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patch_engine: Apply patch when APP_VER is unknown
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@ -548,11 +548,6 @@ bool patch_engine::read_patch_node(patch_info& info, YAML::Node node, const YAML
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return is_valid;
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}
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void patch_engine::append(const std::string& patch)
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{
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load(m_map, patch);
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}
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void patch_engine::append_global_patches()
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{
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// Legacy patch.yml
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@ -138,9 +138,6 @@ public:
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std::size_t apply_with_ls_check(const std::string& name, u8* dst, u32 filesz, u32 ls_addr);
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private:
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// Load from file and append to member patches map
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void append(const std::string& path);
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// Internal: Apply patch (returns the number of entries applied)
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template <bool check_local_storage>
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std::size_t apply_patch(const std::string& name, u8* dst, u32 filesz, u32 ls_addr);
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@ -923,8 +923,9 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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m_title_id = std::string(psf::get_string(_psf, "TITLE_ID"));
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m_cat = std::string(psf::get_string(_psf, "CATEGORY"));
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m_app_version = std::string(psf::get_string(_psf, "APP_VER", "Unknown"));
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const auto version_app = psf::get_string(_psf, "APP_VER", "Unknown");
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const auto version_disc = psf::get_string(_psf, "VERSION", "Unknown");
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m_app_version = version_app == "Unknown" ? version_disc : version_app;
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if (!_psf.empty() && m_cat.empty())
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{
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@ -935,7 +936,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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sys_log.notice("Title: %s", GetTitle());
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sys_log.notice("Serial: %s", GetTitleID());
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sys_log.notice("Category: %s", GetCat());
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sys_log.notice("Version: %s / %s", GetAppVersion(), version_disc);
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sys_log.notice("Version: APP_VER=%s VERSION=%s", version_app, version_disc);
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if (!add_only && !force_global_config && m_config_override_path.empty())
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{
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