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Try to purge thread_state::detached
It's rarely necessary, but can cause unexpected problems.
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cb047fcc75
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@ -1858,11 +1858,13 @@ bool thread_base::finalize(int) noexcept
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fsoft, fhard, ctxvol, ctxinv);
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// Return true if need to delete thread object
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const bool result = m_state.exchange(thread_state::finished) == thread_state::detached;
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const bool ok = m_state.exchange(thread_state::finished) <= thread_state::aborting;
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// Signal waiting threads
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m_state.notify_all();
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return result;
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// No detached thread supported atm
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return !ok;
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}
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void thread_base::finalize() noexcept
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@ -38,8 +38,7 @@ enum class thread_class : u32
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enum class thread_state : u32
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{
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created, // Initial state
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detached, // The thread has been detached to destroy its own named_thread object (can be dangerously misused)
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aborting, // The thread has been joined in the destructor or explicitly aborted (mutually exclusive with detached)
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aborting, // The thread has been joined in the destructor or explicitly aborted
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finished // Final state, always set at the end of thread execution
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};
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@ -82,13 +81,6 @@ struct result_storage<void>
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template <class Context, typename... Args>
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using result_storage_t = result_storage<std::invoke_result_t<Context, Args...>>;
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// Detect on_cleanup() static member function (should return void) (in C++20 can use destroying delete instead)
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template <typename T, typename = void>
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struct thread_on_cleanup : std::bool_constant<false> {};
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template <typename T>
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struct thread_on_cleanup<T, decltype(named_thread<T>::on_cleanup(std::declval<named_thread<T>*>()))> : std::bool_constant<true> {};
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template <typename T, typename = void>
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struct thread_thread_name : std::bool_constant<false> {};
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@ -305,15 +297,7 @@ class named_thread final : public Context, result_storage_t<Context>, thread_bas
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// Perform self-cleanup if necessary
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if (_this->entry_point())
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{
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// Call on_cleanup() static member function if it's available
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if constexpr (thread_on_cleanup<Context>())
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{
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Context::on_cleanup(_this);
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}
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else
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{
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delete _this;
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}
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delete _this;
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}
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thread::finalize();
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@ -426,10 +410,12 @@ public:
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return thread::m_state.load();
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}
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// Try to abort/detach
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// Try to abort by assigning thread_state::aborting (UB if assigning different state)
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named_thread& operator=(thread_state s)
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{
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if (s < thread_state::finished && thread::m_state.compare_and_swap_test(thread_state::created, s))
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ASSUME(s == thread_state::aborting);
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if (s == thread_state::aborting && thread::m_state.compare_and_swap_test(thread_state::created, s))
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{
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if (s == thread_state::aborting)
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{
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@ -443,6 +429,7 @@ public:
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// Context type doesn't need virtual destructor
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~named_thread()
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{
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// Assign aborting state forcefully
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operator=(thread_state::aborting);
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thread::join();
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@ -424,12 +424,6 @@ extern bool ppu_patch(u32 addr, u32 value)
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return true;
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}
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void ppu_thread::on_cleanup(named_thread<ppu_thread>* _this)
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{
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// Remove thread id
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idm::remove<named_thread<ppu_thread>>(_this->id);
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}
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std::string ppu_thread::dump() const
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{
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std::string ret = cpu_thread::dump();
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@ -44,8 +44,6 @@ public:
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static const u32 id_step = 1;
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static const u32 id_count = 2048;
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static void on_cleanup(named_thread<ppu_thread>*);
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virtual std::string dump() const override;
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virtual void cpu_task() override final;
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virtual void cpu_sleep() override;
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@ -42,7 +42,26 @@ void _sys_ppu_thread_exit(ppu_thread& ppu, u64 errorcode)
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if (jid == umax)
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{
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// Detach detached thread, id will be removed on cleanup
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static_cast<named_thread<ppu_thread>&>(ppu) = thread_state::detached;
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static thread_local struct cleanup_t
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{
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const u32 id;
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cleanup_t(u32 id)
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: id(id)
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{
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}
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cleanup_t(const cleanup_t&) = delete;
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~cleanup_t()
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{
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if (!idm::remove<named_thread<ppu_thread>>(id))
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{
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sys_ppu_thread.fatal("Failed to remove detached thread! (id=0x%x)", id);
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}
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}
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}
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to_cleanup(ppu.id);
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}
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else if (jid != 0)
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{
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