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Savestates/SPU: Kill emulation when its safe to save SPU state
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105781fa76
commit
3e51426379
@ -1196,3 +1196,72 @@ u32 CPUDisAsm::DisAsmBranchTarget(s32 /*imm*/)
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// Unused
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return 0;
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}
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extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates()
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{
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const u64 start = get_system_time();
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// Attempt to lock for half a second, if somehow takes longer abort it
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do
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{
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if (cpu_thread::suspend_all(nullptr, {}, []()
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{
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return idm::select<named_thread<spu_thread>>([](u32, spu_thread& spu)
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{
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if (!spu.unsavable)
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{
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if (Emu.IsPaused())
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{
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// If emulation is paused, we can only hope it's already in a state compatible with savestates
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return !!(spu.state & (cpu_flag::dbg_global_pause + cpu_flag::dbg_pause));
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}
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else
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{
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ensure(!spu.state.test_and_set(cpu_flag::dbg_global_pause));
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}
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return false;
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}
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return true;
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}).ret;
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}))
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{
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if (Emu.IsPaused())
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{
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return false;
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}
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// It's faster to lock once
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reader_lock lock(id_manager::g_mutex);
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idm::select<named_thread<spu_thread>>([](u32, spu_thread& spu)
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{
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spu.state -= cpu_flag::dbg_global_pause;
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}, idm::unlocked);
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// For faster signalling, first remove state flags then batch notifications
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idm::select<named_thread<spu_thread>>([](u32, spu_thread& spu)
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{
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if (spu.state & cpu_flag::wait)
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{
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spu.state.notify_one();
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}
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}, idm::unlocked);
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continue;
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}
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return true;
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} while (std::this_thread::yield(), get_system_time() - start <= 500'000);
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idm::select<named_thread<spu_thread>>([&](u32, named_thread<spu_thread>& spu)
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{
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if (spu.state.test_and_reset(cpu_flag::dbg_global_pause))
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{
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spu.state.notify_one();
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}
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});
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return false;
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}
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@ -24,6 +24,7 @@
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#include "lv2/sys_prx.h"
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#include "lv2/sys_overlay.h"
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#include "lv2/sys_process.h"
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#include "lv2/sys_spu.h"
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#ifdef LLVM_AVAILABLE
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#ifdef _MSC_VER
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@ -1400,6 +1401,21 @@ void ppu_thread::cpu_task()
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// (the farther it's postponed, the less accuracy of guest time has been lost)
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Emu.FixGuestTime();
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// Run SPUs waiting on a syscall (savestates related)
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idm::select<named_thread<spu_thread>>([&](u32, named_thread<spu_thread>& spu)
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{
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if (spu.group && spu.index == spu.group->waiter_spu_index)
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{
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if (std::exchange(spu.stop_flag_removal_protection, false))
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{
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return;
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}
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ensure(spu.state.test_and_reset(cpu_flag::stop));
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spu.state.notify_one(cpu_flag::stop);
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}
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});
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// Check if this is the only PPU left to initialize (savestates related)
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if (lv2_obj::is_scheduler_ready())
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{
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@ -4310,7 +4310,7 @@ class spu_llvm_recompiler : public spu_recompiler_base, public cpu_translator
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}
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// Call cpu_thread::check_state if necessary and return or continue (full check)
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void check_state(u32 addr)
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void check_state(u32 addr, bool may_be_unsafe_for_savestate = true)
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{
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const auto pstate = spu_ptr<u32>(&spu_thread::state);
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const auto _body = llvm::BasicBlock::Create(m_context, "", m_function);
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@ -4318,7 +4318,24 @@ class spu_llvm_recompiler : public spu_recompiler_base, public cpu_translator
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m_ir->CreateCondBr(m_ir->CreateICmpEQ(m_ir->CreateLoad(pstate, true), m_ir->getInt32(0)), _body, check, m_md_likely);
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m_ir->SetInsertPoint(check);
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update_pc(addr);
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if (may_be_unsafe_for_savestate && std::none_of(std::begin(m_block->phi), std::end(m_block->phi), FN(!!x)))
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{
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may_be_unsafe_for_savestate = false;
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}
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if (may_be_unsafe_for_savestate)
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{
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m_ir->CreateStore(m_ir->getInt8(1), spu_ptr<u8>(&spu_thread::unsavable), true);
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}
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m_ir->CreateStore(m_ir->getFalse(), m_fake_global1, true);
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if (may_be_unsafe_for_savestate)
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{
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m_ir->CreateStore(m_ir->getInt8(0), spu_ptr<u8>(&spu_thread::unsavable), true);
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}
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m_ir->CreateBr(_body);
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m_ir->SetInsertPoint(_body);
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}
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@ -1468,6 +1468,8 @@ void spu_thread::cpu_task()
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spu_runtime::g_gateway(*this, _ptr<u8>(0), nullptr);
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}
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unsavable = false;
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// Print some stats
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spu_log.notice("Stats: Block Weight: %u (Retreats: %u);", block_counter, block_failure);
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}
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@ -847,6 +847,7 @@ public:
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const char* current_func{}; // Current STOP or RDCH blocking function
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u64 start_time{}; // Starting time of STOP or RDCH bloking function
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bool unsavable = false; // Flag indicating whether saving the spu thread state is currently unsafe
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atomic_t<u8> debugger_float_mode = 0;
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@ -47,7 +47,8 @@ bool serialize<rsx::rsx_state>(utils::serial& ar, rsx::rsx_state& o)
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{
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ar(o.transform_program);
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if (GET_SERIALIZATION_VERSION(global_version))
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// Hack for compatiblity with previous RSX captures
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if (rsx::get_current_renderer()->state & cpu_flag::exit || GET_SERIALIZATION_VERSION(global_version))
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{
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ar(o.transform_constants);
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}
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@ -1878,22 +1878,6 @@ void Emulator::RunPPU()
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signalled_thread = true;
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});
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// Run SPUs waiting on a syscall (savestates related)
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idm::select<named_thread<spu_thread>>([&](u32, named_thread<spu_thread>& spu)
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{
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if (spu.group && spu.index == spu.group->waiter_spu_index)
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{
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if (std::exchange(spu.stop_flag_removal_protection, false))
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{
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return;
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}
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ensure(spu.state.test_and_reset(cpu_flag::stop));
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spu.state.notify_one(cpu_flag::stop);
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signalled_thread = true;
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}
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});
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if (!signalled_thread)
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{
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FixGuestTime();
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@ -2169,9 +2153,15 @@ void Emulator::GracefulShutdown(bool allow_autoexit, bool async_op, bool savesta
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}
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extern bool try_lock_vdec_context_creation();
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extern bool try_lock_spu_threads_in_a_state_compatible_with_savestates();
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void Emulator::Kill(bool allow_autoexit, bool savestate)
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{
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if (savestate && !try_lock_spu_threads_in_a_state_compatible_with_savestates())
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{
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sys_log.error("Failed to savestate: failed to lock SPU threads execution.");
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}
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if (savestate && !try_lock_vdec_context_creation())
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{
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sys_log.error("Failed to savestate: HLE VDEC (video decoder) context(s) exist."
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