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https://github.com/RPCS3/rpcs3.git
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asmjit: update build integration
This commit is contained in:
parent
4db0cf005b
commit
3a9778668a
@ -8,7 +8,9 @@ if (WITH_GDB)
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add_definitions(-DWITH_GDB_DEBUGGER)
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endif()
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set(ASMJIT_STATIC TRUE)
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set(ASMJIT_EMBED TRUE)
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set(ASMJIT_DIR "${CMAKE_CURRENT_LIST_DIR}/asmjit" CACHE PATH "Location of 'asmjit'")
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include("${ASMJIT_DIR}/CMakeLists.txt")
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if (NOT CMAKE_BUILD_TYPE)
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message(STATUS "No build type selected, default to Release")
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@ -1,9 +1,9 @@
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#pragma once
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#define ASMJIT_STATIC
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#define ASMJIT_EMBED
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#define ASMJIT_DEBUG
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#include "asmjit.h"
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#include <asmjit/asmjit.h>
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#include <array>
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#include <functional>
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@ -295,7 +295,6 @@ ${LLVM_INCLUDE_DIRS}
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"${RPCS3_SRC_DIR}/Crypto"
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"${RPCS3_SRC_DIR}/.."
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"${RPCS3_SRC_DIR}/../Utilities/yaml-cpp/include"
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"${RPCS3_SRC_DIR}/../asmjit/src/asmjit"
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"${RPCS3_SRC_DIR}/../3rdparty/GSL/include"
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"${RPCS3_SRC_DIR}/../3rdparty/hidapi/hidapi"
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# Includes 3rdparty stuff that isn't included yet
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@ -345,7 +344,6 @@ GLOB_RECURSE
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RPCS3_SRC
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"${RPCS3_SRC_DIR}/*.cpp"
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"${RPCS3_SRC_DIR}/../Utilities/*.cpp"
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"${RPCS3_SRC_DIR}/../asmjit/src/asmjit/*.cpp"
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)
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#File exclusion section
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@ -380,6 +378,10 @@ endif()
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add_dependencies(rpcs3 GitVersion)
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target_sources(rpcs3 PUBLIC ${ASMJIT_SRC})
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target_include_directories(rpcs3 PUBLIC ${ASMJIT_INCLUDE_DIR})
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target_link_libraries(rpcs3 ${ASMJIT_DEPS})
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if(NOT MSVC)
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find_package(GLEW 1.13.0 REQUIRED)
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target_link_libraries(rpcs3 GLEW::GLEW)
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@ -107,20 +107,20 @@
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">true</IgnoreImportLibrary>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<LibraryPath>$(SolutionDir)lib\Debug-x64;$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">
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<LibraryPath>$(SolutionDir)lib\Release-x64;$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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@ -3,7 +3,7 @@
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<IncludePath>.\;..\;..\asmjit\src\asmjit;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\hidapi\hidapi;..\3rdparty\Optional;..\3rdparty\xxhash</IncludePath>
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<IncludePath>.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\hidapi\hidapi;..\3rdparty\Optional;..\3rdparty\xxhash</IncludePath>
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<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
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