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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-26 04:32:35 +01:00

RSX debugger: Implement Texture Dumper

Also fix many bugs in textures display.
This commit is contained in:
Eladash 2022-12-10 10:49:46 +02:00 committed by Megamouse
parent 1cc3e6e510
commit 40406bd3fe
3 changed files with 661 additions and 62 deletions

View File

@ -633,10 +633,10 @@ namespace rsx
program_hash_util::fragment_program_utils::fragment_program_metadata current_fp_metadata = {};
program_hash_util::vertex_program_utils::vertex_program_metadata current_vp_metadata = {};
protected:
std::array<u32, 4> get_color_surface_addresses() const;
u32 get_zeta_surface_address() const;
protected:
void get_framebuffer_layout(rsx::framebuffer_creation_context context, framebuffer_layout &layout);
bool get_scissor(areau& region, bool clip_viewport);

View File

@ -12,7 +12,11 @@
#include <QFontDatabase>
#include <QPixmap>
#include <QPushButton>
#include <QFileDialog>
#include <QKeyEvent>
#include <QTimer>
#include <QMenu>
#include <QBuffer>
#include <span>
@ -24,6 +28,8 @@ enum GCMEnumTypes
constexpr auto qstr = QString::fromStdString;
LOG_CHANNEL(rsx_debugger, "RSX Debugger");
namespace utils
{
template <typename T, typename U>
@ -107,10 +113,10 @@ rsx_debugger::rsx_debugger(std::shared_ptr<gui_settings> gui_settings, QWidget*
m_list_captured_draw_calls = add_rsx_tab(tr("Captured Draw Calls"), 1);
m_list_captured_frame->setHorizontalHeaderLabels(QStringList() << tr("Column"));
m_list_captured_frame->setColumnWidth(0, 720);
m_list_captured_frame->setColumnWidth(0, 540);
m_list_captured_draw_calls->setHorizontalHeaderLabels(QStringList() << tr("Draw calls"));
m_list_captured_draw_calls->setColumnWidth(0, 720);
m_list_captured_draw_calls->setColumnWidth(0, 540);
// Tools: Tools = Controls + Notebook Tabs
QVBoxLayout* vbox_tools = new QVBoxLayout();
@ -140,6 +146,45 @@ rsx_debugger::rsx_debugger(std::shared_ptr<gui_settings> gui_settings, QWidget*
m_buffer_stencil = new Buffer(false, 4, tr("Stencil Buffer"), this);
m_buffer_tex = new Buffer(true, 4, tr("Texture"), this);
for (Buffer* buf :
{
m_buffer_colorA, m_buffer_colorB, m_buffer_colorC, m_buffer_colorD
, m_buffer_depth, m_buffer_stencil, m_buffer_tex
})
{
buf->setContextMenuPolicy(Qt::CustomContextMenu);
connect(buf, &QWidget::customContextMenuRequested, buf, &Buffer::ShowContextMenu);
}
QGroupBox* tex_idx_group = new QGroupBox(tr("Texture Index or Address / Format Override"));
QVBoxLayout* vlayout_tex_idx = new QVBoxLayout(this);
QHBoxLayout* hbox_idx_line = new QHBoxLayout(this);
QLineEdit* tex_idx_line = new QLineEdit(this);
tex_idx_line->setPlaceholderText("00000000");
tex_idx_line->setFont(mono);
tex_idx_line->setMaxLength(18);
tex_idx_line->setFixedWidth(75);
tex_idx_line->setFocus();
tex_idx_line->setValidator(new QRegularExpressionValidator(QRegularExpression("^(0[xX])?0*[a-fA-F0-9]{0,8}$")));
QLineEdit* tex_fmt_override_line = new QLineEdit(this);
tex_fmt_override_line->setPlaceholderText("00");
tex_fmt_override_line->setFont(mono);
tex_fmt_override_line->setMaxLength(18);
tex_fmt_override_line->setFixedWidth(75);
tex_fmt_override_line->setFocus();
tex_fmt_override_line->setValidator(new QRegularExpressionValidator(QRegularExpression("^(0[xX])?0*[a-fA-F0-9]{0,2}$")));
hbox_idx_line->addWidget(tex_idx_line);
hbox_idx_line->addWidget(tex_fmt_override_line);
