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System: use const ref for libs map
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@ -2036,7 +2036,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
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if (ppu_exec == elf_error::ok && !fs::is_file(g_cfg_vfs.get_dev_flash() + "sys/external/liblv2.sprx"))
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if (ppu_exec == elf_error::ok && !fs::is_file(g_cfg_vfs.get_dev_flash() + "sys/external/liblv2.sprx"))
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{
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{
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const auto libs = g_cfg.core.libraries_control.get_set();
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const auto& libs = g_cfg.core.libraries_control.get_set();
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extern const std::map<std::string_view, int> g_prx_list;
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extern const std::map<std::string_view, int> g_prx_list;
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