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https://github.com/RPCS3/rpcs3.git
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MINGW64: Compilation fix
This commit is contained in:
parent
60dc4abc2b
commit
5f6caf33f0
9
.gitignore
vendored
9
.gitignore
vendored
@ -76,5 +76,12 @@ rpcs3-tests/x64/*
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.DS_Store
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rpcs3/Emu/SysCalls/Modules/prx_*.h
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/CMakeFiles/
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# cmake
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Makefile
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*CMakeFiles*
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CMakeCache.txt
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*cmake_install.cmake*
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# cotire
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rpcs3/cotire/*
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rpcs3/rpcs3_*_cotire.cmake
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1
.gitmodules
vendored
1
.gitmodules
vendored
@ -8,6 +8,7 @@
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[submodule "asmjit"]
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path = asmjit
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url = https://github.com/kobalicek/asmjit
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ignore = dirty
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[submodule "llvm"]
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path = llvm
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url = https://github.com/llvm-mirror/llvm
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@ -3,6 +3,7 @@
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#include "File.h"
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#ifdef _WIN32
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#define _WIN32_WINNT 0x0601
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#include <Windows.h>
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#define GET_API_ERROR static_cast<u64>(GetLastError())
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@ -49,11 +49,3 @@ int clock_gettime(clockid_t clk_id, struct timespec *tp)
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return retval;
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}
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#endif /* __APPLE__ */
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#if defined(__GNUG__)
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void * _aligned_malloc(size_t size, size_t alignment) {
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void *buffer;
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return (posix_memalign(&buffer, alignment, size) == 0) ? buffer : 0;
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}
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#endif
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@ -41,23 +41,18 @@
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#define _fpclass(x) std::fpclassify(x)
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#define _byteswap_ushort(x) __builtin_bswap16(x)
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#define _byteswap_ulong(x) __builtin_bswap32(x)
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#define _byteswap_uint64(x) __builtin_bswap64(x)
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#define INFINITE 0xFFFFFFFF
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inline std::uint64_t __umulh(std::uint64_t a, std::uint64_t b)
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#if !defined(__MINGW32__)
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#define _byteswap_ulong(x) __builtin_bswap32(x)
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#else
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inline std::uint32_t _byteswap_ulong(std::uint32_t value)
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{
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std::uint64_t result;
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__asm__("mulq %[b]" : "=d" (result) : [a] "a" (a), [b] "rm" (b));
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return result;
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}
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inline std::int64_t __mulh(std::int64_t a, std::int64_t b)
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{
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std::int64_t result;
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__asm__("imulq %[b]" : "=d" (result) : [a] "a" (a), [b] "rm" (b));
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return result;
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__asm__("bswap %0" : "+r"(value));
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return value;
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}
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#endif
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#ifdef __APPLE__
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@ -30,8 +30,11 @@ if(NOT MSVC)
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if($ENV{CI})
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O1") # fix for travis gcc OoM crash. Might be fixed with the move to containers.
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -fexceptions")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -fexceptions -w")
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add_compile_options(-msse -msse2 -mcx16 -mssse3)
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if(WIN32)
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add_compile_options(-municode -static -mwindows)
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endif()
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHa /Zc:throwingNew /D _CRT_SECURE_NO_DEPRECATE=1 /D _CRT_NON_CONFORMING_SWPRINTFS=1 /D _SCL_SECURE_NO_WARNINGS=1")
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endif()
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@ -44,7 +47,7 @@ endif()
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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#on some Linux distros shm_unlink and similar functions are in librt only
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set(ADDITIONAL_LIBS "rt" "X11")
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elseif(UNIX)
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elseif(UNIX OR NOT MSVC)
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#it seems like glibc includes the iconv functions we use but other libc
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#implementations like the one on OSX don't seem implement them
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set(ADDITIONAL_LIBS "iconv")
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@ -67,7 +70,7 @@ if(NOT WIN32)
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endif()
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find_package(wxWidgets COMPONENTS core base net aui gl xml REQUIRED)
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if(NOT WIN32)
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if(NOT MSVC)
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if(APPLE)
