From 4624377942d4b09c4e3726c196af1a6d467f2a1b Mon Sep 17 00:00:00 2001 From: Peter Tissen Date: Thu, 23 Jul 2015 11:38:11 +0200 Subject: [PATCH] use official wxWidgets repo --- .gitmodules | 2 +- Utilities/wxWidgets/setup.h | 1664 +++++++++++++++++++++++++++++++++++ rpcs3.sln | 76 +- rpcs3/copy_setup_h.vcxproj | 129 +++ 4 files changed, 1842 insertions(+), 29 deletions(-) create mode 100644 Utilities/wxWidgets/setup.h create mode 100644 rpcs3/copy_setup_h.vcxproj diff --git a/.gitmodules b/.gitmodules index 9b3ea269d7..09e7a742cb 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,6 +1,6 @@ [submodule "wxWidgets"] path = wxWidgets - url = https://github.com/RPCS3/wxWidgets + url = https://github.com/wxWidgets/wxWidgets ignore = dirty branch = master [submodule "rpcs3-ffmpeg"] diff --git a/Utilities/wxWidgets/setup.h b/Utilities/wxWidgets/setup.h new file mode 100644 index 0000000000..d34912958a --- /dev/null +++ b/Utilities/wxWidgets/setup.h @@ -0,0 +1,1664 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* --- start common options --- */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 2.8 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_8 0 + +// This setting determines the compatibility with 3.0 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_3_0 1 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no +// need to define it here. You may do it for two reasons: either completely +// disable/compile out the asserts in release version (then do it inside #ifdef +// NDEBUG) or, on the contrary, enable more asserts, including the usually +// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) +// +// #ifdef NDEBUG +// #define wxDEBUG_LEVEL 0 +// #else +// #define wxDEBUG_LEVEL 2 +// #endif + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG +// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// The rest of the options in this section are obsolete and not supported, +// enable them at your own risk. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for MinGW/Cygwin. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 + + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 1 +#endif + +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 1 + +// Recommended setting: 1 +#define wxUSE_LOGGUI 1 + +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 + +// Enable the use of compiler-specific thread local storage keyword, if any. +// This is used for wxTLS_XXX() macros implementation and normally should use +// the compiler-provided support as it's simpler and more efficient, but is +// disabled under Windows in wx/msw/chkconf.h as it can't be used if wxWidgets +// is used in a dynamically loaded Win32 DLL (i.e. using LoadLibrary()) under +// XP as this triggers a bug in compiler TLS support that results in crashes +// when any TLS variables are used. +// +// If you're absolutely sure that your build of wxWidgets is never going to be +// used in such situation, either because it's not going to be linked from any +// kind of plugin or because you only target Vista or later systems, you can +// set this to 2 to force the use of compiler TLS even under MSW. +// +// Default is 1 meaning that compiler TLS is used only if it's 100% safe. +// +// Recommended setting: 2 if you want to have maximal performance and don't +// care about the scenario described above. +#define wxUSE_COMPILER_TLS 1 + +// ---------------------------------------------------------------------------- +// Interoperability with the standard library. +// ---------------------------------------------------------------------------- + +// Set wxUSE_STL to 1 to enable maximal interoperability with the standard +// library, even at the cost of backwards compatibility. +// +// Default is 0 +// +// Recommended setting: 0 as the options below already provide a relatively +// good level of interoperability and changing this option arguably isn't worth +// diverging from the official builds of the library. +#define wxUSE_STL 0 + +// This is not a real option but is used as the default value for +// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS_COMPATIBLY. +// +// Set it to 0 if you want to disable the use of all standard classes +// completely for some reason. +#define wxUSE_STD_DEFAULT 1 + +// Use