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Added USB passthrough for H050 USJ PCB
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@ -189,6 +189,7 @@ usb_handler_thread::usb_handler_thread()
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bool found_skylander = false;
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bool found_usio = false;
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bool found_h050 = false;
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for (ssize_t index = 0; index < ndev; index++)
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{
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@ -276,9 +277,15 @@ usb_handler_thread::usb_handler_thread()
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{
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found_usio = true;
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}
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// Densha de GO! controller
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check_device(0x0AE4, 0x0004, 0x0004, "Densha de GO! Type 2 Controller");
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// H050 USJ
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if (check_device(0x0B9A, 0x0900, 0x0900, "H050 USJ(C) PCB rev00"))
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{
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found_h050 = true;
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}
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}
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libusb_free_device_list(list, 1);
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@ -289,7 +296,7 @@ usb_handler_thread::usb_handler_thread()
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usb_devices.push_back(std::make_shared<usb_device_skylander>(get_new_location()));
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}
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if (!found_usio)
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if (!found_usio && !found_h050) // Only one of these two IO boards should be present at the same time; otherwise, an exception will be thrown by the game.
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{
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sys_usbd.notice("Adding emulated v406 usio");
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usb_devices.push_back(std::make_shared<usb_device_usio>(get_new_location()));
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@ -758,9 +765,10 @@ error_code sys_usbd_register_ldd(ppu_thread& ppu, u32 handle, vm::ptr<char> s_pr
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}
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else if (s_product.get_ptr() == "PS3A-USJ"sv)
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{
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// Arcade v406 USIO board
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// Arcade IO boards
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sys_usbd.warning("sys_usbd_register_ldd(handle=0x%x, s_product=%s, slen_product=0x%x) -> Redirecting to sys_usbd_register_extra_ldd", handle, s_product, slen_product);
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sys_usbd_register_extra_ldd(ppu, handle, s_product, slen_product, 0x0B9A, 0x0910, 0x0910); // usio
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sys_usbd_register_extra_ldd(ppu, handle, s_product, slen_product, 0x0B9A, 0x0900, 0x0900); // H050 USJ
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}
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else
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{
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