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find_path(GLEW_INCLUDE_DIR GL/glew.h
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/usr/include/GL
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@ -130,7 +133,11 @@ if(LLVM_FOUND)
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endif()
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endif()
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link_directories("${RPCS3_SRC_DIR}/../ffmpeg/${PLATFORM_ARCH}/lib" "${RPCS3_SRC_DIR}/../asmjit/" "${RPCS3_SRC_DIR}/../minidx12/")
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link_directories("${RPCS3_SRC_DIR}/../asmjit/" "${RPCS3_SRC_DIR}/../minidx12/")
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if(MSVC OR NOT WIN32)
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link_directories("${RPCS3_SRC_DIR}/../ffmpeg/${PLATFORM_ARCH}/lib")
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endif()
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get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
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foreach(dir ${dirs})
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@ -152,18 +159,23 @@ RPCS3_SRC
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add_executable(rpcs3 ${RPCS3_SRC})
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if(NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -L${CMAKE_CURRENT_BINARY_DIR}/../asmjit/") #hack because the asmjit cmake file force fno exceptions upd: not sure if vs2015 build is affected
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else()
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SUBSYSTEM:WINDOWS /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcd.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib")
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endif()
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if(WIN32) # I'm not sure we need all of these libs, but we link them in vs
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target_link_libraries(rpcs3 odbc32.lib odbccp32.lib comctl32.lib ws2_32.lib shlwapi.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib dxgi.lib d2d1.lib dwrite.lib d3dcompiler.lib)
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target_link_libraries(rpcs3 odbc32.lib odbccp32.lib comctl32.lib ws2_32.lib shlwapi.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib Iphlpapi.lib)
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if(LLVM_FOUND)
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target_link_libraries(rpcs3 asmjit.lib ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} avformat.lib avcodec.lib avutil.lib swresample.lib swscale.lib ${LLVM_LIBS} ${ADDITIONAL_LIBS})
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else()
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target_link_libraries(rpcs3 asmjit.lib ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} avformat.lib avcodec.lib avutil.lib swresample.lib swscale.lib ${ADDITIONAL_LIBS})
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target_link_libraries(rpcs3 ${LLVM_LIBS})
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endif()
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if(NOT MSVC)
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target_link_libraries(rpcs3 ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} opengl32.lib glu32.lib)
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else()
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target_link_libraries(rpcs3 dxgi.lib d2d1.lib dwrite.lib d3dcompiler.lib)
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endif()
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target_link_libraries(rpcs3 asmjit.lib avformat.lib avcodec.lib avutil.lib swresample.lib swscale.lib ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${ADDITIONAL_LIBS})
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else()
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if(LLVM_FOUND)
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target_link_libraries(rpcs3 asmjit.a ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
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@ -25,7 +25,7 @@ void AudioManager::Init()
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default:
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case audio_output_type::Null: m_audio_out = new NullAudioThread(); break;
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case audio_output_type::OpenAL: m_audio_out = new OpenALThread(); break;
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#if defined (_WIN32)
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#ifdef _MSC_VER
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case audio_output_type::XAudio2: m_audio_out = new XAudio2Thread(); break;
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#endif
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}
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@ -1,9 +1,9 @@
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#include "stdafx.h"
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#ifdef _MSC_VER
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#include "Utilities/Log.h"
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#include "Emu/System.h"
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#include "Emu/state.h"
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#if defined (_WIN32)
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#include "XAudio2Thread.h"
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XAudio2Thread::~XAudio2Thread()
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@ -1,7 +1,8 @@
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#pragma once
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#ifdef _MSC_VER
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#include "Emu/Audio/AudioThread.h"
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#if defined (_WIN32)
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#define _WIN32_WINNT 0x0601 // This is to be sure that correct (2.7) header is included
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#include "minidx9/Include/XAudio2.h" // XAudio2 2.8 available only on Win8+, used XAudio2 2.7 from dxsdk
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#undef _WIN32_WINNT
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@ -1747,7 +1747,7 @@ void ppu_interpreter::SUBFC(PPUThread& CPU, ppu_opcode_t op)
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void ppu_interpreter::MULHDU(PPUThread& CPU, ppu_opcode_t op)
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{
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CPU.GPR[op.rd] = __umulh(CPU.GPR[op.ra], CPU.GPR[op.rb]);
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CPU.GPR[op.rd] = UMULH64(CPU.GPR[op.ra], CPU.GPR[op.rb]);
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if (op.rc) CPU.UpdateCR0<s64>(CPU.GPR[op.rd]);
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}
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@ -1933,7 +1933,7 @@ void ppu_interpreter::LVEWX(PPUThread& CPU, ppu_opcode_t op)
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void ppu_interpreter::MULHD(PPUThread& CPU, ppu_opcode_t op)
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{
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CPU.GPR[op.rd] = __mulh(CPU.GPR[op.ra], CPU.GPR[op.rb]);