standard C++ containers where it can be done without breaking backwards +// compatibility. +// +// This provides better interoperability with the standard library, e.g. with +// this option on it's possible to insert std::vector<> into many wxWidgets +// containers directly. +// +// Default is 1. +// +// Recommended setting is 1 unless you want to avoid all dependencies on the +// standard library. +#define wxUSE_STD_CONTAINERS_COMPATIBLY wxUSE_STD_DEFAULT + +// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<> +// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but +// usually more limited) implementations are used which allows to avoid the +// dependency on the C++ run-time library. +// +// Default is 0 for compatibility reasons. +// +// Recommended setting: 1 unless compatibility with the official wxWidgets +// build and/or the existing code is a concern. +#define wxUSE_STD_CONTAINERS 0 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the +// standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 1 if compiler supports it. +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT + +// Enable minimal interoperability with the standard C++ string class if 1. +// "Minimal" means that wxString can be constructed from std::string or +// std::wstring but can't be implicitly converted to them. You need to enable +// the option below for the latter. +// +// Default is 1 for most compilers. +// +// Recommended setting: 1 unless you want to ensure your program doesn't use +// the standard C++ library at all. +#define wxUSE_STD_STRING wxUSE_STD_DEFAULT + +// Make wxString as much interchangeable with std::[w]string as possible, in +// particular allow implicit conversion of wxString to either of these classes. +// This comes at a price (or a benefit, depending on your point of view) of not +// allowing implicit conversion to "const char *" and "const wchar_t *". +// +// Because a lot of existing code relies on these conversions, this option is +// disabled by default but can be enabled for your build if you don't care +// about compatibility. +// +// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled. +// +// Recommended setting: 0 to remain compatible with the official builds of +// wxWidgets. +#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL + +// VC++ 4.2 and above allows and but you can't mix +// them. Set this option to 1 to use , 0 to use . +// +// Note that newer compilers (including VC++ 7.1 and later) don't support +// wxUSE_IOSTREAMH == 1 and so will be used anyhow. +// +// Default is 0. +// +// Recommended setting: 0, only set to 1 if you use a really old compiler +#define wxUSE_IOSTREAMH 0 + + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 + +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Provide wxFoo_l() functions similar to standard foo() functions but taking +// an extra locale parameter. +// +// Notice that this is fully implemented only for the systems providing POSIX +// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary +// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will +// only work for the current user locale and "C" locale. You can use +// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. +// +// Default is 1 +// +// Recommended setting: 1 but may be disabled if you are writing programs +// running only in C locale anyhow +#define wxUSE_XLOCALE 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FSWATCHER 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 1 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Joystick support class +#define wxUSE_JOYSTICK 1 + +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 + +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for wxAny class, the successor for wxVariant. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size by a small amount, +// or your compiler cannot for some reason cope with complexity of templates used. +#define wxUSE_ANY 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + +// Use wxWidget's Ribbon classes for interfaces +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_RIBBON 1 + +// Use wxPropertyGrid. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_PROPGRID 1 + +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + +// Use wxWidget's web viewing classes +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WEBVIEW 0 + +// Use the IE wxWebView backend +// +// Default is 1 on MSW +// +// Recommended setting: 1 +#ifdef __WXMSW__ +#define wxUSE_WEBVIEW_IE 1 +#else +#define wxUSE_WEBVIEW_IE 0 +#endif + +// Use the WebKit wxWebView backend +// +// Default is 1 on GTK and OSX +// +// Recommended setting: 1 +#if defined(__WXGTK__) || defined(__WXOSX__) +#define wxUSE_WEBVIEW_WEBKIT 1 +#else +#define wxUSE_WEBVIEW_WEBKIT 0 +#endif + +// Enable wxGraphicsContext and related classes for a modern 2D drawing API. +// +// Default is 1 except if you're using a non-Microsoft compiler under Windows +// as only MSVC is known to ship with at least gdiplus.h which is required to +// compile GDI+-based implementation of wxGraphicsContext (MSVC10 and later +// versions also include d2d1.h required for Direct2D-based implementation). +// For other compilers (e.g. mingw32) you may need to install the headers (and +// just the headers) yourself. If you do, change the setting below manually. +// +// Recommended setting: 1 if supported by the compilation environment + +// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is +// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined +#ifdef _MSC_VER +# define wxUSE_GRAPHICS_CONTEXT 1 +#else + // Disable support for other Windows compilers, enable it if your compiler + // comes with new enough SDK or you installed the headers manually. + // + // Notice that this will be set by configure under non-Windows platforms + // anyhow so the value there is not important. +# define wxUSE_GRAPHICS_CONTEXT 0 +#endif + +// Enable wxGraphicsContext implementation using Cairo library. +// +// This is not needed under Windows and detected automatically by configure +// under other systems, however you may set this to 1 manually if you installed +// Cairo under Windows yourself and prefer to use it instead the native GDI+ +// implementation. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_CAIRO 0 + + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup(). +// Currently markup is supported only by a few controls and only some ports but +// their number will increase with time. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you want to save on code size) +#define wxUSE_MARKUP 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ACTIVITYINDICATOR 1 // wxActivityIndicator +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BANNERWINDOW 1 // wxBannerWindow +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 1 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items +// up and down in it. It is also used as part of wxRearrangeDialog. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 (currently used only by +// wxHeaderCtrl) +#define wxUSE_REARRANGECTRL 1 + +// wxAddRemoveCtrl is a composite control containing a control showing some +// items (e.g. wxListBox, wxListCtrl, wxTreeCtrl, wxDataViewCtrl, ...) and "+"/ +// "-" buttons allowing to add and remove items to/from the control. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 if you don't need it (not +// used by the library itself). +#define wxUSE_ADDREMOVECTRL 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// Use the standard art provider. The icons returned by this provider are +// embedded into the library as XPMs so disabling it reduces the library size +// somewhat but this should only be done if you use your own custom art +// provider returning the icons or never use any icons not provided by the +// native art provider (which might not be implemented at all for some +// platforms) or by the Tango icons provider (if it's not itself disabled +// below). +// +// Default is 1. +// +// Recommended setting: 1 unless you use your own custom art provider. +#define wxUSE_ARTPROVIDER_STD 1 + +// Use art provider providing Tango icons: this art provider has higher quality +// icons than the default ones using smaller size XPM icons without +// transparency but the embedded PNG icons add to the library size. +// +// Default is 1 under non-GTK ports. Under wxGTK the native art provider using +// the GTK+ stock icons replaces it so it is normally not necessary. +// +// Recommended setting: 1 but can be turned off to reduce the library