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gl: Restrict insert_vertex_input_fetch workaround to Intel proprietary
It works fine on Mesa iris Fixes detection of Mesa as recent Mesa does not have "x.org" on vendor string, allowing vendor_MESA to become true instead of vendor_INTEL on Mesa Intel
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@ -252,7 +252,8 @@ namespace glsl
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"#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))\n\n";
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//For intel GPUs which cannot access vectors in indexed mode (driver bug? or glsl version too low?)
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// For intel GPUs which cannot access vectors in indexed mode (driver bug? or glsl version too low?)
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// Note: Tested on Mesa iris with HD 530 and compilant path works fine, may be a bug on Windows proprietary drivers
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if (!glsl4_compliant)
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{
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OS <<
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@ -111,6 +111,9 @@ namespace gl
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int find_count = 12;
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int ext_count = 0;
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glGetIntegerv(GL_NUM_EXTENSIONS, &ext_count);
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std::string vendor_string = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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std::string version_string = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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std::string renderer_string = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
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for (int i = 0; i < ext_count; i++)
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{
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@ -203,8 +206,13 @@ namespace gl
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}
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}
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// Check GL_VERSION and GL_RENDERER for the presence of Mesa
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if (version_string.find("Mesa") != umax || renderer_string.find("Mesa") != umax)
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{
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vendor_MESA = true;
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}
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// Workaround for intel drivers which have terrible capability reporting
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std::string vendor_string = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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if (!vendor_string.empty())
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{
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std::transform(vendor_string.begin(), vendor_string.end(), vendor_string.begin(), ::tolower);
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@ -212,10 +220,10 @@ namespace gl
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else
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{
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rsx_log.error("Failed to get vendor string from driver. Are we missing a context?");
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vendor_string = "intel"; //lowest acceptable value
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vendor_string = "intel"; // lowest acceptable value
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}
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if (vendor_string.find("intel") != umax)
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if (!vendor_MESA && vendor_string.find("intel") != umax)
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{
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int version_major = 0;
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int version_minor = 0;
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@ -239,14 +247,10 @@ namespace gl
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if (!EXT_dsa_supported && glGetTextureImageEXT && glTextureBufferRangeEXT)
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EXT_dsa_supported = true;
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}
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else if (vendor_string.find("nvidia") != umax)
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else if (!vendor_MESA && vendor_string.find("nvidia") != umax)
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{
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vendor_NVIDIA = true;
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}
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else if (vendor_string.find("x.org") != umax)
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{
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vendor_MESA = true;
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}
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#ifdef _WIN32
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else if (vendor_string.find("amd") != umax || vendor_string.find("ati") != umax)
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{
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