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CPU.GPR[op.rd] = MULH64(CPU.GPR[op.ra], CPU.GPR[op.rb]);
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if (op.rc) CPU.UpdateCR0<s64>(CPU.GPR[op.rd]);
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}
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@ -2162,7 +2162,7 @@ void ppu_interpreter::MULLD(PPUThread& CPU, ppu_opcode_t op)
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CPU.GPR[op.rd] = (s64)(RA * RB);
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if (op.oe)
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{
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const s64 high = __mulh(RA, RB);
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const s64 high = MULH64(RA, RB);
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CPU.SetOV(high != s64(CPU.GPR[op.rd]) >> 63);
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}
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if (op.rc) CPU.UpdateCR0<s64>(CPU.GPR[op.rd]);
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@ -3,14 +3,32 @@
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#include "Emu/Cell/PPUOpcodes.h"
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#include "Emu/Memory/Memory.h"
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#include <stdint.h>
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#ifdef _MSC_VER
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#if defined(_MSC_VER)
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#include <intrin.h>
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#else
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#include <x86intrin.h>
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#define _rotl64(x,r) (((u64)(x) << (r)) | ((u64)(x) >> (64 - (r))))
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#endif
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#if defined(__GNUG__)
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inline std::uint64_t UMULH64(std::uint64_t a, std::uint64_t b)
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{
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std::uint64_t result;
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__asm__("mulq %[b]" : "=d" (result) : [a] "a" (a), [b] "rm" (b));
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return result;
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}
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inline std::int64_t MULH64(std::int64_t a, std::int64_t b)
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{
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std::int64_t result;
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__asm__("imulq %[b]" : "=d" (result) : [a] "a" (a), [b] "rm" (b));
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return result;
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}
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#else
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#define UMULH64 __umulh
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#define MULH64 __mulh
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#endif
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#include <fenv.h>
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extern u64 rotate_mask[64][64]; // defined in PPUThread.cpp
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@ -2453,7 +2471,7 @@ private:
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}
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void MULHDU(u32 rd, u32 ra, u32 rb, u32 rc)
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{
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CPU.GPR[rd] = __umulh(CPU.GPR[ra], CPU.GPR[rb]);
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CPU.GPR[rd] = UMULH64(CPU.GPR[ra], CPU.GPR[rb]);
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if(rc) CPU.UpdateCR0<s64>(CPU.GPR[rd]);
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}
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void ADDC(u32 rd, u32 ra, u32 rb, u32 oe, u32 rc)
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@ -2619,7 +2637,7 @@ private:
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}
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void MULHD(u32 rd, u32 ra, u32 rb, u32 rc)
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{
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CPU.GPR[rd] = __mulh(CPU.GPR[ra], CPU.GPR[rb]);
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CPU.GPR[rd] = MULH64(CPU.GPR[ra], CPU.GPR[rb]);
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if(rc) CPU.UpdateCR0<s64>(CPU.GPR[rd]);
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}
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void MULHW(u32 rd, u32 ra, u32 rb, u32 rc)
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@ -2823,7 +2841,7 @@ private:
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CPU.GPR[rd] = (s64)(RA * RB);
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if(oe)
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{
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const s64 high = __mulh(RA, RB);
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const s64 high = MULH64(RA, RB);
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CPU.SetOV(high != s64(CPU.GPR[rd]) >> 63);
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}
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if(rc) CPU.UpdateCR0<s64>(CPU.GPR[rd]);
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@ -1310,12 +1310,12 @@ static const double DOUBLE_NAN = (double&)DOUBLE_NAN_I;
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inline bool issnan(double x)
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{
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return isnan(x) && ((s64&)x) << 12 > 0;
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return std::isnan(x) && ((s64&)x) << 12 > 0;
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}
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inline bool issnan(float x)
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{
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return isnan(x) && ((s32&)x) << 9 > 0;
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return std::isnan(x) && ((s32&)x) << 9 > 0;
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}
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inline int fexpf(float x)
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@ -1631,7 +1631,7 @@ static void DFASM(SPUThread& spu, spu_opcode_t op, DoubleOp operation)
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b = copysign(0.0, b);
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}
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double result;
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if (isnan(a) || isnan(b))
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if (std::isnan(a) || std::isnan(b))
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{
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spu.fpscr.setDoublePrecisionExceptionFlags(i, FPSCR_DNAN);
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if (issnan(a) || issnan(b))
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@ -1696,10 +1696,10 @@ static void DFMA(SPUThread& spu, spu_opcode_t op, bool neg, bool sub)