size. +#define wxUSE_ARTPROVIDER_TANGO 1 + +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxInfoBar class. +// +// Default is 1. +// +// Recommended setting: 1 (but can be disabled without problems as nothing +// depends on it) +#define wxUSE_INFOBAR 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + +// wxPreferencesEditor provides a common API for different ways of presenting +// the standard "Preferences" or "Properties" dialog under different platforms +// (e.g. some use modal dialogs, some use modeless ones; some apply the changes +// immediately while others require an explicit "Apply" button). +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_PREFERENCES_EDITOR 1 + +// wxRichToolTip is a customizable tooltip class which has more functionality +// than the stock (but native, unlike this class) wxToolTip. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely set to 0 if you don't need it) +#define wxUSE_RICHTOOLTIP 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// number entry dialog +#define wxUSE_NUMBERDLG 1 + +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + +// wxFileHistory class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FILE_HISTORY 1 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). +// +// Default is 1. +// +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running. +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 1 + +#define wxUSE_DRAGIMAGE 1 + +#define wxUSE_IPC 1 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 1 + // 0 for no splines + +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support + +// Compile wxUIActionSimulator class? +#define wxUSE_UIACTIONSIMULATOR 1 + +// ---------------------------------------------------------------------------- +// wxDC classes for various output formats +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 0 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 1 + +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create files in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 + +// Should wxDC provide SetTransformMatrix() and related methods? +// +// Default is 1 but can be set to 0 if this functionality is not used. Notice +// that currently only wxMSW supports this so setting this to 0 doesn't change +// much for non-MSW platforms (although it will still save a few bytes +// probably). +// +// Recommended setting: 1. +#define wxUSE_DC_TRANSFORM_MATRIX 1 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +/* --- start MSW options --- */ +// ---------------------------------------------------------------------------- +// Graphics backends choices for Windows +// ---------------------------------------------------------------------------- + +// The options here are only taken into account if wxUSE_GRAPHICS_CONTEXT is 1. + +// Enable support for GDI+-based implementation of wxGraphicsContext. +// +// Default is 1. +// +// Recommended setting: 1 if you need to support XP, as Direct2D is not +// available there. +#define wxUSE_GRAPHICS_GDIPLUS wxUSE_GRAPHICS_CONTEXT + +// Enable support for Direct2D-based implementation of wxGraphicsContext. +// +// Default is 1 for compilers which support it, i.e. VC10+ currently. If you +// use an earlier MSVC version or another compiler and installed the necessary +// SDK components manually, you need to change this setting. +// +// Recommended setting: 1 for faster and better quality graphics under Windows +// 7 and later systems (if wxUSE_GRAPHICS_GDIPLUS is also enabled, earlier +// systems will fall back on using GDI+). +#if defined(_MSC_VER) && _MSC_VER >= 1600 + #define wxUSE_GRAPHICS_DIRECT2D wxUSE_GRAPHICS_CONTEXT +#else + #define wxUSE_GRAPHICS_DIRECT2D 0 +#endif + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 1 + +// Set this to 1 to enable wxAutomationObject class. +// +// Default is 1. +// +// Recommended setting: 1 if you need to control other applications via OLE +// Automation, can be safely set to 0 otherwise +#define wxUSE_OLE_AUTOMATION 1 + +// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE +// controls in wx. +// +// Default is 1. +// +// Recommended setting: 1, required by wxMediaCtrl +#define wxUSE_ACTIVEX 1 + +// wxDC caching implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmap data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + +// Set this to 1 to compile in wxRegKey class. +// +// Default is 1 +// +// Recommended setting: 1, this is used internally by wx in a few places +#define wxUSE_REGKEY 1 + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile +#define wxUSE_RICHEDIT 1 + +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 +#define wxUSE_RICHEDIT2 1 + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 1 + +// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It +// is required by native wxNotificationMessage implementation. +// +// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain +// the necessary declarations. +// +// Recommended setting: 1, set to 0 for a tiny library size reduction +#define wxUSE_TASKBARICON_BALLOONS 1 + +// Set this to 1 to enable following functionality added in Windows 7: thumbnail +// representations, thumbnail toolbars, notification and status overlays, +// progress indicators and jump lists. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a tiny library size reduction +#define wxUSE_TASKBARBUTTON 1 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig) +// +// Default is 0. +// +// Recommended setting: 0, nobody uses .INI files any more +#define wxUSE_INICONF 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 0 + +// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the +// native wxTimePickerCtrl for the platforms that have the latter (MSW). +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_TIMEPICKCTRL_GENERIC 0 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 +/* --- end MSW options --- */ + +#endif // _WX_SETUP_H_ + diff --git a/rpcs3.sln b/rpcs3.sln index a2965e840e..f685b141d7 100644 --- a/rpcs3.sln +++ b/rpcs3.sln @@ -1,34 +1,34 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 14 -VisualStudioVersion = 14.0.22823.1 +VisualStudioVersion = 14.0.23107.0 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3", "rpcs3\rpcs3.vcxproj", "{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}" ProjectSection(ProjectDependencies) = postProject {AC40FF01-426E-4838-A317-66354CEFAE88} = {AC40FF01-426E-4838-A317-66354CEFAE88} - {69F2EDE4-7D21-5738-9BC0-F66F61C9AE00} = {69F2EDE4-7D21-5738-9BC0-F66F61C9AE00} - {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} - {C4A10229-4712-4BD2-B63E-50D93C67A038} = {C4A10229-4712-4BD2-B63E-50D93C67A038} - {6053CC38-CDEE-584C-8BC8-4B000D800FC7} = {6053CC38-CDEE-584C-8BC8-4B000D800FC7} - {23E1C437-A951-5943-8639-A17F3CF2E606} = {23E1C437-A951-5943-8639-A17F3CF2E606} - {E21129E0-7C08-5936-9D8C-0D60B5319BA7} = {E21129E0-7C08-5936-9D8C-0D60B5319BA7} - {97FDAB45-9C58-5BC5-A2F4-EE42739EBC63} = {97FDAB45-9C58-5BC5-A2F4-EE42739EBC63} - {33CC42F9-7756-5587-863C-8D4461B7C5DD} = {33CC42F9-7756-5587-863C-8D4461B7C5DD} - {3FCC50C2-81E9-5DB2-B8D8-2129427568B1} = {3FCC50C2-81E9-5DB2-B8D8-2129427568B1} - {8B867186-A0B5-5479-B824-E176EDD27C40} = {8B867186-A0B5-5479-B824-E176EDD27C40} - {7FB0902D-8579-5DCE-B883-DAF66A885005} = {7FB0902D-8579-5DCE-B883-DAF66A885005} - {09F2F96A-1CC6-5E43-AF1D-956EC2A4888D} = {09F2F96A-1CC6-5E43-AF1D-956EC2A4888D} - {DA8B15EF-6750-5928-BC0E-C748213CF9B2} = {DA8B15EF-6750-5928-BC0E-C748213CF9B2} - {A16D3832-0F42-57CE-8F48-50E06649ADE8} = {A16D3832-0F42-57CE-8F48-50E06649ADE8} - {87B42A9C-3F5C-53D7-9017-2B1CAE39457D} = {87B42A9C-3F5C-53D7-9017-2B1CAE39457D} - {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} - {8BC303AB-25BE-4276-8E57-73F171B2D672} = {8BC303AB-25BE-4276-8E57-73F171B2D672} {56A4B526-BB81-5D01-AAA9-16D23BBB169D} = {56A4B526-BB81-5D01-AAA9-16D23BBB169D} - {74827EBD-93DC-5110-BA95-3F2AB029B6B0} = {74827EBD-93DC-5110-BA95-3F2AB029B6B0} - {A1A8355B-0988-528E-9CC2-B971D6266669} = {A1A8355B-0988-528E-9CC2-B971D6266669} - {75596CE6-5AE7-55C9-B890-C07B0A657A83} = {75596CE6-5AE7-55C9-B890-C07B0A657A83} {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} = {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} + {C4A10229-4712-4BD2-B63E-50D93C67A038} = {C4A10229-4712-4BD2-B63E-50D93C67A038} {8ACC122A-CA6A-5AA6-9C97-9CDD2E533DB0} = {8ACC122A-CA6A-5AA6-9C97-9CDD2E533DB0} + {7FB0902D-8579-5DCE-B883-DAF66A885005} = {7FB0902D-8579-5DCE-B883-DAF66A885005} + {A16D3832-0F42-57CE-8F48-50E06649ADE8} = {A16D3832-0F42-57CE-8F48-50E06649ADE8} + {23E1C437-A951-5943-8639-A17F3CF2E606} = {23E1C437-A951-5943-8639-A17F3CF2E606} + {6053CC38-CDEE-584C-8BC8-4B000D800FC7} = {6053CC38-CDEE-584C-8BC8-4B000D800FC7} + {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} + {97FDAB45-9C58-5BC5-A2F4-EE42739EBC63} = {97FDAB45-9C58-5BC5-A2F4-EE42739EBC63} + {A1A8355B-0988-528E-9CC2-B971D6266669} = {A1A8355B-0988-528E-9CC2-B971D6266669} + {09F2F96A-1CC6-5E43-AF1D-956EC2A4888D} = {09F2F96A-1CC6-5E43-AF1D-956EC2A4888D} + {8B867186-A0B5-5479-B824-E176EDD27C40} = {8B867186-A0B5-5479-B824-E176EDD27C40} + {87B42A9C-3F5C-53D7-9017-2B1CAE39457D} = {87B42A9C-3F5C-53D7-9017-2B1CAE39457D} + {8BC303AB-25BE-4276-8E57-73F171B2D672} = {8BC303AB-25BE-4276-8E57-73F171B2D672} + {74827EBD-93DC-5110-BA95-3F2AB029B6B0} = {74827EBD-93DC-5110-BA95-3F2AB029B6B0} + {3FCC50C2-81E9-5DB2-B8D8-2129427568B1} = {3FCC50C2-81E9-5DB2-B8D8-2129427568B1} + {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} {8BD8F8D9-4275-5B42-A8F4-F1DB2970A550} = {8BD8F8D9-4275-5B42-A8F4-F1DB2970A550} + {E21129E0-7C08-5936-9D8C-0D60B5319BA7} = {E21129E0-7C08-5936-9D8C-0D60B5319BA7} + {69F2EDE4-7D21-5738-9BC0-F66F61C9AE00} = {69F2EDE4-7D21-5738-9BC0-F66F61C9AE00} + {75596CE6-5AE7-55C9-B890-C07B0A657A83} = {75596CE6-5AE7-55C9-B890-C07B0A657A83} + {DA8B15EF-6750-5928-BC0E-C748213CF9B2} = {DA8B15EF-6750-5928-BC0E-C748213CF9B2} + {33CC42F9-7756-5587-863C-8D4461B7C5DD} = {33CC42F9-7756-5587-863C-8D4461B7C5DD} EndProjectSection EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "wxWidgets", "wxWidgets", "{5812E712-6213-4372-B095-9EB9BAA1F2DF}" @@ -40,17 +40,17 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "adv", "wxWidgets\build\msw\ EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "aui", "wxWidgets\build\msw\wx_aui.vcxproj", "{A16D3832-0F42-57CE-8F48-50E06649ADE8}" ProjectSection(ProjectDependencies) = postProject + {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} {33CC42F9-7756-5587-863C-8D4461B7C5DD} = {33CC42F9-7756-5587-863C-8D4461B7C5DD} - {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "base", "wxWidgets\build\msw\wx_base.vcxproj", "{3FCC50C2-81E9-5DB2-B8D8-2129427568B1}" ProjectSection(ProjectDependencies) = postProject {01F4CE10-2CFB-41A8-B41F-E54337868A1D} = {01F4CE10-2CFB-41A8-B41F-E54337868A1D} - {8B867186-A0B5-5479-B824-E176EDD27C40} = {8B867186-A0B5-5479-B824-E176EDD27C40} {56A4B526-BB81-5D01-AAA9-16D23BBB169D} = {56A4B526-BB81-5D01-AAA9-16D23BBB169D} {A1A8355B-0988-528E-9CC2-B971D6266669} = {A1A8355B-0988-528E-9CC2-B971D6266669} + {8B867186-A0B5-5479-B824-E176EDD27C40} = {8B867186-A0B5-5479-B824-E176EDD27C40} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core", "wxWidgets\build\msw\wx_core.vcxproj", "{6744DAD8-9C70-574A-BFF2-9F8DDDB24A75}" @@ -60,8 +60,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core", "wxWidgets\build\msw EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "propgrid", "wxWidgets\build\msw\wx_propgrid.vcxproj", "{97FDAB45-9C58-5BC5-A2F4-EE42739EBC63}" ProjectSection(ProjectDependencies) = postProject - {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} + {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gl", "wxWidgets\build\msw\wx_gl.vcxproj", "{DA8B15EF-6750-5928-BC0E-C748213CF9B2}" @@ -86,14 +86,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "net", "wxWidgets\build\msw\ EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qa", "wxWidgets\build\msw\wx_qa.vcxproj", "{E21129E0-7C08-5936-9D8C-0D60B5319BA7}" ProjectSection(ProjectDependencies) = postProject - {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} = {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} + {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "richtext", "wxWidgets\build\msw\wx_richtext.vcxproj", "{7FB0902D-8579-5DCE-B883-DAF66A885005}" ProjectSection(ProjectDependencies) = postProject - {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} = {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} + {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wxexpat", "wxWidgets\build\msw\wx_wxexpat.vcxproj", "{A1A8355B-0988-528E-9CC2-B971D6266669}" @@ -135,8 +135,8 @@ EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xrc", "wxWidgets\build\msw\wx_xrc.vcxproj", "{09F2F96A-1CC6-5E43-AF1D-956EC2A4888D}" ProjectSection(ProjectDependencies) = postProject {01F4CE10-2CFB-41A8-B41F-E54337868A1D} = {01F4CE10-2CFB-41A8-B41F-E54337868A1D} - {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} = {3E6DCA27-5FA3-53EC-BBD6-2D42294B7AE6} + {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} EndProjectSection EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "stblib", "stblib", "{9D839DFB-76E6-4F10-8EED-BA2AC7CC3FB6}" @@ -147,8 +147,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "stblib", "stblib", "{9D839D EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ribbon", "wxWidgets\build\msw\wx_ribbon.vcxproj", "{87B42A9C-3F5C-53D7-9017-2B1CAE39457D}" ProjectSection(ProjectDependencies) = postProject - {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} {24C45343-FD20-5C92-81C1-35A2AE841E79} = {24C45343-FD20-5C92-81C1-35A2AE841E79} + {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} = {6744DAD8-9C70-574A-BFF2-9F8DDDB24A75} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stc", "wxWidgets\build\msw\wx_stc.vcxproj", "{23E1C437-A951-5943-8639-A17F3CF2E606}" @@ -175,6 +175,11 @@ EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "llvm_build", "llvm_build\llvm_build.vcxproj", "{8BC303AB-25BE-4276-8E57-73F171B2D672}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "_custom_build", "wxWidgets\build\msw\wx_custom_build.vcxproj", "{01F4CE10-2CFB-41A8-B41F-E54337868A1D}" + ProjectSection(ProjectDependencies) = postProject + {00D36322-6188-4A66-B514-3B3F183E998D} = {00D36322-6188-4A66-B514-3B3F183E998D} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_setup_h", "rpcs3\copy_setup_h.vcxproj", "{00D36322-6188-4A66-B514-3B3F183E998D}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -563,6 +568,20 @@ Global {01F4CE10-2CFB-41A8-B41F-E54337868A1D}.Release - LLVM|x64.Build.0 = Release|x64 {01F4CE10-2CFB-41A8-B41F-E54337868A1D}.Release|x64.ActiveCfg = Release|x64 {01F4CE10-2CFB-41A8-B41F-E54337868A1D}.Release|x64.Build.0 = Release|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Debug - LLVM|x64.ActiveCfg = Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Debug - LLVM|x64.Build.0 = Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Debug - MemLeak|x64.ActiveCfg = Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Debug - MemLeak|x64.Build.0 = Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Debug|x64.ActiveCfg = Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Debug|x64.Build.0 = Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.DLL Debug|x64.ActiveCfg = DLL Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.DLL Debug|x64.Build.0 = DLL Debug|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.DLL Release|x64.ActiveCfg = DLL Release|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.DLL Release|x64.Build.0 = DLL Release|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Release - LLVM|x64.ActiveCfg = Release|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Release - LLVM|x64.Build.0 = Release|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Release|x64.ActiveCfg = Release|x64 + {00D36322-6188-4A66-B514-3B3F183E998D}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -593,5 +612,6 @@ Global {AC40FF01-426E-4838-A317-66354CEFAE88} = {E2A982F2-4B1A-48B1-8D77-A17A589C58D7} {8BC303AB-25BE-4276-8E57-73F171B2D672} = {C8068CE9-D626-4FEA-BEE7-893F06A25BF3} {01F4CE10-2CFB-41A8-B41F-E54337868A1D} = {5812E712-6213-4372-B095-9EB9BAA1F2DF} + {00D36322-6188-4A66-B514-3B3F183E998D} = {5812E712-6213-4372-B095-9EB9BAA1F2DF} EndGlobalSection EndGlobal diff --git a/rpcs3/copy_setup_h.vcxproj b/rpcs3/copy_setup_h.vcxproj new file mode 100644 index 0000000000..b063e080ed --- /dev/null +++ b/rpcs3/copy_setup_h.vcxproj @@ -0,0 +1,129 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + DLL Debug + Win32 + + + DLL Debug + x64 + + + DLL Release + Win32 + + + DLL Release + x64 + + + Release + Win32 + + + Release + x64 + + + + {00D36322-6188-4A66-B514-3B3F183E998D} + copy_setup_h + + + + + Utility + + + Utility + + + Utility + + + Utility + + + Utility + + + Utility + + + Utility + + + Utility + + + + + + + + + + + + + + + + + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + copy ..\Utilities\wxWidgets\setup.h ..\wxWidgets\include\wx\msw\setup.h /Y + + + + + + + + \ No newline at end of file