vlayout_tex_idx->addLayout(hbox_idx_line);
m_enabled_textures_label = new QLabel(enabled_textures_text, this);
vlayout_tex_idx->addWidget(m_enabled_textures_label);
tex_idx_group->setLayout(vlayout_tex_idx);
// Merge and display everything
QVBoxLayout* vbox_buffers1 = new QVBoxLayout();
vbox_buffers1->addWidget(m_buffer_colorA);
@ -152,6 +197,7 @@ rsx_debugger::rsx_debugger(std::shared_ptr<gui_settings> gui_settings, QWidget*
vbox_buffers2->addWidget(m_buffer_colorB);
vbox_buffers2->addWidget(m_buffer_colorD);
vbox_buffers2->addWidget(m_buffer_stencil);
vbox_buffers2->addWidget(tex_idx_group);
vbox_buffers2->addStretch();
QHBoxLayout* buffer_layout = new QHBoxLayout();
@ -175,6 +221,26 @@ rsx_debugger::rsx_debugger(std::shared_ptr<gui_settings> gui_settings, QWidget*
connect(m_list_captured_draw_calls, &QTableWidget::itemClicked, this, &rsx_debugger::OnClickDrawCalls);
connect(tex_idx_line, &QLineEdit::textChanged, [this](const QString& text)
{
bool ok = false;
const u32 addr = (text.startsWith("0x", Qt::CaseInsensitive) ? text.right(text.size() - 2) : text).toULong(&ok, 16);
if (ok)
{
m_cur_texture = addr;
}
});
connect(tex_fmt_override_line, &QLineEdit::textChanged, [this](const QString& text)
{
bool ok = false;
const u32 fmt = (text.startsWith("0x", Qt::CaseInsensitive) ? text.right(text.size() - 2) : text).toULong(&ok, 16);
if (ok)
{
m_texture_format_override = fmt;
}
});
// Restore header states
QVariantMap states = m_gui_settings->GetValue(gui::rsx_states).toMap();
for (int i = 0; i < m_tw_rsx->count(); i++)
@ -184,8 +250,12 @@ rsx_debugger::rsx_debugger(std::shared_ptr<gui_settings> gui_settings, QWidget*
for (u32 i = 0; i < frame_debug.command_queue.size(); i++)
m_list_captured_frame->insertRow(i);
if (!restoreGeometry(m_gui_settings->GetValue(gui::rsx_geometry).toByteArray()))
UpdateInformation();
restoreGeometry(m_gui_settings->GetValue(gui::rsx_geometry).toByteArray());
// Check for updates every ~100 ms
QTimer *timer = new QTimer(this);
connect(timer, &QTimer::timeout, this, &rsx_debugger::UpdateInformation);
timer->start(100);
}
void rsx_debugger::closeEvent(QCloseEvent* event)
@ -253,12 +323,15 @@ Buffer::Buffer(bool isTex, u32 id, const QString& name, QWidget* parent)
}
// Draws a formatted and buffered <image> inside the Buffer Widget
void Buffer::showImage(const QImage& image)
void Buffer::showImage(QImage&& image)
{
if (image.isNull())
{
m_canvas->clear();
return;
}
m_image = image;
m_image = std::move(image);
const QImage scaled = m_image.scaled(m_image_size, Qt::KeepAspectRatio, Qt::SmoothTransformation);
m_canvas->setPixmap(QPixmap::fromImage(scaled));
@ -269,10 +342,10 @@ void Buffer::showImage(const QImage& image)
setLayout(new_layout);
}
void Buffer::ShowWindowed() const
void Buffer::ShowWindowed()
{
//const auto render = rsx::get_current_renderer();
if (!g_fxo->is_init<rsx::thread>())
if (m_image.isNull())
return;
// TODO: Is there any better way to choose the color buffers
@ -285,7 +358,7 @@ void Buffer::ShowWindowed() const
// return;
//}
gui::utils::show_windowed_image(m_image, title());
gui::utils::show_windowed_image(m_image.copy(), QString("%1 #%2").arg(title()).arg(m_window_counter++));
//if (m_isTex)
//{
@ -299,6 +372,38 @@ void Buffer::ShowWindowed() const
//}
}
void Buffer::ShowContextMenu(const QPoint& pos)
{
if (m_image.isNull())
return;
QMenu context_menu(this);
