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Qt/shortcuts: add handler id to log messages
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@ -38,7 +38,7 @@ shortcut_handler::shortcut_handler(gui::shortcuts::shortcut_handler_id handler_i
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// TODO: do not allow same shortcuts and remove this connect
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// TODO: do not allow same shortcuts and remove this connect
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// activatedAmbiguously will trigger if you have the same key sequence for several shortcuts
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// activatedAmbiguously will trigger if you have the same key sequence for several shortcuts
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const QKeySequence& key_sequence = m_shortcuts[key].key_sequence;
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const QKeySequence& key_sequence = m_shortcuts[key].key_sequence;
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shortcut_log.error("Shortcut activated ambiguously: %s (%s)", key, key_sequence.toString());
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shortcut_log.error("%s: Shortcut activated ambiguously: %s (%s)", m_handler_id, key, key_sequence.toString());
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handle_shortcut(key, key_sequence);
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handle_shortcut(key, key_sequence);
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});
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});
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}
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}
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@ -46,7 +46,7 @@ shortcut_handler::shortcut_handler(gui::shortcuts::shortcut_handler_id handler_i
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void shortcut_handler::update()
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void shortcut_handler::update()
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{
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{
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shortcut_log.notice("Updating shortcuts");
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shortcut_log.notice("%s: Updating shortcuts", m_handler_id);
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shortcut_settings sc_settings{};
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shortcut_settings sc_settings{};
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@ -71,7 +71,7 @@ void shortcut_handler::update()
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void shortcut_handler::handle_shortcut(gui::shortcuts::shortcut shortcut_key, const QKeySequence& key_sequence)
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void shortcut_handler::handle_shortcut(gui::shortcuts::shortcut shortcut_key, const QKeySequence& key_sequence)
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{
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{
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shortcut_log.notice("Shortcut pressed: %s (%s)", shortcut_key, key_sequence.toString());
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shortcut_log.notice("%s: Shortcut pressed: %s (%s)", m_handler_id, shortcut_key, key_sequence.toString());
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Q_EMIT shortcut_activated(shortcut_key, key_sequence);
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Q_EMIT shortcut_activated(shortcut_key, key_sequence);
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}
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}
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@ -3,9 +3,9 @@
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using namespace gui::shortcuts;
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using namespace gui::shortcuts;
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template <>
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template <>
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void fmt_class_string<gui::shortcuts::shortcut>::format(std::string& out, u64 arg)
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void fmt_class_string<shortcut>::format(std::string& out, u64 arg)
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{
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{
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format_enum(out, arg, [](gui::shortcuts::shortcut value)
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format_enum(out, arg, [](shortcut value)
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{
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{
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switch (value)
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switch (value)
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{
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{
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@ -35,6 +35,21 @@ void fmt_class_string<gui::shortcuts::shortcut>::format(std::string& out, u64 ar
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});
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});
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}
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}
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template <>
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void fmt_class_string<shortcut_handler_id>::format(std::string& out, u64 arg)
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{
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format_enum(out, arg, [](gui::shortcuts::shortcut_handler_id value)
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{
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switch (value)
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{
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case shortcut_handler_id::main_window: return "main_window";
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case shortcut_handler_id::game_window: return "game_window";
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}
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return unknown;
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});
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}
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shortcut_settings::shortcut_settings()
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shortcut_settings::shortcut_settings()
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: shortcut_map({
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: shortcut_map({
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{ shortcut::mw_start, shortcut_info{ "main_window_start", tr("Start"), "Ctrl+E", shortcut_handler_id::main_window } },
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{ shortcut::mw_start, shortcut_info{ "main_window_start", tr("Start"), "Ctrl+E", shortcut_handler_id::main_window } },
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