From 4ecf8ecd06c15f0557e1d9243f31e4c2d7baebe2 Mon Sep 17 00:00:00 2001 From: Eladash <18193363+elad335@users.noreply.github.com> Date: Fri, 29 Mar 2024 10:38:38 +0300 Subject: [PATCH] Fix savestate reload functionality --- rpcs3/Emu/savestate_utils.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/savestate_utils.cpp b/rpcs3/Emu/savestate_utils.cpp index b4b6848163..f9a6a393fc 100644 --- a/rpcs3/Emu/savestate_utils.cpp +++ b/rpcs3/Emu/savestate_utils.cpp @@ -216,7 +216,7 @@ bool boot_last_savestate(bool testing) { if (!g_cfg.savestate.suspend_emu && !Emu.GetTitleID().empty() && (Emu.IsRunning() || Emu.GetStatus() == system_state::paused)) { - const std::string save_dir = fs::get_cache_dir() + "/savestates/"; + const std::string save_dir = fs::get_cache_dir() + "/savestates/" + Emu.GetTitleID() + '/'; std::string savestate_path; s64 mtime = smin;