QAction action(tr("Save Image At"), this);
connect(&action, &QAction::triggered, this, [&]()
{
if (m_image.isNull())
return;
const QString path = QFileDialog::getSaveFileName(this, tr("Save Image"), "", "Image (*.png)");
if (path.isEmpty())
return;
if (m_image.save(path, "PNG", 100))
{
rsx_debugger.success("Saved image to '%s'", path.toStdString());
}
else
{
rsx_debugger.error("Failure to save image to '%s'", path.toStdString());
}
});
contextMenu.addAction(&action);
contextMenu.exec(mapToGlobal(pos));
}
namespace
{
f32 f16_to_f32(f16 val)
@ -430,7 +535,8 @@ void rsx_debugger::OnClickDrawCalls()
if (width && height && !draw_call.depth_stencil[0].empty())
{
const std::span<const std::byte> orig_buffer = draw_call.depth_stencil[0];
u8* buffer = static_cast<u8*>(std::malloc(4ULL * width * height));
m_buffer_depth->cache.resize(4ULL * width * height);
const auto buffer = m_buffer_depth->cache.data();
if (draw_call.state.surface_depth_fmt() == rsx::surface_depth_format::z24s8)
{
@ -462,7 +568,7 @@ void rsx_debugger::OnClickDrawCalls()
}
}
}
m_buffer_depth->showImage(QImage(buffer, static_cast<int>(width), static_cast<int>(height), QImage::Format_RGB32, [](void* buffer){ std::free(buffer); }, buffer));
m_buffer_depth->showImage(QImage(buffer, static_cast<int>(width), static_cast<int>(height), QImage::Format_RGB32));
}
}
@ -539,84 +645,567 @@ void rsx_debugger::GetMemory() const
file.write(dump);
}
for (u32 i = 0;i < frame_debug.draw_calls.size(); i++)
for (u32 i = 0; i < frame_debug.draw_calls.size(); i++)
m_list_captured_draw_calls->setItem(i, 0, new QTableWidgetItem(qstr(frame_debug.draw_calls[i].name)));
}
void rsx_debugger::GetBuffers() const
{
const auto render = rsx::get_current_renderer();
if (!render)
if (!render || !render->is_initialized || !render->local_mem_size || !render->is_paused())
{
return;
}
// Draw Buffers
// TODO: Currently it only supports color buffers
for (u32 bufferId=0; bufferId < render->display_buffers_count; bufferId++)
const auto addrs = render->get_color_surface_addresses();
// Color buffers
for (u32 buffer_it = 0; buffer_it < addrs.size(); buffer_it++)
{
const auto buffers = render->display_buffers;
const u32 rsx_buffer_addr = rsx::constants::local_mem_base + buffers[bufferId].offset;
const u32 rsx_buffer_addr = addrs[buffer_it];
const u32 width = rsx::method_registers.surface_clip_width();
const u32 pitch = rsx::method_registers.surface_pitch(buffer_it);
const u32 height = rsx::method_registers.surface_clip_height();
const u32 width = buffers[bufferId].width;
const u32 height = buffers[bufferId].height;
Buffer* panel{};
switch (buffer_it)
{
case 0: panel = m_buffer_colorA; break;
case 1: panel = m_buffer_colorB; break;
case 2: panel = m_buffer_colorC; break;
default: panel = m_buffer_colorD; break;
}
if (!vm::check_addr(rsx_buffer_addr, vm::page_readable, width * height * 4))
if (!height || !pitch)
{
panel->showImage(QImage());
continue;
}
u32 bpp = 4;
QImage::Format format = QImage::Format_RGB32;
const auto fmt = rsx::method_registers.surface_color();
bool bswap = true;
u32 dst_bpp = 0;
switch (fmt)
{
//case rsx::surface_color_format::x1r5g5b5_z1r5g5b5:
//case rsx::surface_color_format::x1r5g5b5_o1r5g5b5:
case rsx::surface_color_format::r5g6b5:
{
format = QImage::Format_RGB16;
bpp = 2;
break;
}
//case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
//case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
