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Add "SPU Verification" option
Should be always enabled
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12eee6a19e
commit
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@ -206,9 +206,9 @@ spu_function_t spu_recompiler::compile(std::vector<u32>&& func_rv)
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};
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// Check code
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if (false)
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if (!g_cfg.core.spu_verification)
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{
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// Disable check (not available)
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// Disable check (unsafe)
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}
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else if (func.size() - 1 == 1)
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{
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@ -764,11 +764,14 @@ spu_function_t spu_recompiler::compile(std::vector<u32>&& func_rv)
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c->bind(label_stop);
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c->ret();
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// Dispatch
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c->align(kAlignCode, 16);
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c->bind(label_diff);
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c->inc(SPU_OFF_64(block_failure));
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c->jmp(imm_ptr(&spu_recompiler_base::dispatch));
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if (g_cfg.core.spu_verification)
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{
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// Dispatch
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c->align(kAlignCode, 16);
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c->bind(label_diff);
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c->inc(SPU_OFF_64(block_failure));
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c->jmp(imm_ptr(&spu_recompiler_base::dispatch));
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}
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for (auto&& work : decltype(after)(std::move(after)))
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{
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@ -1320,9 +1320,10 @@ public:
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// Emit code check
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m_ir->SetInsertPoint(label_test);
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if (false)
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if (!g_cfg.core.spu_verification)
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{
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// Disable check (not available)
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// Disable check (unsafe)
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m_ir->CreateBr(label_body);
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}
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else if (func.size() - 1 == 1)
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{
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@ -1506,9 +1507,17 @@ public:
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m_ir->CreateRetVoid();
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m_ir->SetInsertPoint(label_diff);
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const auto pbfail = spu_ptr<u64>(&SPUThread::block_failure);
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m_ir->CreateStore(m_ir->CreateAdd(m_ir->CreateLoad(pbfail), m_ir->getInt64(1)), pbfail);
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tail(&spu_recompiler_base::dispatch, m_thread, m_ir->getInt32(0), m_ir->getInt32(0));
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if (g_cfg.core.spu_verification)
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{
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const auto pbfail = spu_ptr<u64>(&SPUThread::block_failure);
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m_ir->CreateStore(m_ir->CreateAdd(m_ir->CreateLoad(pbfail), m_ir->getInt64(1)), pbfail);
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tail(&spu_recompiler_base::dispatch, m_thread, m_ir->getInt32(0), m_ir->getInt32(0));
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}
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else
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{
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m_ir->CreateUnreachable();
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}
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// Clear context
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m_gpr.fill({});
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@ -322,6 +322,7 @@ struct cfg_root : cfg::node
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cfg::_bool spu_shared_runtime{this, "SPU Shared Runtime", true}; // Share compiled SPU functions between all threads
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cfg::_enum<spu_block_size_type> spu_block_size{this, "SPU Block Size"};
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cfg::_bool spu_accurate_getllar{this, "Accurate GETLLAR", false};
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cfg::_bool spu_verification{this, "SPU Verification", true}; // Should be enabled
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cfg::_enum<lib_loading_type> lib_loading{this, "Lib Loader", lib_loading_type::liblv2only};
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cfg::_bool hook_functions{this, "Hook static functions"};
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