277,7 +277,7 @@ error_code getText(vm::ptr<CellOskDialogCallbackReturnParam> OutputInfo, bool is
bool do_copy = OutputInfo->pResultString && (OutputInfo->result == CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK || (is_unload && OutputInfo->result == CELL_OSKDIALOG_INPUT_FIELD_RESULT_NO_INPUT_TEXT));
for (u32 i = 0; i < CELL_OSKDIALOG_STRING_SIZE - 1; i++)
for (s32 i = 0; i < CELL_OSKDIALOG_STRING_SIZE - 1; i++)
{
osk->osk_text_old[i] = osk->osk_text[i];

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@ -1,4 +1,4 @@
#pragma once
#pragma once
struct GameInfo
{
@ -11,11 +11,11 @@ struct GameInfo
std::string category;
std::string fw;
u32 attr;
u32 bootable;
u32 parental_lvl;
u32 sound_format;
u32 resolution;
u32 attr = 0;
u32 bootable = 0;
u32 parental_lvl = 0;
u32 sound_format = 0;
u32 resolution = 0;
GameInfo()
{

View File

@ -1,4 +1,4 @@
#pragma once
#pragma once
#include <cmath>
#include <vector>
@ -175,7 +175,7 @@ struct Pad
// Cable State: 0 - 1 plugged in ?
u8 m_cable_state;
// DS4: 0 - 9 while unplugged, 0 - 10 while plugged in, 11 charge complete
// DS4: 0 - 9 while unplugged, 0 - 10 while plugged in, 11 charge complete
// XInput: 0 = Empty, 1 = Low, 2 = Medium, 3 = Full
u8 m_battery_level;
@ -227,6 +227,9 @@ struct Pad
, m_port_status(port_status)
, m_device_capability(device_capability)
, m_device_type(device_type)
, m_class_type(0)
, m_cable_state(0)
, m_battery_level(0)
, m_digital_1(0)
, m_digital_2(0)

View File

@ -1,4 +1,4 @@
#include "stdafx.h"
#include "stdafx.h"
#include "overlays.h"
#include "../GSRender.h"
@ -19,7 +19,7 @@ namespace rsx
}
unsigned long hexval;
const int len = hex_color.length();
const size_t len = hex_color.length();
try
{

View File

@ -1,4 +1,4 @@
#include "ds4_pad_handler.h"
#include "ds4_pad_handler.h"
#include <thread>
@ -494,7 +494,7 @@ void ds4_pad_handler::ProcessDataToPad(const std::shared_ptr<DS4Device>& device,
#endif
// used to get the absolute value of an axis
s32 stick_val[4];
s32 stick_val[4]{0};
// Translate any corresponding keycodes to our two sticks. (ignoring thresholds for now)
for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)

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@ -1,4 +1,4 @@
#ifdef _WIN32
#ifdef _WIN32
#include "mm_joystick_handler.h"
mm_joystick_handler::mm_joystick_handler() : PadHandlerBase(pad_handler::mm)
@ -244,7 +244,7 @@ void mm_joystick_handler::ThreadProc()
TranslateButtonPress(btn.m_keyCode, btn.m_pressed, btn.m_value);
}
s32 stick_val[4];
s32 stick_val[4]{0};
// Translate any corresponding keycodes to our two sticks. (ignoring thresholds for now)
for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)

View File

@ -310,5 +310,5 @@ private:
QSize m_Icon_Size = gui::gl_icon_size_min; // ensure a valid size
qreal m_Margin_Factor;
qreal m_Text_Factor;
bool m_drawCompatStatusToGrid;
bool m_drawCompatStatusToGrid = false;
};

View File

@ -1417,7 +1417,7 @@ void main_window::CreateConnects()
connect(m_categoryVisibleActGroup, &QActionGroup::triggered, [=](QAction* act)
{
QStringList categories;
int id;
int id = 0;
const bool& checked = act->isChecked();
if (act == ui->showCatHDDGameAct) categories += category::hdd_game, id = Category::HDD_Game;
@ -1432,8 +1432,11 @@ void main_window::CreateConnects()
else if (act == ui->showCatOtherAct) categories += category::others, id = Category::Others;
else LOG_WARNING(GENERAL, "categoryVisibleActGroup: category action not found");
m_gameListFrame->ToggleCategoryFilter(categories, checked);
guiSettings->SetCategoryVisibility(id, checked);
if (!categories.isEmpty())
{
m_gameListFrame->ToggleCategoryFilter(categories, checked);
guiSettings->SetCategoryVisibility(id, checked);
}
});
connect(ui->aboutAct, &QAction::triggered, [this]

