mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-23 03:02:53 +01:00
rsx: Modify semaphore_acquire timeout detection
- Take paused state into account - Make timeout configurable
This commit is contained in:
parent
d6bc6ec2c1
commit
4819847c46
@ -65,7 +65,7 @@ namespace rsx
|
||||
const u32 addr = get_address(method_registers.semaphore_offset_406e(), method_registers.semaphore_context_dma_406e());
|
||||
if (vm::ps3::read32(addr) == arg) return;
|
||||
|
||||
const u64 start = get_system_time();
|
||||
u64 start = get_system_time();
|
||||
while (vm::ps3::read32(addr) != arg)
|
||||
{
|
||||
// todo: LLE: why does this one keep hanging? is it vsh system semaphore? whats actually pushing this to the command buffer?!
|
||||
@ -75,9 +75,29 @@ namespace rsx
|
||||
if (Emu.IsStopped())
|
||||
break;
|
||||
|
||||
if ((get_system_time() - start) > 1000000)
|
||||
const auto tdr = (s64)g_cfg.video.driver_recovery_timeout;
|
||||
if (tdr == 0)
|
||||
{
|
||||
//If longer than 1s force exit
|
||||
//No timeout
|
||||
std::this_thread::yield();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Emu.IsPaused())
|
||||
{
|
||||
while (Emu.IsPaused())
|
||||
{
|
||||
std::this_thread::yield();
|
||||
}
|
||||
|
||||
//Reset
|
||||
start = get_system_time();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((get_system_time() - start) > tdr)
|
||||
{
|
||||
//If longer than driver timeout force exit
|
||||
LOG_ERROR(RSX, "nv406e::semaphore_acquire has timed out. semaphore_address=0x%X", addr);
|
||||
break;
|
||||
}
|
||||
@ -85,6 +105,7 @@ namespace rsx
|
||||
std::this_thread::yield();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void semaphore_release(thread* rsx, u32 _reg, u32 arg)
|
||||
{
|
||||
|
@ -342,6 +342,7 @@ struct cfg_root : cfg::node
|
||||
cfg::_int<50, 800> resolution_scale_percent{this, "Resolution Scale", 100};
|
||||
cfg::_int<0, 16> anisotropic_level_override{this, "Anisotropic Filter Override", 0};
|
||||
cfg::_int<1, 1024> min_scalable_dimension{this, "Minimum Scalable Dimension", 16};
|
||||
cfg::_int<0, 30000000> driver_recovery_timeout{this, "Driver Recovery Timeout", 1000000};
|
||||
|
||||
struct node_d3d12 : cfg::node
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user