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GL: ignore texture upload if invalid dimension found (#2097)
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@ -497,6 +497,12 @@ namespace gl
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obj->gl_id = 0;
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}
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if (!tex.width() || !tex.height())
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{
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LOG_ERROR(RSX, "Texture upload requested but invalid texture dimensions passed");
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return;
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}
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__glcheck gl_texture.init(index, tex);
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gl_cached_texture &_obj = create_obj_for_params(gl_texture.id(), texaddr, tex.width(), tex.height(), tex.get_exact_mipmap_count());
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