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[rsx] reduce size of config structs
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cccfb89aa0
commit
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@ -2,14 +2,14 @@
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namespace glsl
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{
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enum program_domain
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enum program_domain : unsigned char
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{
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glsl_vertex_program = 0,
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glsl_fragment_program = 1,
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glsl_compute_program = 2
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};
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enum glsl_rules
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enum glsl_rules : unsigned char
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{
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glsl_rules_opengl4,
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glsl_rules_spirv
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@ -17,25 +17,25 @@ namespace glsl
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struct shader_properties
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{
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glsl::program_domain domain;
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glsl::program_domain domain : 3;
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// Applicable in vertex stage
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bool require_lit_emulation;
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bool require_lit_emulation : 1;
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// Only relevant for fragment programs
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bool fp32_outputs;
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bool require_wpos;
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bool require_depth_conversion;
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bool require_texture_ops;
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bool require_shadow_ops;
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bool require_texture_expand;
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bool require_srgb_to_linear;
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bool require_linear_to_srgb;
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bool emulate_coverage_tests;
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bool emulate_shadow_compare;
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bool emulate_zclip_transform;
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bool emulate_depth_clip_only;
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bool low_precision_tests;
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bool disable_early_discard;
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bool supports_native_fp16;
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bool fp32_outputs : 1;
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bool require_wpos : 1;
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bool require_depth_conversion : 1;
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bool require_texture_ops : 1;
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bool require_shadow_ops : 1;
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bool require_texture_expand : 1;
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bool require_srgb_to_linear : 1;
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bool require_linear_to_srgb : 1;
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bool emulate_coverage_tests : 1;
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bool emulate_shadow_compare : 1;
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bool emulate_zclip_transform : 1;
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bool emulate_depth_clip_only : 1;
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bool low_precision_tests : 1;
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bool disable_early_discard : 1;
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bool supports_native_fp16 : 1;
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};
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};
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@ -42,11 +42,11 @@ namespace vk
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buffer::buffer(const vk::render_device& dev, u64 size, const memory_type_info& memory_type, u32 access_flags, VkBufferUsageFlags usage, VkBufferCreateFlags flags, vmm_allocation_pool allocation_pool)
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: m_device(dev)
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{
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info.size = size;
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info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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info.flags = flags;
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info.size = size;
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info.usage = usage;
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info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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CHECK_RESULT(vkCreateBuffer(m_device, &info, nullptr, &value));
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@ -67,11 +67,11 @@ namespace vk
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buffer::buffer(const vk::render_device& dev, VkBufferUsageFlags usage, void* host_pointer, u64 size)
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: m_device(dev)
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{
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info.size = size;
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info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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info.flags = 0;
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info.size = size;
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info.usage = usage;
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info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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VkExternalMemoryBufferCreateInfoKHR ex_info;
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ex_info.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR;
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@ -15,17 +15,17 @@ namespace vk
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{
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struct gpu_formats_support
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{
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bool d24_unorm_s8;
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bool d32_sfloat_s8;
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bool bgra8_linear;
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bool argb8_linear;
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bool d24_unorm_s8 : 1;
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bool d32_sfloat_s8 : 1;
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bool bgra8_linear : 1;
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bool argb8_linear : 1;
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};
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struct gpu_shader_types_support
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{
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bool allow_float64;
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bool allow_float16;
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bool allow_int8;
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bool allow_float64 : 1;
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bool allow_float16 : 1;
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bool allow_int8 : 1;
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};
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struct memory_type_mapping
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@ -54,17 +54,17 @@ namespace vk
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gpu_shader_types_support shader_types_support{};
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VkPhysicalDeviceDriverPropertiesKHR driver_properties{};
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bool stencil_export_support = false;
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bool conditional_render_support = false;
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bool external_memory_host_support = false;
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bool unrestricted_depth_range_support = false;
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bool surface_capabilities_2_support = false;
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bool debug_utils_support = false;
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bool sampler_mirror_clamped_support = false;
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bool descriptor_indexing_support = false;
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bool stencil_export_support : 1 = false;
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bool conditional_render_support : 1 = false;
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bool external_memory_host_support : 1 = false;
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bool unrestricted_depth_range_support : 1 = false;
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bool surface_capabilities_2_support : 1 = false;
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bool debug_utils_support : 1 = false;
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bool sampler_mirror_clamped_support : 1 = false;
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bool descriptor_indexing_support : 1 = false;
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u64 descriptor_update_after_bind_mask = 0;
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u32 descriptor_max_draw_calls = DESCRIPTOR_MAX_DRAW_CALLS;
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u64 descriptor_update_after_bind_mask = 0;
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friend class render_device;
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private:
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