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c = copysign(0.0, c);
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}
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double result;
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if (isnan(a) || isnan(b) || isnan(c))
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if (std::isnan(a) || std::isnan(b) || std::isnan(c))
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{
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spu.fpscr.setDoublePrecisionExceptionFlags(i, FPSCR_DNAN);
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if (issnan(a) || issnan(b) || issnan(c) || (isinf(a) && b == 0.0f) || (a == 0.0f && isinf(b)))
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if (issnan(a) || issnan(b) || issnan(c) || (std::isinf(a) && b == 0.0f) || (a == 0.0f && std::isinf(b)))
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spu.fpscr.setDoublePrecisionExceptionFlags(i, FPSCR_DINV);
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result = DOUBLE_NAN;
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}
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@ -1746,7 +1746,7 @@ void spu_interpreter::precise::FESD(SPUThread& spu, spu_opcode_t op)
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for (int i = 0; i < 2; i++)
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{
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const float a = spu.gpr[op.ra]._f[i * 2 + 1];
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if (isnan(a))
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if (std::isnan(a))
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{
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spu.fpscr.setDoublePrecisionExceptionFlags(i, FPSCR_DNAN);
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if (issnan(a))
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@ -1771,7 +1771,7 @@ void spu_interpreter::precise::FRDS(SPUThread& spu, spu_opcode_t op)
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{
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SetHostRoundingMode(spu.fpscr.checkSliceRounding(i));
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const double a = spu.gpr[op.ra]._d[i];
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if (isnan(a))
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if (std::isnan(a))
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{
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spu.fpscr.setDoublePrecisionExceptionFlags(i, FPSCR_DNAN);
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if (issnan(a))
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@ -236,6 +236,8 @@ void VFS::DeleteAll(const std::string& ps3_path) const
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DeleteAll(ps3_path + "/" + entry->name);
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}
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}
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RemoveDir(ps3_path);
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}
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u64 VFS::GetDirSize(const std::string& ps3_path) const
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@ -1,5 +1,5 @@
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#include "stdafx_gui.h"
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#if defined (_WIN32)
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#ifdef _MSC_VER
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#include "Utilities/Log.h"
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#include "XInputPadHandler.h"
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@ -1,5 +1,5 @@
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#include "stdafx_d3d12.h"
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#ifdef _WIN32
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#ifdef _MSC_VER
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#include "Utilities/Log.h"
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#include "D3D12GSRender.h"
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@ -1,5 +1,5 @@
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#include "stdafx_d3d12.h"
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#ifdef _WIN32
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#ifdef _MSC_VER
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#include "D3D12CommonDecompiler.h"
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std::string getFloatTypeNameImp(size_t elementCount)
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@ -1,5 +1,5 @@
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#include "stdafx_d3d12.h"
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#ifdef _WIN32
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#ifdef _MSC_VER
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#include "D3D12Formats.h"
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#include "D3D12Utils.h"
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#include "Emu/RSX/GCM.h"
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@ -1,5 +1,5 @@
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#include "stdafx_d3d12.h"
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#ifdef _WIN32
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#ifdef _MSC_VER
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#include "D3D12FragmentProgramDecompiler.h"
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#include "D3D12CommonDecompiler.h"
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#include "Utilities/Log.h"
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@ -1,5 +1,5 @@
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#include "stdafx_d3d12.h"
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#ifdef _WIN32
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#ifdef _MSC_VER
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#include "D3D12GSRender.h"
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#include <wrl/client.h>
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#include <dxgi1_4.h>
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||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12MemoryHelpers.h"
|
||||
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12GSRender.h"
|
||||
#include <d2d1_3.h>
|
||||
#include <dwrite_3.h>
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12PipelineState.h"
|
||||
#include "D3D12GSRender.h"
|
||||
#include "Emu/state.h"
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12RenderTargetSets.h"
|
||||
#include "Utilities/rPlatform.h" // only for rImage
|
||||
#include "Utilities/File.h"
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12GSRender.h"
|
||||
#include "d3dx12.h"
|
||||
#include "../Common/TextureUtils.h"
|
||||
|
@ -2,7 +2,7 @@
|
||||
* Contains utility shaders
|
||||
*/
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12GSRender.h"
|
||||
#include "d3dx12.h"
|
||||
#include "Utilities/Log.h"
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "D3D12VertexProgramDecompiler.h"
|
||||
#include "D3D12CommonDecompiler.h"
|
||||
#include "Utilities/Log.h"
|
||||
|
@ -172,7 +172,7 @@ OPENGL_PROC(PFNGLDEBUGMESSAGEINSERTARBPROC, DebugMessageInsertARB);
|
||||
OPENGL_PROC(PFNGLDEBUGMESSAGECALLBACKARBPROC, DebugMessageCallbackARB);
|
||||
//...
