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rsx: Track orphaned surfaces' parent addresses
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f66eaf8f44
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@ -68,7 +68,7 @@ namespace rsx
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std::pair<u32, surface_type> m_bound_depth_stencil = {};
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// List of sections derived from a section that has been split and invalidated
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std::vector<surface_type> orphaned_surfaces;
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std::vector<std::pair<u32, surface_type>> orphaned_surfaces;
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// List of sections that have been wholly inherited and invalidated
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std::vector<surface_type> superseded_surfaces;
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@ -156,7 +156,7 @@ namespace rsx
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}
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ensure(region.target == Traits::get(sink));
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orphaned_surfaces.push_back(region.target);
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orphaned_surfaces.push_back({ address, region.target });
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data.emplace(region.target->get_memory_range(), std::move(sink));
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};
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@ -310,6 +310,47 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool /*
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m_rtts.superseded_surfaces.clear();
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}
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if (!m_rtts.orphaned_surfaces.empty())
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{
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gl::texture::format format;
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gl::texture::type type;
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bool swap_bytes;
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for (auto& [base_addr, surface] : m_rtts.orphaned_surfaces)
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{
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const bool lock = surface->is_depth_surface() ? !!g_cfg.video.write_depth_buffer :
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!!g_cfg.video.write_color_buffers;
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if (!lock) [[likely]]
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{
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m_gl_texture_cache.commit_framebuffer_memory_region(cmd, surface->get_memory_range());
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continue;
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}
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if (surface->is_depth_surface())
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{
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const auto depth_format_gl = rsx::internals::surface_depth_format_to_gl(surface->get_surface_depth_format());
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format = depth_format_gl.format;
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type = depth_format_gl.type;
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swap_bytes = (type != gl::texture::type::uint_24_8);
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}
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else
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{
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const auto color_format_gl = rsx::internals::surface_color_format_to_gl(surface->get_surface_color_format());
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format = color_format_gl.format;
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type = color_format_gl.type;
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swap_bytes = color_format_gl.swap_bytes;
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}
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m_gl_texture_cache.lock_memory_region(
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cmd, surface, surface->get_memory_range(), false,
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surface->get_surface_width<rsx::surface_metrics::pixels>(), surface->get_surface_height<rsx::surface_metrics::pixels>(), surface->get_rsx_pitch(),
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format, type, swap_bytes);
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}
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m_rtts.orphaned_surfaces.clear();
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}
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const auto color_format = rsx::internals::surface_color_format_to_gl(m_framebuffer_layout.color_format);
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for (u8 i = 0; i < rsx::limits::color_buffers_count; ++i)
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{
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@ -347,47 +388,6 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool /*
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}
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}
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if (!m_rtts.orphaned_surfaces.empty())
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{
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gl::texture::format format;
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gl::texture::type type;
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bool swap_bytes;
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for (auto& surface : m_rtts.orphaned_surfaces)
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{
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const bool lock = surface->is_depth_surface() ? !!g_cfg.video.write_depth_buffer :
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!!g_cfg.video.write_color_buffers;
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if (!lock) [[likely]]
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{
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m_gl_texture_cache.commit_framebuffer_memory_region(cmd, surface->get_memory_range());
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continue;
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}
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if (surface->is_depth_surface())
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{
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const auto depth_format_gl = rsx::internals::surface_depth_format_to_gl(surface->get_surface_depth_format());
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format = depth_format_gl.format;
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type = depth_format_gl.type;
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swap_bytes = (type != gl::texture::type::uint_24_8);
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}
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else
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{
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const auto color_format_gl = rsx::internals::surface_color_format_to_gl(surface->get_surface_color_format());
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format = color_format_gl.format;
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type = color_format_gl.type;
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swap_bytes = color_format_gl.swap_bytes;
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}
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m_gl_texture_cache.lock_memory_region(
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cmd, surface, surface->get_memory_range(), false,
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surface->get_surface_width<rsx::surface_metrics::pixels>(), surface->get_surface_height<rsx::surface_metrics::pixels>(), surface->get_rsx_pitch(),
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format, type, swap_bytes);
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}
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m_rtts.orphaned_surfaces.clear();
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}
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if (m_gl_texture_cache.get_ro_tex_invalidate_intr())
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{
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// Invalidate cached sampler state
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@ -2416,6 +2416,43 @@ void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
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m_rtts.superseded_surfaces.clear();
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}
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if (!m_rtts.orphaned_surfaces.empty())
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{
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u32 gcm_format;
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bool swap_bytes;
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for (auto& [base_addr, surface] : m_rtts.orphaned_surfaces)
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{
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const bool lock = surface->is_depth_surface() ? !!g_cfg.video.write_depth_buffer :
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!!g_cfg.video.write_color_buffers;
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if (!lock) [[likely]]
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{
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m_texture_cache.commit_framebuffer_memory_region(*m_current_command_buffer, surface->get_memory_range());
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continue;
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}
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if (surface->is_depth_surface())
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{
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gcm_format = (surface->get_surface_depth_format() != rsx::surface_depth_format::z16) ? CELL_GCM_TEXTURE_DEPTH16 : CELL_GCM_TEXTURE_DEPTH24_D8;
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swap_bytes = true;
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}
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else
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{
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auto info = get_compatible_gcm_format(surface->get_surface_color_format());
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gcm_format = info.first;
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swap_bytes = info.second;
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}
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m_texture_cache.lock_memory_region(
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*m_current_command_buffer, surface, surface->get_memory_range(), false,
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surface->get_surface_width<rsx::surface_metrics::pixels>(), surface->get_surface_height<rsx::surface_metrics::pixels>(), surface->get_rsx_pitch(),
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gcm_format, swap_bytes);
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}
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m_rtts.orphaned_surfaces.clear();
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}
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const auto color_fmt_info = get_compatible_gcm_format(m_framebuffer_layout.color_format);
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for (u8 index : m_draw_buffers)
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{
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@ -2451,43 +2488,6 @@ void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
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}
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}
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if (!m_rtts.orphaned_surfaces.empty())
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{
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u32 gcm_format;
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bool swap_bytes;
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for (auto& surface : m_rtts.orphaned_surfaces)
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{
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const bool lock = surface->is_depth_surface() ? !!g_cfg.video.write_depth_buffer :
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!!g_cfg.video.write_color_buffers;
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if (!lock) [[likely]]
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{
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m_texture_cache.commit_framebuffer_memory_region(*m_current_command_buffer, surface->get_memory_range());
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continue;
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}
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if (surface->is_depth_surface())
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{
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gcm_format = (surface->get_surface_depth_format() != rsx::surface_depth_format::z16) ? CELL_GCM_TEXTURE_DEPTH16 : CELL_GCM_TEXTURE_DEPTH24_D8;
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swap_bytes = true;
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}
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else
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{
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auto info = get_compatible_gcm_format(surface->get_surface_color_format());
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gcm_format = info.first;
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swap_bytes = info.second;
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}
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m_texture_cache.lock_memory_region(
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*m_current_command_buffer, surface, surface->get_memory_range(), false,
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surface->get_surface_width<rsx::surface_metrics::pixels>(), surface->get_surface_height<rsx::surface_metrics::pixels>(), surface->get_rsx_pitch(),
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gcm_format, swap_bytes);
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}
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m_rtts.orphaned_surfaces.clear();
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}
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m_current_renderpass_key = vk::get_renderpass_key(m_fbo_images);
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m_cached_renderpass = vk::get_renderpass(*m_device, m_current_renderpass_key);
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