case rsx::surface_color_format::a8r8g8b8:
{
// For now ignore alpha channel because it has a tendency of being 0
//format = QImage::Format_ARGB32;
break;
}
case rsx::surface_color_format::b8:
{
format = QImage::Format_Grayscale8;
bpp = 1;
break;
}
case rsx::surface_color_format::g8b8:
{
bpp = 2;
dst_bpp = 4;
format = QImage::Format_RGBA8888;
bswap = false;
break;
}
//case rsx::surface_color_format::w16z16y16x16,
//case rsx::surface_color_format::w32z32y32x32,
//case rsx::surface_color_format::x32,
//case rsx::surface_color_format::x8b8g8r8_z8b8g8r8,
//case rsx::surface_color_format::x8b8g8r8_o8b8g8r8,
case rsx::surface_color_format::a8b8g8r8:
{
format = QImage::Format_RGBA8888;
break;
}
default:
{
break;
}
}
// PS3 buffer size (for memory validation)
const u32 src_mem_size = pitch * (height - 1) + width * bpp;
if (!src_mem_size || !vm::check_addr(rsx_buffer_addr, vm::page_readable, src_mem_size))
{
panel->showImage(QImage());
continue;
}
// Touch RSX memory to potentially flush GPU memory (must occur in named_thread)
named_thread("RSX Buffer Touch", [&]()
{
for (u32 page_start = rsx_buffer_addr & -4096; page_start < rsx_buffer_addr + src_mem_size; page_start += 4096)
{
static_cast<void>(vm::_ref<atomic_t<u8>>(page_start).load());
}
});
bswap ^= std::endian::native == std::endian::big;
if (!dst_bpp)
{
dst_bpp = bpp;
}
const auto rsx_buffer = vm::get_super_ptr<const u8>(rsx_buffer_addr);
panel->cache.resize(std::max<usz>(panel->cache.size(), width * height * 16));
const auto buffer = panel->cache.data();
u8* buffer = static_cast<u8*>(std::malloc(4ULL * width * height));
// ABGR to ARGB and flip vertically
for (u32 y = 0; y < height; y++)
if (dst_bpp == bpp && pitch == width * bpp)
{
for (u32 i = 0, j = 0; j < width * 4; i += 4, j += 4)
std::memcpy(buffer, rsx_buffer, src_mem_size);
}
else
{
for (u32 y = 0; y < height; y++)
{
buffer[i + 0 + y * width * 4] = rsx_buffer[j + 1 + (height - y - 1) * width * 4]; // B
buffer[i + 1 + y * width * 4] = rsx_buffer[j + 2 + (height - y - 1) * width * 4]; // G
buffer[i + 2 + y * width * 4] = rsx_buffer[j + 3 + (height - y - 1) * width * 4]; // R
buffer[i + 3 + y * width * 4] = rsx_buffer[j + 0 + (height - y - 1) * width * 4]; // A
const usz line_start = y * pitch;
std::memcpy(buffer + y * width * dst_bpp, rsx_buffer + line_start, width * bpp);
}
}
// TODO: Is there any better way to clasify the color buffers? How can we include the depth and stencil buffers?
Buffer* pnl;
switch(bufferId)
switch (fmt)
{
case 0: pnl = m_buffer_colorA; break;
case 1: pnl = m_buffer_colorB; break;
case 2: pnl = m_buffer_colorC; break;
default: pnl = m_buffer_colorD; break;
case rsx::surface_color_format::g8b8:
{
for (u32 y = 0; y < height; y++)
{
for (u32 x = pitch - 2; x != -2u; x -= 2)
{
const usz line_start = y * pitch;
std::memcpy(buffer + line_start * 2 + x * 2 + 1, buffer + line_start * 2 + x, 2);
buffer[line_start * 2 + x * 2 + 0] = 0;
buffer[line_start * 2 + x * 2 + 3] = 0xff;
}
}
break;
}
pnl->showImage(QImage(buffer, width, height, QImage::Format_RGB32, [](void* buffer){ std::free(buffer); }, buffer));
case rsx::surface_color_format::a8b8g8r8:
{
format = QImage::Format_RGBA8888;
bswap = true;
break;
}
case rsx::surface_color_format::a8r8g8b8:
{
break;
}
default:
{
break;
}
}
if (bswap && bpp != 1)
{
if (bpp == 2)
{
for (u32 i = 0; i < panel->cache.size(); i += 2)
{
u16 res{};