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@ -29,7 +29,7 @@ class main_window : public QMainWindow
Ui::main_window *ui;
bool m_sys_menu_opened;
bool m_sys_menu_opened = false;
bool m_is_list_mode = true;
bool m_save_slider_pos = false;
int m_other_slider_pos = 0;
@ -130,17 +130,17 @@ private:
q_pair_list m_rg_entries;
QList<QAction*> m_recentGameActs;
QActionGroup* m_iconSizeActGroup;
QActionGroup* m_listModeActGroup;
QActionGroup* m_categoryVisibleActGroup;
QActionGroup* m_iconSizeActGroup = nullptr;
QActionGroup* m_listModeActGroup = nullptr;
QActionGroup* m_categoryVisibleActGroup = nullptr;
QMessageBox::StandardButton m_install_bulk = QMessageBox::NoButton;
// Dockable widget frames
QMainWindow *m_mw;
log_frame *m_logFrame;
debugger_frame *m_debuggerFrame;
game_list_frame *m_gameListFrame;
QMainWindow *m_mw = nullptr;
log_frame* m_logFrame = nullptr;
debugger_frame* m_debuggerFrame = nullptr;
game_list_frame* m_gameListFrame = nullptr;
std::shared_ptr<gui_settings> guiSettings;
std::shared_ptr<emu_settings> emuSettings;
};

View File

@ -416,7 +416,7 @@ void pad_settings_dialog::InitButtons()
continue;
}
const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
m_handler->GetNextButtonPress(info.name, [=](u16 val, std::string name, std::string pad_name, int preview_values[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
m_handler->GetNextButtonPress(info.name, [=](u16, std::string, std::string pad_name, int[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
}
});
}
@ -670,7 +670,7 @@ void pad_settings_dialog::mouseReleaseEvent(QMouseEvent* event)
ReactivateButtons();
}
void pad_settings_dialog::mouseMoveEvent(QMouseEvent* event)
void pad_settings_dialog::mouseMoveEvent(QMouseEvent*/* event*/)
{
if (m_handler->m_type != pad_handler::keyboard)
{
@ -960,7 +960,7 @@ void pad_settings_dialog::ChangeInputType()
continue;
}
const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
m_handler->GetNextButtonPress(info.name, [=](u16 val, std::string name, std::string pad_name, int preview_values[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
m_handler->GetNextButtonPress(info.name, [=](u16, std::string, std::string pad_name, int[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
if (info.name == device)
{
ui->chooseDevice->setCurrentIndex(i);

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@ -18,7 +18,7 @@ namespace Ui
struct pad_info
{
std::string name;
bool is_connected;
bool is_connected{false};
};
Q_DECLARE_METATYPE(pad_info);
@ -104,7 +104,7 @@ private:
std::string m_title_id;
// TabWidget
QTabWidget* m_tabs;
QTabWidget* m_tabs = nullptr;
// Capabilities
bool m_enable_buttons{ false };
@ -113,7 +113,7 @@ private:
bool m_enable_led{ false };
// Button Mapping
QButtonGroup* m_padButtons;
QButtonGroup* m_padButtons = nullptr;
u32 m_button_id = id_pad_begin;
std::map<int /*id*/, pad_button /*info*/> m_cfg_entries;
@ -124,8 +124,8 @@ private:
int ry = 0;
// Rumble
s32 m_min_force;
s32 m_max_force;
s32 m_min_force = 0;
s32 m_max_force = 0;
// Backup for standard button palette
QPalette m_palette;

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@ -1,4 +1,4 @@

#include "rsx_debugger.h"
#include "qt_utils.h"
@ -633,7 +633,7 @@ void rsx_debugger::GetMemory()
int item_count = m_list_commands->rowCount();
// Write information
for(u32 i=0, addr = m_addr; i < item_count; i++, addr += 4)
for (int i = 0, addr = m_addr; i < item_count; i++, addr += 4)
{
QTableWidgetItem* address_item = new QTableWidgetItem(qstr(fmt::format("%07x", addr)));
address_item->setData(Qt::UserRole, addr);

View File

@ -1,4 +1,4 @@

#ifdef _WIN32
#include "xinput_pad_handler.h"
@ -369,7 +369,7 @@ void xinput_pad_handler::ThreadProc()
}
// used to get the absolute value of an axis
s32 stick_val[4];
s32 stick_val[4]{0};
// Translate any corresponding keycodes to our two sticks. (ignoring thresholds for now)
for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)