|
||||
|
||||
#ifndef __GNUG__
|
||||
#if !defined(__GNUG__) || defined(__MINGW32__)
|
||||
OPENGL_PROC(PFNGLBLENDCOLORPROC, BlendColor);
|
||||
OPENGL_PROC(PFNGLBLENDEQUATIONPROC, BlendEquation);
|
||||
OPENGL_PROC(PFNGLCOMPRESSEDTEXIMAGE2DPROC, CompressedTexImage2D);
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include "GSManager.h"
|
||||
#include "Null/NullGSRender.h"
|
||||
#include "GL/GLGSRender.h"
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include "Emu/RSX/D3D12/D3D12GSRender.h"
|
||||
#endif
|
||||
|
||||
@ -37,7 +37,7 @@ void GSManager::Init()
|
||||
default:
|
||||
case rsx_renderer_type::Null : m_render = new NullGSRender(); break;
|
||||
case rsx_renderer_type::OpenGL: m_render = new GLGSRender(); break;
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
case rsx_renderer_type::DX12: m_render = new D3D12GSRender(); break;
|
||||
#endif
|
||||
}
|
||||
|
@ -2,9 +2,11 @@
|
||||
#include "Emu/Memory/Memory.h"
|
||||
#include "Emu/SysCalls/Modules.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#include <iconv.h>
|
||||
#endif
|
||||
|
||||
|
@ -125,7 +125,7 @@ CompilerELF::CompilerELF(wxWindow* parent)
|
||||
" b exit, 0, 0\n"
|
||||
);
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
::SendMessage((HWND)hex_list->GetHWND(), WM_VSCROLL, SB_BOTTOM, 0);
|
||||
::SendMessage((HWND)asm_list->GetHWND(), WM_VSCROLL, SB_BOTTOM, 0);
|
||||
#endif
|
||||
@ -318,7 +318,7 @@ void CompilerELF::OnScroll(wxScrollWinEvent& event)
|
||||
dst = hex_list;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
if(!m_disable_scroll && src && dst && event.GetOrientation() == wxVERTICAL)
|
||||
{
|
||||
s64 kind = -1;
|
||||
|
@ -38,32 +38,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class WxDirDeleteTraverser : public wxDirTraverser
|
||||
{
|
||||
public:
|
||||
virtual wxDirTraverseResult OnFile(const wxString& filename) override
|
||||
{
|
||||
if (!wxRemoveFile(filename))
|
||||
{
|
||||
LOG_ERROR(HLE, "Couldn't delete File: %s", fmt::ToUTF8(filename).c_str());
|
||||
}
|
||||
return wxDIR_CONTINUE;
|
||||
}
|
||||
virtual wxDirTraverseResult OnDir(const wxString& dirname) override
|
||||
{
|
||||
wxDir dir(dirname);
|
||||
dir.Traverse(*this);
|
||||
if (!wxRmDir(dirname))
|
||||
{
|
||||
//this get triggered a few times while clearing folders
|
||||
//but if this gets reimplented we should probably warn
|
||||
//if directories can't be removed
|
||||
}
|
||||
return wxDIR_CONTINUE;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// GameViewer functions
|
||||
GameViewer::GameViewer(wxWindow* parent) : wxListView(parent)
|
||||
{
|
||||
@ -295,19 +269,8 @@ void GameViewer::ConfigureGame(wxCommandEvent& WXUNUSED(event))
|
||||
void GameViewer::RemoveGame(wxCommandEvent& event)
|
||||
{
|
||||
Emu.GetVFS().Init("/");
|
||||
|
||||
// get local path from VFS
|
||||
std::string local_path;
|
||||
Emu.GetVFS().GetDevice(m_path, local_path);
|
||||
std::string del_path = local_path + "/" + this->GetItemText(event.GetId(), 6).ToStdString();
|
||||
|
||||
Emu.GetVFS().DeleteAll(m_path + "/" + this->GetItemText(event.GetId(), 6).ToStdString());
|
||||
Emu.GetVFS().UnMountAll();
|
||||
|
||||
// TODO: Replace wxWidgetsSpecific filesystem stuff?