std::memcpy(&res, buffer + i, 2);
res = stx::se_storage<u16>::swap(res);
std::memcpy(buffer + i, &res, 2);
}
}
else if (ensure(bpp == 4))
{
for (u32 i = 0; i < panel->cache.size(); i += 4)
{
u32 res{};
std::memcpy(&res, buffer + i, 4);
res = stx::se_storage<u32>::swap(res);
std::memcpy(buffer + i, &res, 4);
}
}
}
panel->showImage(QImage(panel->cache.data(), width, height, format));
}
// Draw Texture
//if (!render->textures[m_cur_texture].enabled())
// return;
// One iteration for depth, second for stencil
for (u32 buffer_it = 0; buffer_it < 2; buffer_it++)
{
const u32 rsx_buffer_addr = render->get_zeta_surface_address();
//u32 offset = render->textures[m_cur_texture].offset();
const u32 width = rsx::method_registers.surface_clip_width();
const u32 height = rsx::method_registers.surface_clip_height();
const u32 pitch = rsx::method_registers.surface_z_pitch();
//if(!offset)
// return;
u32 bpp = 4;
QImage::Format format = QImage::Format_Grayscale16;
const auto fmt = rsx::method_registers.surface_depth_fmt();
bool has_stencil = false;
bool is_stencil = buffer_it == 1;
bool is_float = false;
//u8 location = render->textures[m_cur_texture].location();
switch (fmt)
{
case rsx::surface_depth_format2::z16_float:
{
is_float = true;
[[fallthrough]];
}
case rsx::surface_depth_format2::z16_uint:
{
if (is_stencil)
{
continue;
}
//if(location > 1)
// return;
bpp = 2;
break;
}
case rsx::surface_depth_format2::z24s8_float:
{
is_float = true;
[[fallthrough]];
}
case rsx::surface_depth_format2::z24s8_uint:
{
format = QImage::Format_RGB16;
has_stencil = true;
break;
}
default:
{
fmt::throw_exception("Unreachable!");
break;
}
}
//u32 TexBuffer_addr = rsx::get_address(offset, location);
// PS3 buffer size (for memory validation)
const u32 src_mem_size = pitch * (height - 1) + width * bpp;
//if(!vm::check_addr(TexBuffer_addr))
// return;
Buffer* panel{};
switch (buffer_it)
{
case 0: panel = m_buffer_depth; break;
default: panel = m_buffer_stencil; break;
}
//unsigned char* TexBuffer = vm::get_super_ptr<u8>(TexBuffer_addr);
if (!height || !src_mem_size || !vm::check_addr(rsx_buffer_addr, vm::page_readable, src_mem_size))
{
panel->showImage(QImage());
continue;
}
//const u32 width = render->textures[m_cur_texture].width();
//const u32 height = render->textures[m_cur_texture].height();
//unsigned char* buffer = (unsigned char*)malloc(width * height * 3);
//std::memcpy(buffer, vm::base(TexBuffer_addr), width * height * 3);
// Touch RSX memory to potentially flush GPU memory (must occur in named_thread)
named_thread("RSX Buffer Touch", [&]()
{
for (u32 page_start = rsx_buffer_addr & -4096; page_start < rsx_buffer_addr + src_mem_size; page_start += 4096)
{
static_cast<void>(vm::_ref<atomic_t<u8>>(page_start).load());
}
});
//m_buffer_tex->showImage(QImage(buffer, m_text_width, m_text_height, QImage::Format_RGB32));
const auto rsx_buffer = vm::get_super_ptr<const u8>(rsx_buffer_addr);
panel->cache.resize(std::max<usz>(panel->cache.size(), width * height * 4));
const auto buffer = panel->cache.data();
if (is_stencil)
{
format = QImage::Format_Grayscale8;
for (u32 y = 0; y < height; y++)
{
for (u32 x = 0; x < width; x++)
{
const usz line_start = y * pitch;
std::memcpy(buffer + y * width + x, rsx_buffer + line_start + x * 4 + 3, 1);
}
}
}
else if (has_stencil)
{
format = QImage::Format_Grayscale16;
if (false && is_float)
{
// TODO
}
else
{
for (u32 y = 0; y < height; y++)
{
for (u32 x = 0; x < width; x++)
{
const usz line_start = y * pitch;
be_t<u32> data{};
std::memcpy(&data, rsx_buffer + line_start + x * 4, 4);
const u16 res = static_cast<u16>(u64{data / 256} * 0xFFFF / 0xFFFFFF);
std::memcpy(buffer + y * width * 2 + x * 2, &res, 2);
}
}
}
}
else
{
format = QImage::Format_Grayscale16;
for (u32 y = 0; y < height; y++)
{
for (u32 x = 0; x < width; x++)
{
be_t<u16> data{};
std::memcpy(&data, rsx_buffer + pitch * y + x * 2, 4);
const u16 res = is_float ? static_cast<u16>(f16_to_f32(static_cast<f16>(+data))) : +data;
std::memcpy(buffer + y * width * 2 + x * 2, &res, 2);
}
}
}
panel->showImage(QImage(panel->cache.data(), width, height, format));
}
auto& textures = rsx::method_registers.fragment_textures;
u32 texture_addr = m_cur_texture;
u32 tex_fmt_raw = 0;
u32 tex_fmt = 0;
u32 width = 1280;
u32 height = 720;
u32 pitch = 0;
if (texture_addr < 16)
{
if (textures[texture_addr].enabled())
{
width = textures[texture_addr].width();
height = textures[texture_addr].height();
pitch = textures[texture_addr].pitch();
tex_fmt_raw = textures[texture_addr].format();
tex_fmt = tex_fmt_raw & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN); // TOOD: Support these flags
texture_addr = rsx::get_address(textures[texture_addr].offset(), textures[texture_addr].location(), 1);
}
}
QString text;
for (u32 i = 0; i < textures.size(); i++)
{
// Technically it can also check if used by shader but idk
if (textures[i].enabled() && textures[i].width())
{
if (!text.isEmpty())
{
text += QStringLiteral(", ");
}
text += QStringLiteral("%0").arg(i);
}
}
m_enabled_textures_label->setText(enabled_textures_text + text);
if (m_texture_format_override)
{
tex_fmt = m_texture_format_override;
}
u32 bytes_per_block = 4;
u32 pixels_per_block = 1;
QImage::Format format = QImage::Format_RGBA8888;
bool bswap = true;
// Naturally only a handful of common formats are implemented at the moment
switch (tex_fmt)
{
case CELL_GCM_TEXTURE_A8R8G8B8:
{
format = QImage::Format_RGBA8888;
break;
}
case CELL_GCM_TEXTURE_B8:
{
format = QImage::Format_Grayscale8;
bytes_per_block = 1;
break;
}
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
{
bytes_per_block = 8;
pixels_per_block = 16;
break;
}
default:
{
break;
}
}
const u32 line_bytes_count = width * bytes_per_block / pixels_per_block;
if (!pitch)
{
pitch = line_bytes_count;
}
// PS3 buffer size (for memory validation)
const u32 src_mem_size = pitch * (height - 1) + line_bytes_count;
if (!src_mem_size || !height || !vm::check_addr(texture_addr, vm::page_readable, src_mem_size))
{
m_buffer_tex->showImage(QImage());
return;
}
named_thread("RSX Buffer Touch", [&]()
{
// Must touch every page
for (u32 i = texture_addr & -4096; i < texture_addr + src_mem_size; i += 4096)
{
static_cast<void>(vm::_ref<atomic_t<u8>>(i).load());
}
});
const auto rsx_buffer = vm::get_super_ptr<const u8>(texture_addr);
m_buffer_tex->cache.resize(std::max<usz>(m_buffer_tex->cache.size(), width * height * 16 + pitch));
const auto buffer = m_buffer_tex->cache.data();
if (pixels_per_block != 1 || pitch == line_bytes_count)
{
std::memcpy(buffer, rsx_buffer, src_mem_size);
}
else
{
for (u32 y = 0; y < height; y++)
{
std::memcpy(buffer + y * line_bytes_count, rsx_buffer + y * pitch, line_bytes_count);
}
}
switch (tex_fmt)
{
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
{
bswap = false;
// Compressed texture to RGB