|
||||
WxDirDeleteTraverser deleter;
|
||||
wxDir localDir(del_path);
|
||||
localDir.Traverse(deleter);
|
||||
wxRmdir(del_path); // delete empty directory
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
@ -13,9 +13,11 @@
|
||||
#pragma comment(lib, "iphlpapi.lib")
|
||||
|
||||
#undef GetHwnd
|
||||
#ifdef _MSC_VER
|
||||
#include <d3d12.h>
|
||||
#include <wrl/client.h>
|
||||
#include <dxgi1_4.h>
|
||||
#endif
|
||||
#else
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/socket.h>
|
||||
@ -231,7 +233,7 @@ SettingsDialog::SettingsDialog(wxWindow *parent, rpcs3::config_t* cfg)
|
||||
cbox_gs_render->Append("Null");
|
||||
cbox_gs_render->Append("OpenGL");
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
Microsoft::WRL::ComPtr<IDXGIFactory4> dxgiFactory;
|
||||
Microsoft::WRL::ComPtr<IDXGIAdapter> adapter;
|
||||
|
||||
@ -266,7 +268,7 @@ SettingsDialog::SettingsDialog(wxWindow *parent, rpcs3::config_t* cfg)
|
||||
|
||||
cbox_pad_handler->Append("Null");
|
||||
cbox_pad_handler->Append("Windows");
|
||||
#if defined (_WIN32)
|
||||
#ifdef _MSC_VER
|
||||
cbox_pad_handler->Append("XInput");
|
||||
#endif
|
||||
|
||||
@ -282,7 +284,7 @@ SettingsDialog::SettingsDialog(wxWindow *parent, rpcs3::config_t* cfg)
|
||||
|
||||
cbox_audio_out->Append("Null");
|
||||
cbox_audio_out->Append("OpenAL");
|
||||
#if defined (_WIN32)
|
||||
#ifdef _MSC_VER
|
||||
cbox_audio_out->Append("XAudio2");
|
||||
#endif
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
#include "Emu/Io/Pad.h"
|
||||
#include "Emu/Io/Null/NullPadHandler.h"
|
||||
#include "Emu/Io/Windows/WindowsPadHandler.h"
|
||||
#if defined(_WIN32)
|
||||
#ifdef _MSC_VER
|
||||
#include "Emu/Io/XInput/XInputPadHandler.h"
|
||||
#endif
|
||||
|
||||
@ -107,7 +107,7 @@ bool Rpcs3App::OnInit()
|
||||
{
|
||||
case io_handler_mode::null: return std::make_unique<NullPadHandler>();
|
||||
case io_handler_mode::windows: return std::make_unique<WindowsPadHandler>();
|
||||
#if defined(_WIN32)
|
||||
#ifdef _MSC_VER
|
||||
case io_handler_mode::xinput: return std::make_unique<XInputPadHandler>();
|
||||
#endif
|
||||
default: throw EXCEPTION("Invalid Pad Handler Mode %d", +(u32)mode);
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include "stdafx_d3d12.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma comment(lib, "d2d1")
|
||||
#pragma comment(lib, "DXGI")
|
||||
#pragma comment(lib, "Dwrite")
|
||||
#pragma comment(lib, "d3dcompiler.lib")
|
||||
#endif
|
||||
|
@ -1,7 +1,8 @@
|
||||
#pragma once
|
||||
#ifdef _MSC_VER
|
||||
|
||||
#include "stdafx.h"
|
||||
#ifdef _WIN32
|
||||
|
||||
// Must be included first
|
||||
#include <d3dcompiler.h>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user