for (usz i = 0; i < width * height / 16; i++)
{
le_t<u16> color0{}, color1{};
std::memcpy(&color0, rsx_buffer + i * 8, 2);
std::memcpy(&color1, rsx_buffer + i * 8 + 2, 2);
be_t<u32> control{};
std::memcpy(&control, rsx_buffer + i * 8 + 4, 4);
for (u32 sub = 0; sub < 16; sub++)
{
const u32 code = (+control >> (sub * 2)) & 3;
auto convert_to_rgb888 = [](u32 input) -> std::tuple<u32, u32, u32>
{
u32 r = ((input >> 11) % 32) * 255 / 32;
u32 g = ((input >> 5) % 64) * 255 / 64;
u32 b = (input % 32) * 255 / 32;
return std::make_tuple(r, g, b);
};
const auto [r0, g0, b0] = convert_to_rgb888(color0);
const auto [r1, g1, b1] = convert_to_rgb888(color1);
auto compute_color = [&](u32 a0, u32 a1, u8 shift) -> u32
{
u32 a0_portion = 1;
u32 a1_portion = 1;
switch (code)
{
case 0:
{
return a0; // Color0 only
}
case 1:
{
return a1; // Color1 only
}
case 2:
case 3:
{
if (a0 > a1)
{
if (code == 3)
{
a1_portion = 2;
}
else
{
a0_portion = 2;
}
}
else if (code == 3)
{
return 0;
} // otherwise is the default values
break;
}
default:
{
fmt::throw_exception("Unreachable!");
break;
}
}
return ((a1 * a1_portion + a0 * a0_portion) / (a0_portion + a1_portion)) << shift;
};
const le_t<u32> dest_color = compute_color(r0, r1, 0) + compute_color(g0, g1, 8) + compute_color(b0, b1, 16) + (255 << 24);
std::memcpy(buffer + ((i % (width / 4) * 4 + sub % 4) + ((i / (width / 4) * 4 + sub / 4) * width)) * sizeof(u32), &dest_color, 4);
}
}
break;
}
default:
{
break;
}
}
if (bswap && bytes_per_block != 1 && pixels_per_block == 1)
{
if (bytes_per_block == 2)
{
for (u32 i = 0; i < m_buffer_tex->cache.size(); i += 2)
{
u16 res{};
std::memcpy(&res, buffer + i, 2);
res = stx::se_storage<u16>::swap(res);
std::memcpy(buffer + i, &res, 2);
}
}
else if (ensure(bytes_per_block == 4))
{
for (u32 i = 0; i < m_buffer_tex->cache.size(); i += 4)
{
u32 res{};
std::memcpy(&res, buffer + i, 4);
res = stx::se_storage<u32>::swap(res);
std::memcpy(buffer + i, &res, 4);
}
}
}
m_buffer_tex->showImage(QImage(m_buffer_tex->cache.data(), width, height, QImage::Format_RGB32));
}

View File

@ -15,24 +15,30 @@
#include <memory>
class gui_settings;
class QPoint;
class Buffer : public QGroupBox
{
Q_OBJECT
const QSize Panel_Size = QSize(108, 108);
const QSize Texture_Size = QSize(108, 108);
const QSize Panel_Size = QSize(320, 180);
const QSize Texture_Size = QSize(320, 180);
u32 m_id;
bool m_isTex;
QImage m_image;
QLabel* m_canvas;
QSize m_image_size;
u32 m_window_counter = 1;
public:
std::vector<u8> cache;
Buffer(bool isTex, u32 id, const QString& name, QWidget* parent = nullptr);
void showImage(const QImage& image = QImage());
void ShowWindowed() const;
void showImage(QImage&& image);
void ShowWindowed();
void ShowContextMenu(const QPoint& pos);
};
class rsx_debugger : public QDialog
@ -44,6 +50,8 @@ class rsx_debugger : public QDialog
QListWidget* m_list_index_buffer;
QTabWidget* m_tw_rsx;
const QString enabled_textures_text = tr(" Enabled Textures Indices: ");
Buffer* m_buffer_colorA;
Buffer* m_buffer_colorB;
Buffer* m_buffer_colorC;
@ -51,11 +59,13 @@ class rsx_debugger : public QDialog
Buffer* m_buffer_depth;
Buffer* m_buffer_stencil;
Buffer* m_buffer_tex;
QLabel* m_enabled_textures_label;
QLabel* m_text_transform_program;
QLabel* m_text_shader_program;
uint m_cur_texture = 0;
u32 m_cur_texture = 0;
u32 m_texture_format_override = 0;
std::shared_ptr<gui_settings> m_gui_settings;